
Drake
Tobi Roppo Assembled
Animal Kingdom Pirates, Tobi Roppo. He was summoned along with the other Tobi Roppo for an urgent matter. He shows no interest when Who's-Who brings up the topic of who is to become the next Lead Performer.
Special
Deals 30x character's ATK in INT damage to one enemy, reduces the duration of all enemy barriers by 1 turn, changes top-row characters' slots to character's own type, adds 80x character's ATK in non-type damage on top of tap-timing bonuses for 1 turn, and reduces Driven and Striker characters' Special charge time by 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 10 turns | 6 turns |
−2 turns at Limit Break 4
−2 turns at Limit Break 9
Captain Ability
Boosts Driven and Striker characters' ATK by 3x, HP by 1.2x, and makes their INT slots have matching slot effects
Crewmate Ability
Boosts crew's base ATK by 50
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 6
Support Ability
Driven characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,888 | 716 | 46 |
| Lv 99 | 3,776 | 1,433 | 93 |
| Lv 150 | 5,664 | 2,149 | 139 |
| Limit Break | 3,976+200 | 1,533+100 | 143+50 |
Limit Break
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Reduces Special charge time by 2 turns
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Show all 10
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base ATK by 50
Boosts base HP by 100
Reduces Special charge time by 2 turns
Potential Ability 2: Special Double Launch
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 4 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,998 | 1,517 | 98 |
| Lv 110 | 4,183 | 1,587 | 102 |
| Lv 120 | 4,553 | 1,727 | 111 |
| Lv 130 | 4,923 | 1,868 | 120 |
| Lv 150 | 5,664 | 2,149 | 139 |
Pirate Rumble
- Style
Attacker- DEF
- 160
- SPD
- 165
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 3 enemies for 1200 damage; targets 3 PSY-type enemies for 1000 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets 3 enemies for 750 damage; targets 3 PSY-type enemies for 500 damage
Charge time: 28 s
- Level 2
Targets 3 enemies for 800 damage; targets 3 PSY-type enemies for 550 damage
Charge time: 28 s
- Level 3
Targets 3 enemies for 850 damage; targets 3 PSY-type enemies for 600 damage
Charge time: 28 s
- Level 4
Targets 3 enemies for 900 damage; targets 3 PSY-type enemies for 650 damage
Charge time: 28 s
- Level 5
Targets 3 enemies for 950 damage; targets 3 PSY-type enemies for 700 damage
Charge time: 28 s
- Level 6
Targets 3 enemies for 1000 damage; targets 3 PSY-type enemies for 750 damage
Charge time: 28 s
- Level 7
Targets 3 enemies for 1050 damage; targets 3 PSY-type enemies for 800 damage
Charge time: 28 s
- Level 8
Targets 3 enemies for 1100 damage; targets 3 PSY-type enemies for 850 damage
Charge time: 28 s
- Level 9
Targets 3 enemies for 1150 damage; targets 3 PSY-type enemies for 900 damage
Charge time: 28 s
- Level 10
Targets 3 enemies for 1200 damage; targets 3 PSY-type enemies for 1000 damage
Charge time: 28 s
Team ATK Up Lv.5; if the character is the only remaining teammate, self ATK Up Lv.5
Show all 5 levels
- Level 1
Team ATK Up Lv.1; if the character is the only remaining teammate, self ATK Up Lv.1
- Level 2
Team ATK Up Lv.2; if the character is the only remaining teammate, self ATK Up Lv.2
- Level 3
Team ATK Up Lv.3; if the character is the only remaining teammate, self ATK Up Lv.3
- Level 4
Team ATK Up Lv.4; if the character is the only remaining teammate, self ATK Up Lv.4
- Level 5
Team ATK Up Lv.5; if the character is the only remaining teammate, self ATK Up Lv.5
60% chance to evade Action Bind




















