
Basil Hawkins
Worst Generation's Alliance Talks
Captain of the Hawkins Pirates. He's come to a certain island with Apoo at Kid's behest. Despite being in enemy territory, he takes out his tarot cards and begins fortune-telling as usual.
Special
Reduces crew's Despair/ATK Down duration by 5 turns, reduces all enemies' [Damage Cut] duration by 3 turns. If the total HP healed beyond crew's maximum HP before Special is launched is 10,000 or more, doubles crew's slot effects for 1 turn. After that, boosts crew's slot effects by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Cerebral characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts crew's base ATK and base HP by 30
Makes character's PSYRCVTND slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Cerebral characters
Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from PSY characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from PSY characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from PSY characters by 4% and adds 4% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from PSY characters by 5% and adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,317 | 847 | 73 |
| Lv 99 | 2,926 | 1,411 | 242 |
| Lv 150 | 4,389 | 2,116 | 363 |
| Limit Break | 3,126+200 | 1,511+100 | 292+50 |
| Limit Break+ | 3,326+400 | 1,711+300 | 392+150 |
Limit Break
Boosts base HP by 40
Boosts base RCV by 25
Boosts base ATK by 20
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base ATK by 25
Boosts base ATK by 25
Add Crewmate Ability 2: Makes character's PSYRCVTND slots have matching slot effects
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Boosts base RCV by 25
Boosts base HP by 60
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Pinch Healing
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,098 | 1,493 | 256 |
| Lv 110 | 3,241 | 1,563 | 268 |
| Lv 120 | 3,528 | 1,701 | 291 |
| Lv 130 | 3,815 | 1,839 | 315 |
| Lv 150 | 4,389 | 2,116 | 363 |
Pirate Rumble
- Style
Defender- DEF
- 255
- SPD
- 104
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Activates Provoke on self (20 s); targets INT-type teammates for Guard % Up Lv.5 (20 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
Show all 10 levels
- Level 1
Activates Provoke on self (11 s); targets INT-type teammates for Guard % Up Lv.1 (11 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 2
Activates Provoke on self (12 s); targets INT-type teammates for Guard % Up Lv.1 (12 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 3
Activates Provoke on self (13 s); targets INT-type teammates for Guard % Up Lv.1 (13 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 4
Activates Provoke on self (14 s); targets INT-type teammates for Guard % Up Lv.2 (14 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 5
Activates Provoke on self (15 s); targets INT-type teammates for Guard % Up Lv.2 (15 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 6
Activates Provoke on self (16 s); targets INT-type teammates for Guard % Up Lv.3 (16 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 7
Activates Provoke on self (17 s); targets INT-type teammates for Guard % Up Lv.3 (17 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 8
Activates Provoke on self (18 s); targets INT-type teammates for Guard % Up Lv.3 (18 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 9
Activates Provoke on self (19 s); targets INT-type teammates for Guard % Up Lv.4 (19 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
- Level 10
Activates Provoke on self (20 s); targets INT-type teammates for Guard % Up Lv.5 (20 s); targets enemies within small range for HP 10% reduction
Charge time: 24 s
INT-type teammates Guard % Up Lv.5; self DEF Up Lv.2
Show all 5 levels
- Level 1
INT-type teammates Guard % Up Lv.1; self DEF Up Lv.1
- Level 2
INT-type teammates Guard % Up Lv.2; self DEF Up Lv.1
- Level 3
INT-type teammates Guard % Up Lv.3; self DEF Up Lv.1
- Level 4
INT-type teammates Guard % Up Lv.4; self DEF Up Lv.1
- Level 5
INT-type teammates Guard % Up Lv.5; self DEF Up Lv.2
60% chance to evade Special Bind





















