
Basil Hawkins
Subordinate to the Dragon
Animal Kingdom Pirates, Headliner. He fights with his Straw Sword, a strange weapon that can function as a standard blade or be manipulated like straw. With his Straw-Straw Fruit powers, he can infuse his body with his subordinates' spirits, forcing them to take damage in his stead even when he's attacked.
Special
Deals 500x character's ATK in non-type damage to one enemy, changes character's slot and adjacent slots to character's own type, and adds 20x the amount of damage received before Special is launched in non-type damage on top of tap-timing bonuses for 3 turns (maximum 6,000,000 additional damage with 6 crewmembers)
| Level 1 | 16 turns |
| Level 2 | 15 turns |
| Level 3 | 14 turns |
| Level 4 | 13 turns |
| Level 5 | 12 turns |
| Max | 11 turns |
Captain Ability
Boosts DEX characters' ATK by 3x, boosts other characters' ATK by 2.75x, boosts crew's HP by 1.3x, increases all enemies' attack interval by 1 in every battle after preemptive actions, reduces all enemies' HP by 10% at end of turn, and heals 50% of damage received during that battle while moving to the next battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 782 | 280 | 40 |
| Lv 70 | 1,696 | 913 | 144 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 285
- SPD
- 119
- Cost
- 55
Normal Attack → Heal Self Lv.1 → Normal Attack → Heal Self Lv.2
Targets closest enemies
Targets self for DEF Up Lv.5 (20 s); ATK Up Lv.6 (20 s); activates Provoke on self (20 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.8 damage
Charge time: 29 s
Show all 10 levels
- Level 1
Targets self for DEF Up Lv.1 (11 s); ATK Up Lv.3 (11 s); activates Provoke on self (11 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 0.8 damage
Charge time: 29 s
- Level 2
Targets self for DEF Up Lv.1 (12 s); ATK Up Lv.3 (12 s); activates Provoke on self (12 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 0.9 damage
Charge time: 29 s
- Level 3
Targets self for DEF Up Lv.1 (13 s); ATK Up Lv.3 (13 s); activates Provoke on self (13 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1 damage
Charge time: 29 s
- Level 4
Targets self for DEF Up Lv.2 (14 s); ATK Up Lv.3 (14 s); activates Provoke on self (14 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.1 damage
Charge time: 29 s
- Level 5
Targets self for DEF Up Lv.2 (15 s); ATK Up Lv.4 (15 s); activates Provoke on self (15 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.2 damage
Charge time: 29 s
- Level 6
Targets self for DEF Up Lv.3 (16 s); ATK Up Lv.4 (16 s); activates Provoke on self (16 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.3 damage
Charge time: 29 s
- Level 7
Targets self for DEF Up Lv.3 (17 s); ATK Up Lv.4 (17 s); activates Provoke on self (17 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.4 damage
Charge time: 29 s
- Level 8
Targets self for DEF Up Lv.3 (18 s); ATK Up Lv.5 (18 s); activates Provoke on self (18 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.5 damage
Charge time: 29 s
- Level 9
Targets self for DEF Up Lv.4 (19 s); ATK Up Lv.5 (19 s); activates Provoke on self (19 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.6 damage
Charge time: 29 s
- Level 10
Targets self for DEF Up Lv.5 (20 s); ATK Up Lv.6 (20 s); activates Provoke on self (20 s); targets enemies within medium range for ATK x 1 damage; if current HP is below 50%, targets enemies within medium range for ATK x 1.8 damage
Charge time: 29 s
If current HP is below 50%, self SPD Up Lv.5, if current HP is below 50%, DEX-type teammates Guard % Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
If current HP is below 50%, self SPD Up Lv.1, if current HP is below 50%, DEX-type teammates Guard % Up Lv.1, Critical % Up Lv.1
- Level 2
If current HP is below 50%, self SPD Up Lv.2, if current HP is below 50%, DEX-type teammates Guard % Up Lv.2, Critical % Up Lv.2
- Level 3
If current HP is below 50%, self SPD Up Lv.3, if current HP is below 50%, DEX-type teammates Guard % Up Lv.3, Critical % Up Lv.3
- Level 4
If current HP is below 50%, self SPD Up Lv.4, if current HP is below 50%, DEX-type teammates Guard % Up Lv.4, Critical % Up Lv.4
- Level 5
If current HP is below 50%, self SPD Up Lv.5, if current HP is below 50%, DEX-type teammates Guard % Up Lv.5, Critical % Up Lv.5
Heal 100 HP at an interval
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
400 medals · Oct 25, 2025 – Dec 26, 2025
Kizuna Clash · 2025-07-23 – 2025-07-27Reward





















