Basil Hawkins

Final Straw Doll

Animal Kingdom Pirates, Headliner. He confronts Killer on the third floor of Onigashima castle. Even though Killer manages to get rid of most of Hawkins's straw dolls, he gives a composed smirk. He tells Killer that the number of his straw dolls isn't important, it's whose lives they are connected to.

Special

Strawman Cards "Death" Upright: The Card of Destruction

Reduces PSY and INT characters' Special charge time by 1 turn and boosts their slot effects for 1 turn based on the total damage taken during the quest (2.5x for 0 or more, 2.75x for 30,000 or more). If Captain is a PSY or INT type, reduces crew's Bind/Fear duration by 6 turns, nullifies damage based on the current Special use count (1 turn for 0~1, up to 1 attack for 2~3, up to 2 attacks for 4), extends crew's slot effect boost by 1 turn (this effect also applies to slot effect boost from this Special), and sets Special use count to 0 after Special is launched (Special use count effects do not stack)

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Transferred Damage

Reduces crew's Special charge time by 1 turn at start of quest, boosts PSY and INT characters' ATK by 5x, boosts their ATK by 5.25 when HP is 90% or above or 30% or below, boosts their HP by 1.3x, makes unfavorable slots have matching slot effects, and adds +1 to Special use count every time a crewmate uses a Special (up to 4)

Stats

HPATKRCV
Lv 199843170
Lv 701,995862140

Evolution

Basil Hawkins
Sea StallionYellow Plated LobsterRainbow Armored CrabYellow Pirate PenguinRainbow Pirate Penguin
75,000 Beli
Basil Hawkins

Pirate Rumble

Style
Obstructer
DEF
192
SPD
147
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Strawman Cards "Death" Upright: The Card of Destruction
Level 10 (Max)

Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.5 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 80% chance of Halve Stats (10 s)

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 62% chance of Halve Stats (10 s)

    Charge time: 23 s

  2. Level 2

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 64% chance of Halve Stats (10 s)

    Charge time: 23 s

  3. Level 3

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.1 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 66% chance of Halve Stats (10 s)

    Charge time: 23 s

  4. Level 4

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.2 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 68% chance of Halve Stats (10 s)

    Charge time: 23 s

  5. Level 5

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.2 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 70% chance of Halve Stats (10 s)

    Charge time: 23 s

  6. Level 6

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 72% chance of Halve Stats (10 s)

    Charge time: 23 s

  7. Level 7

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 74% chance of Halve Stats (10 s)

    Charge time: 23 s

  8. Level 8

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.3 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 76% chance of Halve Stats (10 s)

    Charge time: 23 s

  9. Level 9

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.4 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 78% chance of Halve Stats (10 s)

    Charge time: 23 s

  10. Level 10

    Targets self for HP 20% reduction; when current HP is below 60%, targets all enemies for DEF Down Lv.5 (15 s); when current HP is below 30%, targets 3 high ATK enemies for 80% chance of Halve Stats (10 s)

    Charge time: 23 s

Ability
Level 5 (Max)

PSY-type teammates HP Up Lv.6, ATK Up Lv.6; Cerebral class teammates RCV Up Lv.5; revives self up to 1 time at 50% HP

Show all 5 levels
  1. Level 1

    PSY-type teammates HP Up Lv.2, ATK Up Lv.2; Cerebral class teammates RCV Up Lv.1; revives self up to 1 time at 30% HP

  2. Level 2

    PSY-type teammates HP Up Lv.3, ATK Up Lv.3; Cerebral class teammates RCV Up Lv.2; revives self up to 1 time at 35% HP

  3. Level 3

    PSY-type teammates HP Up Lv.4, ATK Up Lv.4; Cerebral class teammates RCV Up Lv.3; revives self up to 1 time at 40% HP

  4. Level 4

    PSY-type teammates HP Up Lv.5, ATK Up Lv.5; Cerebral class teammates RCV Up Lv.4; revives self up to 1 time at 45% HP

  5. Level 5

    PSY-type teammates HP Up Lv.6, ATK Up Lv.6; Cerebral class teammates RCV Up Lv.5; revives self up to 1 time at 50% HP

Resilience

Completely evades Damage Over Time, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

PSY-type teammates ATK, HP, SPD Up Lv.3; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK, HP, SPD Up Lv.1; Cerebral/Striker class teammates Critical % Up Lv.1, Special CT Speed Up, DEF Up Lv.1

  2. Level 2

    PSY-type teammates ATK, HP, SPD Up Lv.1; Cerebral/Striker class teammates Critical % Up Lv.2, Special CT Speed Up, DEF Up Lv.1

  3. Level 3

    PSY-type teammates ATK, HP, SPD Up Lv.2; Cerebral/Striker class teammates Critical % Up Lv.2, Special CT Speed Up, DEF Up Lv.2

  4. Level 4

    PSY-type teammates ATK, HP, SPD Up Lv.2; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

  5. Level 5

    PSY-type teammates ATK, HP, SPD Up Lv.3; Cerebral/Striker class teammates Critical % Up Lv.3, Special CT Speed Up, DEF Up Lv.2

Strawman Cards "Death" Upright: The Card of Destruction
Level 5 (Max)

Targets all enemies for 2000 damage, 100% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.10 (20 s), ATK Down Lv.10 (20 s)

Condition

When 6 enemies are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 1200 damage, 60% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.6 (12 s), ATK Down Lv.6 (12 s)

  2. Level 2

    Targets all enemies for 1400 damage, 70% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.7 (14 s), ATK Down Lv.7 (14 s)

  3. Level 3

    Targets all enemies for 1600 damage, 80% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.8 (16 s), ATK Down Lv.8 (16 s)

  4. Level 4

    Targets all enemies for 1800 damage, 90% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.9 (18 s), ATK Down Lv.9 (18 s)

  5. Level 5

    Targets all enemies for 2000 damage, 100% chance of Special Bind (8 s); targets PSY and INT-type enemies for SPD Down Lv.10 (20 s), ATK Down Lv.10 (20 s)

How to get

Family

Basil Hawkins
Basil HawkinsBasil HawkinsBasil HawkinsBasil HawkinsHawkinsBasil HawkinsHawkinsBasil HawkinsBasil Hawkins the MagicianBasil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil Hawkins"Magician" Basil HawkinsBasil HawkinsMagician Basil HawkinsBasil HawkinsBasil Hawkins the MagicianBasil Hawkins
Linked families
Bonney & Hawkins