
Coby
Evil Piercing Fist of Justice
Navy HQ Captain and a member of SWORD. He attempts to escape from Fullalead with his colleagues that appeared to rescue him. Just as Avalo Pizarro's attack is about to be land on the battleship, he unleashes his greatest blow.
Special
Deals 150x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts Fighter, Striker, and Cerebral characters' slot effects by 2.75x for 2 turns. If character is a Captain/Friend Captain/Helper Captain, applies "Territory: Fighter class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, reduces crew's Special charge time by 1 turn, and further increases crew's slot effect boost by +0.25 (effect applies to slot effect boost from this Special). If character is a crewmate, reduces crew's Special Bind/Bind duration by 6 turns, and extends the duration of crew's slot effects boost by 1 turn (effect applies to slot effect boost from this Special), then after that, reduces all enemies' damage nullification duration by 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Fighter, Striker, and Cerebral characters' ATK by 5.25x, HP by 1.25x, makes their PSYTND slots have matching slot effects, and reduces damage taken by 15%. If "Territory: Fighter class" is on the field, boosts Fighter characters' ATK by approximately 6x, and if crew uses a special to apply "Territory: any class", heals crew by 6,000 HP at end of turn for 7 turns, and reduces crew's Special Bind/Bind duration by 6 turns (up to 2 times per quest; this effect will activate even if the Territory effect cannot be applied due to having a shorter duration than the existing Territory effect)
Crewmate Ability
Boosts crew's base stats by 60, and reduces character's Special Bind duration by 6 turns
Unlocks at Limit Break 10
Reduces crew's Despair duration by 1 turn when Captain is a Fighter class
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Helmeppo, Tashigi, Monkey D. Garp, X Drake, Prince Grus, Kujaku, Hibari
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 2 turns, and further increases crew's slot effect boost by +0.2
Show all 5 levels
- Level 1
Once per quest, if inflicted with Bind status from the enemy, further increases crew's slot effect boost by +0.1
- Level 2
Once per quest, if inflicted with Bind status from the enemy, further increases crew's slot effect boost by +0.1
- Level 3
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn, and further increases crew's slot effect boost by +0.1
- Level 4
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn, and further increases crew's slot effect boost by +0.1
- Level 5
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 2 turns, and further increases crew's slot effect boost by +0.2
Super Special

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
Deals 70x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), reduces character's Special Bind duration by 10 turns, changes crew's slots (including BLOCK slots) to TND, extends the duration of crew's [Continuous Restore] by 1 turn, if characters' 2nd class is Shooter, changes their 2nd class to Fighter (unless character is already a Fighter as a 1st class) for 2 turns, and changes Fighter characters to Super Fighter
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,757 | 923 | 175 |
| Lv 99 | 3,513 | 1,845 | 350 |
| Lv 150 | 5,269 | 2,767 | 525 |
| Limit Break | 4,013+500 | 2,045+200 | 450+100 |
| Limit Break+ | 4,513+1,000 | 2,245+400 | 500+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Fear Resistance
Boosts base ATK by 20
Show all 40
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 20
Add Crewmate Ability 1: Boosts crew's base stats by 60, and reduces character's Special Bind duration by 6 turns
Boosts base HP by 40
Boosts base HP by 40
Boosts base ATK by 30
Boosts base RCV by 10
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 60
Boosts base HP by 60
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base HP by 70
Add Crewmate Ability 2: Reduces crew's Despair duration by 1 turn when Captain is a Fighter class
Boosts base RCV by 20
Boosts base ATK by 50
Boosts base HP by 80
Boosts base RCV by 20
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 100
Boosts base RCV by 20
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Potential Abilities
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike
Reduces all enemies' damage reduction (except [Damage Cut]) effect by 50% (the effect increase/decrease only occurs 1 time; effect cannot go below 0%), and further boosts the chain multiplier of the final tap by 2x
At final battle, when any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.4x
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
- Level 2
Further boosts the chain multiplier of the final tap by 1.6x
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
- Level 3
Further boosts the chain multiplier of the final tap by 1.8x
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
- Level 4
Reduces all enemies' damage reduction (except [Damage Cut]) effect by 25% (the effect increase/decrease only occurs 1 time; effect cannot go below 0%), and further boosts the chain multiplier of the final tap by 2x
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
- Level 5
Reduces all enemies' damage reduction (except [Damage Cut]) effect by 50% (the effect increase/decrease only occurs 1 time; effect cannot go below 0%), and further boosts the chain multiplier of the final tap by 2x
ConditionAt final battle, when any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Monkey D. Garp, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, X Drake
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,719 | 1,953 | 370 |
| Lv 110 | 3,891 | 2,043 | 387 |
| Lv 120 | 4,236 | 2,224 | 422 |
| Lv 130 | 4,580 | 2,405 | 456 |
| Lv 150 | 5,269 | 2,767 | 525 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 158
- SPD
- 174
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for 5000 damage; targets Fighter class teammates for ATK Up Lv.8 (20 s); targets team for Special CT 10% reduction; targets 1 teammate with Special CT 100% or more for 100% chance of Haste
Charge time: 30 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for 2500 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s); targets team for Special CT 1% reduction; targets 1 teammate with Special CT 100% or more for 50% chance of Haste
Charge time: 30 s
- Level 2
Targets enemies within large range (horizontal) for 2750 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s); targets team for Special CT 2% reduction; targets 1 teammate with Special CT 100% or more for 55% chance of Haste
Charge time: 30 s
- Level 3
Targets enemies within large range (horizontal) for 3000 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s); targets team for Special CT 3% reduction; targets 1 teammate with Special CT 100% or more for 60% chance of Haste
Charge time: 30 s
- Level 4
Targets enemies within large range (horizontal) for 3250 damage; targets Fighter class teammates for ATK Up Lv.4 (20 s); targets team for Special CT 4% reduction; targets 1 teammate with Special CT 100% or more for 65% chance of Haste
Charge time: 30 s
- Level 5
Targets enemies within large range (horizontal) for 3500 damage; targets Fighter class teammates for ATK Up Lv.4 (20 s); targets team for Special CT 5% reduction; targets 1 teammate with Special CT 100% or more for 70% chance of Haste
Charge time: 30 s
- Level 6
Targets enemies within large range (horizontal) for 3750 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s); targets team for Special CT 6% reduction; targets 1 teammate with Special CT 100% or more for 75% chance of Haste
Charge time: 30 s
- Level 7
Targets enemies within large range (horizontal) for 4000 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s); targets team for Special CT 7% reduction; targets 1 teammate with Special CT 100% or more for 80% chance of Haste
Charge time: 30 s
- Level 8
Targets enemies within large range (horizontal) for 4250 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s); targets team for Special CT 8% reduction; targets 1 teammate with Special CT 100% or more for 85% chance of Haste
Charge time: 30 s
- Level 9
Targets enemies within large range (horizontal) for 4500 damage; targets Fighter class teammates for ATK Up Lv.6 (20 s); targets team for Special CT 9% reduction; targets 1 teammate with Special CT 100% or more for 90% chance of Haste
Charge time: 30 s
- Level 10
Targets enemies within large range (horizontal) for 5000 damage; targets Fighter class teammates for ATK Up Lv.8 (20 s); targets team for Special CT 10% reduction; targets 1 teammate with Special CT 100% or more for 100% chance of Haste
Charge time: 30 s
Fighter class teammates Special CT Speed Up Lv.4, ATK Up Lv.5; PSY-type teammates HP Up Lv.5, Critical % Up Lv.5
Show all 5 levels
- Level 1
Fighter class teammates Special CT Speed Up Lv.1, ATK Up Lv.1; PSY-type teammates HP Up Lv.1, Critical % Up Lv.1
- Level 2
Fighter class teammates Special CT Speed Up Lv.2, ATK Up Lv.2; PSY-type teammates HP Up Lv.2, Critical % Up Lv.2
- Level 3
Fighter class teammates Special CT Speed Up Lv.3, ATK Up Lv.3; PSY-type teammates HP Up Lv.3, Critical % Up Lv.3
- Level 4
Fighter class teammates Special CT Speed Up Lv.4, ATK Up Lv.4; PSY-type teammates HP Up Lv.4, Critical % Up Lv.4
- Level 5
Fighter class teammates Special CT Speed Up Lv.4, ATK Up Lv.5; PSY-type teammates HP Up Lv.5, Critical % Up Lv.5
Completely evades Damage Over Time, reduce damage taken from INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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