Basil Hawkins

Future-Reading Cards

Animal Kingdom Pirates, Headliner. He confronts Killer on the third floor of Onigashima castle. Killer couldn't touch him because he had Kid's life in one of his straw dolls, but Killer managed to bypass this by attacking Hawkins's left arm--a limb that Kid does not have.

Special

Strawman Cards "Death" Upright: The Card of Destruction

Reduces PSY and INT characters' Special charge time by 1 turn and boosts their slot effects for 1 turn based on the total damage taken during the quest (2.5x for 0 or more, 2.75x for 30,000 or more). If Captain is a PSY or INT type, reduces crew's Bind/Fear duration by 6 turns, nullifies damage based on the current Special use count (1 turn for 0~1, up to 1 attack for 2~3, up to 2 attacks for 4), extends crew's slot effect boost by 1 turn (this effect also applies to slot effect boost from this Special), and sets Special use count to 0 after Special is launched (Special use count effects do not stack)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Transferred Damage

Reduces crew's Special charge time by 1 turn at start of quest, boosts PSY and INT characters' ATK by 5x, boosts their ATK by 5.25 when HP is 90% or above or 30% or below, boosts their HP by 1.3x, makes unfavorable slots have matching slot effects, and adds +1 to Special use count every time a crewmate uses a Special (up to 4)

Crewmate Ability

RES

Reduces character's Special Reverse by 2 turns

Unlocks at Limit Break 10

UNIQ

Makes PSY and INT characters' PSYINT slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

PSY Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn and boosts PSY characters' slot effects by 1.75x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces damage taken by 10% for 1 turn and boosts PSY characters' slot effects by 1.5x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces damage taken by 15% for 1 turn and boosts PSY characters' slot effects by 1.55x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces damage taken by 20% for 1 turn and boosts PSY characters' slot effects by 1.6x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces damage taken by 25% for 1 turn and boosts PSY characters' slot effects by 1.65x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn and boosts PSY characters' slot effects by 1.75x for 1 turn

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Roronoa Zoro, Capone Bege, Jewelry Bonney, Eustass Kid, Killer, Scratchmen Apoo, X Drake, Urouge, Trafalgar Law, Marshall D. Teach (Blackbeard), Kaido

Reduces crew's Special Bind duration by 4 turns, boosts PSY and INT characters' ATK by 2.5x for 1 turn, and changes PSY characters to Super PSY

Stats

HPATKRCV
Lv 11,965856138
Lv 993,9301,711275
Lv 1505,8952,566412
Limit Break4,430+5001,911+200375+100
Limit Break+4,930+1,0002,111+400425+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base RCV by 20

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 30

08

Boosts base ATK by 10

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: Reduces character's Special Reverse by 2 turns

11

Boosts base HP by 40

12

Boosts base ATK by 20

13

Boosts base ATK by 20

14

Boosts base HP by 40

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base HP by 50

19

Boosts base RCV by 30

20

Boosts base ATK by 20

21

Boosts base ATK by 20

22

Boosts base HP by 50

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Makes PSY and INT characters' PSYINT slots have matching slot effects

26

Boosts base HP by 80

27

Boosts base RCV by 50

28

Boosts base HP by 90

29

Boosts base ATK by 30

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 80

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base HP by 100

36

Boosts base RCV by 50

37

Boosts base ATK by 80

38

Boosts base ATK by 120

39

Boosts base HP by 120

40

Reduces Special charge time by 1 turn

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Final Tap Sugo Special
Level 5 (Max)

Boosts base ATK based on HP before attacking (max +2500 at 60,000 HP left, min +1000 at 1 HP left; stacks with effects from Special)

Condition

At final battle

Show all 5 levels
  1. Level 1

    Boosts base ATK based on HP before attacking (max +500 at 60,000 HP left, min +200 at 1 HP left; stacks with effects from Special)

    Condition

    At final battle

  2. Level 2

    Boosts base ATK based on HP before attacking (max +1000 at 60,000 HP left, min +400 at 1 HP left; stacks with effects from Special)

    Condition

    At final battle

  3. Level 3

    Boosts base ATK based on HP before attacking (max +1500 at 60,000 HP left, min +600 at 1 HP left; stacks with effects from Special)

    Condition

    At final battle

  4. Level 4

    Boosts base ATK based on HP before attacking (max +2000 at 60,000 HP left, min +800 at 1 HP left; stacks with effects from Special)

    Condition

    At final battle

  5. Level 5

    Boosts base ATK based on HP before attacking (max +2500 at 60,000 HP left, min +1000 at 1 HP left; stacks with effects from Special)

    Condition

    At final battle

Level Limit Break

HPATKRCV
Lv 1054,1611,811291
Lv 1104,3531,895304
Lv 1204,7392,063331
Lv 1305,1242,230358
Lv 1505,8952,566412

Evolution

Basil Hawkins
Sea StallionYellow Plated LobsterRainbow Armored CrabYellow Pirate PenguinRainbow Pirate Penguin
75,000 Beli
Basil Hawkins

Pirate Rumble

Style
Obstructer
DEF
192
SPD
147
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Strawman Cards "Death" Upright: The Card of Destruction
Level 10 (Max)

Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.5 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 80% chance of Halve Stats (10 s)

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 62% chance of Halve Stats (10 s)

    Charge time: 23 s

  2. Level 2

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 64% chance of Halve Stats (10 s)

    Charge time: 23 s

  3. Level 3

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 66% chance of Halve Stats (10 s)

    Charge time: 23 s

  4. Level 4

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.2 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 68% chance of Halve Stats (10 s)

    Charge time: 23 s

  5. Level 5

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.2 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 70% chance of Halve Stats (10 s)

    Charge time: 23 s

  6. Level 6

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 72% chance of Halve Stats (10 s)

    Charge time: 23 s

  7. Level 7

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 74% chance of Halve Stats (10 s)

    Charge time: 23 s

  8. Level 8

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 76% chance of Halve Stats (10 s)

    Charge time: 23 s

  9. Level 9

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.4 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 78% chance of Halve Stats (10 s)

    Charge time: 23 s

  10. Level 10

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.5 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 80% chance of Halve Stats (10 s)

    Charge time: 23 s

Ability
Level 5 (Max)

PSY-type teammates HP Up Lv.6, ATK Up Lv.6; Cerebral class teammates RCV Up Lv.5; revives self up to 1 time at 50% HP

Show all 5 levels
  1. Level 1

    PSY-type teammates HP Up Lv.2, ATK Up Lv.2; Cerebral class teammates RCV Up Lv.1; revives self up to 1 time at 30% HP

  2. Level 2

    PSY-type teammates HP Up Lv.3, ATK Up Lv.3; Cerebral class teammates RCV Up Lv.2; revives self up to 1 time at 35% HP

  3. Level 3

    PSY-type teammates HP Up Lv.4, ATK Up Lv.4; Cerebral class teammates RCV Up Lv.3; revives self up to 1 time at 40% HP

  4. Level 4

    PSY-type teammates HP Up Lv.5, ATK Up Lv.5; Cerebral class teammates RCV Up Lv.4; revives self up to 1 time at 45% HP

  5. Level 5

    PSY-type teammates HP Up Lv.6, ATK Up Lv.6; Cerebral class teammates RCV Up Lv.5; revives self up to 1 time at 50% HP

Resilience

Completely evades Damage Over Time, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

PSY-type teammates ATK, HP, SPD Up Lv.3; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK, HP, SPD Up Lv.1; Cerebral/Striker class teammates Critical % Up Lv.1, Special CT Speed Up, DEF Up Lv.1

  2. Level 2

    PSY-type teammates ATK, HP, SPD Up Lv.1; Cerebral/Striker class teammates Critical % Up Lv.2, Special CT Speed Up, DEF Up Lv.1

  3. Level 3

    PSY-type teammates ATK, HP, SPD Up Lv.2; Cerebral/Striker class teammates Critical % Up Lv.2, Special CT Speed Up, DEF Up Lv.2

  4. Level 4

    PSY-type teammates ATK, HP, SPD Up Lv.2; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

  5. Level 5

    PSY-type teammates ATK, HP, SPD Up Lv.3; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

Strawman Cards "Death" Upright: The Card of Destruction
Level 5 (Max)

Targets all enemies for 2000 damage, 100% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.10 (20 s), ATK Down Lv.10 (20 s)

Condition

When 6 enemies are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 1200 damage, 60% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.6 (12 s), ATK Down Lv.6 (12 s)

  2. Level 2

    Targets all enemies for 1400 damage, 70% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.7 (14 s), ATK Down Lv.7 (14 s)

  3. Level 3

    Targets all enemies for 1600 damage, 80% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.8 (16 s), ATK Down Lv.8 (16 s)

  4. Level 4

    Targets all enemies for 1800 damage, 90% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.9 (18 s), ATK Down Lv.9 (18 s)

  5. Level 5

    Targets all enemies for 2000 damage, 100% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.10 (20 s), ATK Down Lv.10 (20 s)

How to get

Sugo-Fest

Featured · Jun 3, 2023 – Jul 1, 2023

Sugo-Fest

Featured · May 1, 2023 – May 27, 2023

Sugo-Fest

Featured · Mar 28, 2023 – Apr 29, 2023

Sugo-Fest

Featured · Mar 26, 2023 – Apr 29, 2023

Family

Basil Hawkins
Basil HawkinsBasil HawkinsBasil HawkinsBasil HawkinsHawkinsBasil HawkinsHawkinsBasil HawkinsBasil Hawkins the MagicianBasil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil Hawkins"Magician" Basil HawkinsBasil HawkinsMagician Basil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil Hawkins
Linked families
Bonney & Hawkins