X Drake

Red Flag Remembering the Past

Captain of the Drake Pirates and one of the Worst Generation. Doflamingo is responsible for killing his father. He says he holds no grudge against him, but the truth of this claim has yet to be confirmed.

Special

Report of Good News

Reduces crew's Paralysis/Burn/Remove SFX duration by 3 turns, and boosts the type effects of normal attacks for crew by 1.75x for 1 turn

BaseLimit Break
Level 117 turns15 turns
Level 216 turns14 turns
Level 315 turns13 turns
Level 414 turns12 turns
Level 513 turns11 turns
Level 612 turns10 turns
Max11 turns9 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

Grudge Against Doflamingo

Boosts Slasher characters' ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts crew's base ATK and base HP by 30

RES

Character cannot be blown away by attack

Unlocks at Limit Break 8

Support Ability

Supported Characters

Slasher characters

Level 5 (Max)

Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1% and adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from PSY characters by 2% and adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from PSY characters by 3% and adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from PSY characters by 4% and adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,41082466
Lv 993,1341,373220
Lv 1504,7012,059330
Limit Break3,334+2001,473+100270+50
Limit Break+3,534+4001,673+300370+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 30

03

Boosts base RCV by 25

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 20

Show all 25
06

Boosts base ATK by 30

07

Boosts base HP by 40

08

Add Crewmate Ability 2: Character cannot be blown away by attack

09

Boosts base HP by 60

10

Add 1 Power Slot

11

Boosts base RCV by 25

12

Reduces Special charge time by 1 turn

13

Boosts base ATK by 40

14

Boosts base HP by 70

15

Potential Ability 2: Special Double Launch

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base RCV by 50

19

Boosts base RCV by 50

20

Boosts base ATK by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 100

23

Boosts base HP by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Slot Bind Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,3181,453232
Lv 1103,4711,520243
Lv 1203,7791,655265
Lv 1304,0861,789286
Lv 1504,7012,059330

Pirate Rumble

Style
Supporter
DEF
200
SPD
124
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Report of Good News
Level 10 (Max)

Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets INT-type teammates for Critical % Up Lv.3 (15 s), SPD Up Lv.3 (15 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for ATK x 0.6 damage; targets INT-type teammates for Critical % Up Lv.1 (6 s), SPD Up Lv.1 (6 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within medium range (frontal) for ATK x 0.7 damage; targets INT-type teammates for Critical % Up Lv.1 (7 s), SPD Up Lv.1 (7 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within medium range (frontal) for ATK x 0.8 damage; targets INT-type teammates for Critical % Up Lv.1 (8 s), SPD Up Lv.1 (8 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within medium range (frontal) for ATK x 0.9 damage; targets INT-type teammates for Critical % Up Lv.1 (9 s), SPD Up Lv.1 (9 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within medium range (frontal) for ATK x 1 damage; targets INT-type teammates for Critical % Up Lv.1 (10 s), SPD Up Lv.1 (10 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within medium range (frontal) for ATK x 1.1 damage; targets INT-type teammates for Critical % Up Lv.2 (11 s), SPD Up Lv.2 (11 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within medium range (frontal) for ATK x 1.2 damage; targets INT-type teammates for Critical % Up Lv.2 (12 s), SPD Up Lv.2 (12 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within medium range (frontal) for ATK x 1.3 damage; targets INT-type teammates for Critical % Up Lv.2 (13 s), SPD Up Lv.2 (13 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within medium range (frontal) for ATK x 1.4 damage; targets INT-type teammates for Critical % Up Lv.2 (14 s), SPD Up Lv.2 (14 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within medium range (frontal) for ATK x 1.5 damage; targets INT-type teammates for Critical % Up Lv.3 (15 s), SPD Up Lv.3 (15 s)

    Charge time: 25 s

Ability
Level 5 (Max)

All enemies Guard % Down Lv.5; INT-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    All enemies Guard % Down Lv.1; INT-type teammates ATK Up Lv.1

  2. Level 2

    All enemies Guard % Down Lv.2; INT-type teammates ATK Up Lv.2

  3. Level 3

    All enemies Guard % Down Lv.3; INT-type teammates ATK Up Lv.3

  4. Level 4

    All enemies Guard % Down Lv.4; INT-type teammates ATK Up Lv.4

  5. Level 5

    All enemies Guard % Down Lv.5; INT-type teammates ATK Up Lv.5

Resilience

60% chance to evade Action Bind

Family

X Drake
X DrakeX DrakeX DrakeX DrakeX DrakeX DrakeDrakeDrakeX DrakeDrake"Red Flag" X DrakeX DrakeX DrakeRed Flag X Drake: NeoX Drake: Neo"Red Flag" X DrakeX DrakeRed Flag X DrakeX DrakeRed Flag X DrakeX Drake
Linked families
Drake & ApooDrake & UrougeTobi Roppo