
X Drake
Being Chased
Animal Kingdom Pirates, Tobi Roppo. During the chaos on Onigashima, he is forced to leave his position as Tobi Roppo after being exposed as a spy. In order to escape the situation, he jumps onto the live performance floor and slashes the Numbers.
Special
Reduces Striker and Slasher characters' Special charge time by 1 turn, deals 40x character's ATK in non-type damage to one enemy, changes Striker and Slasher character's slots to QCK slots, and boosts the ATK of the next final tap performed by a Striker or Slasher character by 10% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect). If crew has [ATK Up] status when Special is launched, doubles Striker and Slasher characters' slot effects for 1 turn (doubles Striker and Slasher characters' ATK for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Level 6 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Striker and Slasher characters' HP by 1.25x and ATK by 4x, boosts their ATK by 4.5x in turns where "Clearing X Calibur" is used, and makes their QCK slots have matching slot effects
Crewmate Ability
Makes Striker and Slasher characters' QCK slots have matching slot effects
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 8
Support Ability
Striker characters
Adds 8% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 8% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,767 | 714 | 78 |
| Lv 99 | 3,534 | 1,428 | 156 |
| Lv 150 | 5,301 | 2,142 | 234 |
| Limit Break | 3,734+200 | 1,528+100 | 206+50 |
| Limit Break+ | 3,934+400 | 1,728+300 | 306+150 |
Limit Break
Boosts base HP by 25
Boosts base RCV by 25
Boosts base HP by 25
Potential Ability 1: Critical ATK
Boosts base ATK by 50
Show all 25
Boosts base RCV by 25
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Potential Ability 2: Slot Bind Resistance
Add 1 Power Slot
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 50
Potential Ability 3: Special Double Launch
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base HP by 100
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,741 | 1,512 | 165 |
| Lv 110 | 3,915 | 1,582 | 172 |
| Lv 120 | 4,261 | 1,722 | 188 |
| Lv 130 | 4,608 | 1,862 | 203 |
| Lv 150 | 5,301 | 2,142 | 234 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 163
- SPD
- 177
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 1.7 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.4 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 1 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1 damage
Charge time: 28 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 1.07 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.04 damage
Charge time: 28 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 1.14 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.08 damage
Charge time: 28 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1.21 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.12 damage
Charge time: 28 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.28 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.16 damage
Charge time: 28 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.35 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.2 damage
Charge time: 28 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.42 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.24 damage
Charge time: 28 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.49 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.28 damage
Charge time: 28 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.56 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.32 damage
Charge time: 28 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.7 damage; when current HP is below 50%, targets 2 enemies with low HP for ATK x 1.4 damage
Charge time: 28 s
QCK-type teammates ATK Up Lv.5, HP Up Lv.3; when current HP is below 50%, self ATK Up Lv.3
Show all 5 levels
- Level 1
QCK-type teammates ATK Up Lv.1, HP Up Lv.1; when current HP is below 50%, self ATK Up Lv.1
- Level 2
QCK-type teammates ATK Up Lv.2, HP Up Lv.1; when current HP is below 50%, self ATK Up Lv.1
- Level 3
QCK-type teammates ATK Up Lv.3, HP Up Lv.2; when current HP is below 50%, self ATK Up Lv.2
- Level 4
QCK-type teammates ATK Up Lv.4, HP Up Lv.2; when current HP is below 50%, self ATK Up Lv.2
- Level 5
QCK-type teammates ATK Up Lv.5, HP Up Lv.3; when current HP is below 50%, self ATK Up Lv.3
60% chance to evade Special Bind
How to get
Kizuna Clash · 2024-03-20 – 2024-03-24Reward




















