
X Drake
Red Flag Remembering the Past
Captain of the Drake Pirates and one of the Worst Generation. Doflamingo is responsible for killing his father. He says he holds no grudge against him, but the truth of this claim has yet to be confirmed.
Special
Reduces crew's Paralysis/Burn/Remove SFX duration by 3 turns, and boosts the type effects of normal attacks for crew by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 15 turns |
| Level 2 | 16 turns | 14 turns |
| Level 3 | 15 turns | 13 turns |
| Level 4 | 14 turns | 12 turns |
| Level 5 | 13 turns | 11 turns |
| Level 6 | 12 turns | 10 turns |
| Max | 11 turns | 9 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts crew's base ATK and base HP by 30
Character cannot be blown away by attack
Unlocks at Limit Break 8
Support Ability
Slasher characters
Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from PSY characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from PSY characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from PSY characters by 4% and adds 4% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,410 | 824 | 66 |
| Lv 99 | 3,134 | 1,373 | 220 |
| Lv 150 | 4,701 | 2,059 | 330 |
| Limit Break | 3,334+200 | 1,473+100 | 270+50 |
| Limit Break+ | 3,534+400 | 1,673+300 | 370+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 25
Potential Ability 1: Critical ATK
Boosts base ATK by 20
Show all 25
Boosts base ATK by 30
Boosts base HP by 40
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base HP by 60
Add 1 Power Slot
Boosts base RCV by 25
Reduces Special charge time by 1 turn
Boosts base ATK by 40
Boosts base HP by 70
Potential Ability 2: Special Double Launch
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Slot Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,318 | 1,453 | 232 |
| Lv 110 | 3,471 | 1,520 | 243 |
| Lv 120 | 3,779 | 1,655 | 265 |
| Lv 130 | 4,086 | 1,789 | 286 |
| Lv 150 | 4,701 | 2,059 | 330 |
Pirate Rumble
- Style
Supporter- DEF
- 200
- SPD
- 124
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets INT-type teammates for Critical % Up Lv.3 (15 s), SPD Up Lv.3 (15 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for ATK x 0.6 damage; targets INT-type teammates for Critical % Up Lv.1 (6 s), SPD Up Lv.1 (6 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range (frontal) for ATK x 0.7 damage; targets INT-type teammates for Critical % Up Lv.1 (7 s), SPD Up Lv.1 (7 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range (frontal) for ATK x 0.8 damage; targets INT-type teammates for Critical % Up Lv.1 (8 s), SPD Up Lv.1 (8 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range (frontal) for ATK x 0.9 damage; targets INT-type teammates for Critical % Up Lv.1 (9 s), SPD Up Lv.1 (9 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range (frontal) for ATK x 1 damage; targets INT-type teammates for Critical % Up Lv.1 (10 s), SPD Up Lv.1 (10 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range (frontal) for ATK x 1.1 damage; targets INT-type teammates for Critical % Up Lv.2 (11 s), SPD Up Lv.2 (11 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range (frontal) for ATK x 1.2 damage; targets INT-type teammates for Critical % Up Lv.2 (12 s), SPD Up Lv.2 (12 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range (frontal) for ATK x 1.3 damage; targets INT-type teammates for Critical % Up Lv.2 (13 s), SPD Up Lv.2 (13 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range (frontal) for ATK x 1.4 damage; targets INT-type teammates for Critical % Up Lv.2 (14 s), SPD Up Lv.2 (14 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets INT-type teammates for Critical % Up Lv.3 (15 s), SPD Up Lv.3 (15 s)
Charge time: 25 s
All enemies Guard % Down Lv.5; INT-type teammates ATK Up Lv.5
Show all 5 levels
- Level 1
All enemies Guard % Down Lv.1; INT-type teammates ATK Up Lv.1
- Level 2
All enemies Guard % Down Lv.2; INT-type teammates ATK Up Lv.2
- Level 3
All enemies Guard % Down Lv.3; INT-type teammates ATK Up Lv.3
- Level 4
All enemies Guard % Down Lv.4; INT-type teammates ATK Up Lv.4
- Level 5
All enemies Guard % Down Lv.5; INT-type teammates ATK Up Lv.5
60% chance to evade Action Bind




















