
Coby
White Christmas Night
Captain at Navy HQ. He's stationed outside on guard duty for the Christmas party. Despite the cold, he's enchanted by the sight of the festive lights above him. "How beautiful... No, I need to focus!"
Special
Heals crew by 5,000 HP, reduces crew's Despair/Bind duration by 3 turns, and boosts crew's ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 9
Captain Ability
Boosts Cerebral characters' ATK by 2.5x and HP by 1.2x
Crewmate Ability
Boosts Cerebral and Figher characters' base ATK by 50
Character cannot be blown away by attack
Unlocks at Limit Break 12
Support Ability
Cerebral and Fighter characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,164 | 763 | 143 |
| Lv 99 | 2,562 | 1,374 | 315 |
| Lv 150 | 3,843 | 2,061 | 472 |
| Limit Break | 2,742+180 | 1,494+120 | 415+100 |
Limit Break
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Add 1 Power Slot
Show all 15
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 40
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Boosts base RCV by 40
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 2: Critical ATK
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,712 | 1,454 | 333 |
| Lv 110 | 2,838 | 1,522 | 348 |
| Lv 120 | 3,089 | 1,656 | 379 |
| Lv 130 | 3,340 | 1,791 | 410 |
| Lv 150 | 3,843 | 2,061 | 472 |
Pirate Rumble
- Style
Healer- DEF
- 164
- SPD
- 145
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets self for RCV x 3 healing; targets Cerebral class teammates for ATK Up Lv.5 (15 s)
Charge time: 17 s
Show all 10 levels
- Level 1
Targets self for RCV x 2 healing; targets Cerebral class teammates for ATK Up Lv.1 (6 s)
Charge time: 17 s
- Level 2
Targets self for RCV x 2.1 healing; targets Cerebral class teammates for ATK Up Lv.1 (7 s)
Charge time: 17 s
- Level 3
Targets self for RCV x 2.2 healing; targets Cerebral class teammates for ATK Up Lv.1 (8 s)
Charge time: 17 s
- Level 4
Targets self for RCV x 2.3 healing; targets Cerebral class teammates for ATK Up Lv.2 (9 s)
Charge time: 17 s
- Level 5
Targets self for RCV x 2.4 healing; targets Cerebral class teammates for ATK Up Lv.2 (10 s)
Charge time: 17 s
- Level 6
Targets self for RCV x 2.5 healing; targets Cerebral class teammates for ATK Up Lv.3 (11 s)
Charge time: 17 s
- Level 7
Targets self for RCV x 2.6 healing; targets Cerebral class teammates for ATK Up Lv.3 (12 s)
Charge time: 17 s
- Level 8
Targets self for RCV x 2.7 healing; targets Cerebral class teammates for ATK Up Lv.3 (13 s)
Charge time: 17 s
- Level 9
Targets self for RCV x 2.8 healing; targets Cerebral class teammates for ATK Up Lv.4 (14 s)
Charge time: 17 s
- Level 10
Targets self for RCV x 3 healing; targets Cerebral class teammates for ATK Up Lv.5 (15 s)
Charge time: 17 s
Cerebral class teammates HP Up Lv.5
Show all 5 levels
- Level 1
Cerebral class teammates HP Up Lv.1
- Level 2
Cerebral class teammates HP Up Lv.2
- Level 3
Cerebral class teammates HP Up Lv.3
- Level 4
Cerebral class teammates HP Up Lv.4
- Level 5
Cerebral class teammates HP Up Lv.5
50% chance to evade Special Bind



























