
Petty Officer Coby
The Decision to Fight
Petty Officer of the Navy and Vice Admiral Garp's subordinate. At Marineford, he faces off with Luffy, who has come to save Ace. As Luffy approaches, he decides to hold nothing back.
Special
Deals 30x character's ATK in QCK damage to one enemy, changes all slots randomly (including BLOCK slots) to type slots, and if 3 or more QCK characters are on the crew, boosts Free Spirit characters' ATK by 1.75x for 1 turn
Deals 50x character's ATK in QCK damage to one enemy, changes all slots randomly (including BLOCK slots) to type slots, and if 3 or more QCK characters are on the crew, boosts Free Spirit characters' ATK by 2x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 / 19 turns | 13 / 16 turns |
| Level 2 | 15 / 18 turns | 12 / 15 turns |
| Level 3 | 14 / 17 turns | 11 / 14 turns |
| Level 4 | 13 / 16 turns | 10 / 13 turns |
| Level 5 | 12 / 15 turns | 9 / 12 turns |
| Level 6 | 11 / 14 turns | 8 / 11 turns |
| Max | 10 / 13 turns | 7 / 10 turns |
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Free Spirit and Fighter characters' ATK by 2.5x and reduces damage taken by 15%
Crewmate Ability
Boosts Free Spirit characters' base ATK by 50
Makes Free Spirit characters' QCK slots have matching slot effects
Unlocks at Limit Break 13
Support Ability
Helmeppo, Monkey D. Garp
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 921 | 668 | 132 |
| Lv 99 | 2,232 | 1,301 | 352 |
| Lv 150 | 3,348 | 1,951 | 528 |
| Limit Break | 2,432+200 | 1,401+100 | 402+50 |
| Limit Break+ | 2,632+400 | 1,601+300 | 502+150 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 20
Boosts base HP by 40
Potential Ability 1: STR Damage Reduction
Boosts base ATK by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 60
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 80
Boosts base ATK by 40
Add Crewmate Ability 2: Makes Free Spirit characters' QCK slots have matching slot effects
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Bind Ship Ability Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,363 | 1,377 | 372 |
| Lv 110 | 2,472 | 1,441 | 389 |
| Lv 120 | 2,691 | 1,568 | 424 |
| Lv 130 | 2,910 | 1,696 | 458 |
| Lv 150 | 3,348 | 1,951 | 528 |



























