
Sogeking
Hero from Sniper Island
The masked King of Snipers. He claims to be a friend of Usopp from Sniper Island, but he's actually Usopp in disguise. He already declared that he left the crew, but still wants to help rescue Robin so he decides to pretend to be someone else in order to avoid any awkwardness.
Special
Deals 150,000 damage to all enemies, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, reduces crew's Paralysis duration by 3 turns, boosts QCK and PSY characters' slot effects by 1.75x for 1 turn, and if 5 or more QCK or PSY characters are on the crew and crew lands 4 PERFECT strikes in this turn, boosts QCK and PSY characters' slot effects by 2.25x the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 16 turns |
| Level 2 | 18 turns | 15 turns |
| Level 3 | 17 turns | 14 turns |
| Level 4 | 16 turns | 13 turns |
| Level 5 | 15 turns | 12 turns |
| Max | 14 turns | 11 turns |
−1 turn at Limit Break 7
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts QCK and PSY characters' ATK by 2.75x, boosts their ATK by approximately 3x after 2 PERFECT strikes in a row, and boosts their ATK by approximately 3.25x after 4 PERFECT strikes in a row
Crewmate Ability
Boosts QCK characters' base stats by 40
Makes crew immune to Remove SFX
Unlocks at Limit Break 13
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Adds 5% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,078 | 558 | 114 |
| Lv 99 | 2,879 | 1,348 | 286 |
| Lv 150 | 4,318 | 2,022 | 429 |
| Limit Break | 3,129+250 | 1,448+100 | 326+40 |
| Limit Break+ | 3,329+450 | 1,648+300 | 426+140 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Show all 25
Boosts base RCV by 10
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 50
Add Crewmate Ability 2: Makes crew immune to Remove SFX
Boosts base HP by 100
Potential Ability 2: Barrier Pierce
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,048 | 1,427 | 302 |
| Lv 110 | 3,189 | 1,493 | 316 |
| Lv 120 | 3,471 | 1,625 | 344 |
| Lv 130 | 3,753 | 1,757 | 372 |
| Lv 150 | 4,318 | 2,022 | 429 |





















































