
X Drake
Animal Kingdom Pirates, Tobi Roppo
Animal Kingdom Pirates, Tobi Roppo. He is one of the Worst Generation and was captain of the Drake Pirates, but after losing to Kaido he became his subordinate. He appears in the Flower Capital after receiving the order to take out Soba Mask.
Special
Changes crew's unfavorable slots to character's own type, reduces the duration of all enemy barriers and deals non-type damage to one enemy based on the number of STRDEXQCK slots used in normal attacks before Special is launched (1 turn and 100,000 damage for 0-9 slots, 3 turns and 1,500,000 damage for 10-24 slots, 5 turns and 2,500,000 damage for 25 or more slots)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 20 turns |
| Level 2 | 35 turns | 19 turns |
| Level 3 | 34 turns | 18 turns |
| Level 4 | 33 turns | 17 turns |
| Level 5 | 32 turns | 16 turns |
| Level 6 | 31 turns | 15 turns |
| Level 7 | 30 turns | 14 turns |
| Max | 29 turns | 13 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−1 turn at Limit Break 49 (LB+)
If Captain's slot is STRWANO when Special is launched, sets all enemies' DEF to 0 for 1 turn and extends the duration of crew's slot effect boosts by 1 turn, then after that, changes crew's BLOCK and unfavorable slots to character's own type, reduces the duration of all enemy barriers and deals non-type damage to one enemy based on the number of STRDEXQCKWANO slots used in normal attacks before Special is launched (2 turns and 150,000 damage for 0-9 slots, 3 turns and 2,000,000 damage for 10-17 slots, 5 turns and 3,000,000 damage for 18 or more slots), and boosts the ATK of the next final tap performed by a STR, Slasher, or Striker character by 10% for 0-9 slots, 20% for 10-17 slots, 30% for 18 or more slots (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 20 turns |
| Level 2 | 35 turns | 19 turns |
| Level 3 | 34 turns | 18 turns |
| Level 4 | 33 turns | 17 turns |
| Level 5 | 32 turns | 16 turns |
| Level 6 | 31 turns | 15 turns |
| Level 7 | 30 turns | 14 turns |
| Max | 29 turns | 13 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−1 turn at Limit Break 49 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 1.75x
Boosts Slasher characters' ATK by 3.25x, reduces damage taken by 10%, and slightly boosts crew's chance of landing on STR slots
Unlocks at Limit Break 39
Boosts Slasher characters' ATK by 3.25x, reduces damage taken by 10%, and slightly boosts crew's chance of landing on STR slots
Unlocks at Level Limit Break step 3 (Lv 120)
Locks crew's slots for 3 turns at start of quest, boosts Slasher and Striker characters' ATK by 4.75x, HP by 1.3x, reduces damage taken by 10%, makes crew's STRQCK slots have matching slot effects, and slightly boosts crew's chance of landing on own type slot
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Slasher characters' base stats by 30
Unlocks at Limit Break 7
Character's STR slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 30
Support Ability
Basil Hawkins, Jack, Kaido
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,294 | 562 | 77 |
| Lv 99 | 3,236 | 1,406 | 192 |
| Lv 150 | 4,854 | 2,109 | 288 |
| Limit Break | 3,746+510 | 1,606+200 | 282+90 |
| Limit Break+ | 4,096+860 | 1,806+400 | 382+190 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 10
Potential Ability 1: Slot Bind Resistance
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts Slasher characters' base stats by 30
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base RCV by 30
Boosts base RCV by 30
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Character's STR slot is carried over to the next turn if character lands a PERFECT strike
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base ATK by 50
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 90
Boosts base HP by 110
Power Up Captain Ability
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,426 | 1,488 | 203 |
| Lv 110 | 3,584 | 1,557 | 212 |
| Lv 120 | 3,902 | 1,695 | 231 |
| New Captain Ability | |||
| Lv 130 | 4,219 | 1,833 | 250 |
| Lv 150 | 4,854 | 2,109 | 288 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||
Pirate Rumble
- Style
Supporter- DEF
- 211
- SPD
- 172
- Cost
- 35
Power Attack → Normal Attack → Power Attack → Normal Attack
Targets enemies with high SPD
Targets enemies within medium range (horizontal) for 1100 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.7 (20 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for 800 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.2 (10 s)
Charge time: 27 s
- Level 2
Targets enemies within medium range (horizontal) for 825 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.2 (11 s)
Charge time: 27 s
- Level 3
Targets enemies within medium range (horizontal) for 850 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.2 (12 s)
Charge time: 27 s
- Level 4
Targets enemies within medium range (horizontal) for 875 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.3 (13 s)
Charge time: 27 s
- Level 5
Targets enemies within medium range (horizontal) for 900 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.3 (14 s)
Charge time: 27 s
- Level 6
Targets enemies within medium range (horizontal) for 925 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.4 (15 s)
Charge time: 27 s
- Level 7
Targets enemies within medium range (horizontal) for 950 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.4 (16 s)
Charge time: 27 s
- Level 8
Targets enemies within medium range (horizontal) for 975 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.5 (17 s)
Charge time: 27 s
- Level 9
Targets enemies within medium range (horizontal) for 1000 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.5 (18 s)
Charge time: 27 s
- Level 10
Targets enemies within medium range (horizontal) for 1100 damage; targets STR/DEX/QCK-type teammates for ATK Up Lv.7 (20 s)
Charge time: 27 s
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.6
Show all 5 levels
- Level 1
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.2
- Level 2
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.3
- Level 3
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.4
- Level 4
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.5
- Level 5
First 35 s of battle, STR/DEX/QCK-type teammates ATK Up Lv.6
When current HP is below 50%, heal 100 HP at an interval
How to get
Event · Treasure Map




















