X Drake

Life-Risking Hope

Animal Kingdom Pirates, Tobi Roppo. During the chaos on Onigashima, he is forced to leave his position as Tobi Roppo after being exposed as a spy. Remembering Coby's words, he takes the risk by offering to fight alongside Luffy.

Special

Clearing X Calibur

Reduces Striker and Slasher characters' Special charge time by 1 turn, deals 60x character's ATK in non-type damage to one enemy, changes Striker and Slasher character's slots (including BLOCK slots) to QCK slots, and boosts the ATK of the next final tap performed by a Striker or Slasher character by 15% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect). If crew has [ATK Up] status when Special is launched, boosts Striker and Slasher characters' slot effects by 2.25x for 1 turn (effect can be overwritten with other slot effect boost effects). After that, doubles Striker and Slasher characters' ATK for 1 turn (effect can be overwritten with other ATK boost effects)

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Level 613 turns11 turns
Max12 turns10 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

Risky Cooperation

Reduces Striker and Slasher characters' Special charge time by 1 turn at start of quest, boosts their HP by 1.25x and ATK by 4.25x, boosts their ATK by approximately 5x in turns where "Clearing X Calibur" is used, and makes their QCK slots have matching slot effects

Crewmate Ability

UNIQ

Makes Striker and Slasher characters' QCK slots have matching slot effects

RES

Reduces character's Special Reverse by 2 turns

Unlocks at Limit Break 8

Support Ability

Supported Characters

Striker characters

Level 5 (Max)

Adds 8% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 2% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 8% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,81776498
Lv 993,6341,528196
Lv 1505,4512,292294
Limit Break3,834+2001,628+100246+50
Limit Break+4,034+4001,828+300346+150

Limit Break

01

Boosts base HP by 25

02

Boosts base RCV by 25

03

Boosts base HP by 25

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 50

Show all 25
06

Boosts base RCV by 25

07

Boosts base HP by 50

08

Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns

09

Potential Ability 2: Slot Bind Resistance

10

Add 1 Power Slot

11

Boosts base HP by 50

12

Reduces Special charge time by 1 turn

13

Boosts base HP by 50

14

Boosts base ATK by 50

15

Potential Ability 3: Special Double Launch

16

Expand Limit Break (LB+)

17

Boosts base RCV by 50

18

Boosts base ATK by 50

19

Boosts base ATK by 50

20

Boosts base RCV by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 50

23

Boosts base HP by 100

24

Reduces Special charge time by 1 turn

25

Boosts base HP by 100

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 2 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1053,8471,617207
Lv 1104,0251,692217
Lv 1204,3821,842236
Lv 1304,7381,992255
Lv 1505,4512,292294

Evolution

X Drake
Super Evolution · 30,000 Beli
X Drake

Pirate Rumble

Style
Attacker
DEF
188
SPD
182
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Clearing X Calibur
Level 10 (Max)

Targets enemies within medium range (horizontal) for ATK x 2.2 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 2 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (horizontal) for ATK x 1.2 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within medium range (horizontal) for ATK x 1.3 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.1 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within medium range (horizontal) for ATK x 1.4 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.2 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within medium range (horizontal) for ATK x 1.5 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.3 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within medium range (horizontal) for ATK x 1.6 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.4 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within medium range (horizontal) for ATK x 1.7 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.5 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within medium range (horizontal) for ATK x 1.8 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.6 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within medium range (horizontal) for ATK x 1.9 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.7 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within medium range (horizontal) for ATK x 2 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 1.8 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within medium range (horizontal) for ATK x 2.2 damage; when current HP is below 60%, targets 2 enemies with low HP for ATK x 2 damage

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.5, HP Up Lv.5; when current HP is below 60%, self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, HP Up Lv.1; when current HP is below 60%, self ATK Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2, HP Up Lv.2; when current HP is below 60%, self ATK Up Lv.2

  3. Level 3

    QCK-type teammates ATK Up Lv.3, HP Up Lv.3; when current HP is below 60%, self ATK Up Lv.3

  4. Level 4

    QCK-type teammates ATK Up Lv.4, HP Up Lv.4; when current HP is below 60%, self ATK Up Lv.4

  5. Level 5

    QCK-type teammates ATK Up Lv.5, HP Up Lv.5; when current HP is below 60%, self ATK Up Lv.5

Resilience

80% chance to evade Special Bind, reduce damage taken from STR by 20%

Family

X Drake
X DrakeX DrakeX DrakeX DrakeX DrakeDrakeDrakeX DrakeX DrakeDrake"Red Flag" X DrakeX DrakeX DrakeRed Flag X Drake: NeoX Drake: Neo"Red Flag" X DrakeX DrakeRed Flag X DrakeX DrakeRed Flag X DrakeX Drake
Linked families
Drake & ApooDrake & UrougeTobi Roppo