
Coby
Hero of the Rocky Port Incident
Navy HQ Captain and a member of SWORD. He lands at Amazon Lily to secure Boa Hancock. On the way, Blackbeard intervenes and the battle intensifies.
Special
Reduces all enemies' ATK by 80% for 2 turns (this effect is not applied to certain effects such as Specials), reduces crew's Special charge time by 1 turn, reduces crew's Bind duration by 5 turns, and boosts crew's chain multiplier by +1.1 for 3 turns. If amount of HP beyond crew's maximum HP healed before Special is launched is 20,000 or more, adds +0.25 to the effect of ATK boosts and slot effect boosts that are launched after this Special by Cerebral and Fighter characters for 1 turn (applies to boosts applied by Support Effect if supported character is a Cerebral or Fighter character)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Level 6 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 15
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, makes crew's PSY slots have matching slot effects, boosts crew's HP by 1.25x, ATK by 3.75x, and if crew's HP is 80% or above, boosts crew's ATK by approximately 4x
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces crew's Despair duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Cerebral characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,703 | 797 | 76 |
| Lv 99 | 3,405 | 1,593 | 152 |
| Lv 150 | 5,107 | 2,389 | 228 |
| Limit Break | 3,605+200 | 1,693+100 | 202+50 |
| Limit Break+ | 3,955+550 | 1,893+300 | 302+150 |
Limit Break
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 30
Potential Ability 1: Fear Resistance
Boosts base HP by 20
Show all 25
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 30
Potential Ability 2: Barrier Pierce
Add 1 Power Slot
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 40
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 40
Boosts base HP by 200
Potential Ability 3: Own Special Charge Time Reduced
Boosts base ATK by 100
Boosts base RCV by 60
Add Crewmate Ability 2: Reduces crew's Despair duration by 1 turn
Potential Abilities
Reduces character's Fear duration by 3 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 1 turn
- Level 3
Reduces character's Fear duration by 2 turns
- Level 4
Reduces character's Fear duration by 2 turns
- Level 5
Reduces character's Fear duration by 3 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Reduces character's Special charge time by 3 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 1 turn at start of quest
- Level 3
Reduces character's Special charge time by 2 turns at start of quest
- Level 4
Reduces character's Special charge time by 2 turns at start of quest
- Level 5
Reduces character's Special charge time by 3 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,605 | 1,686 | 160 |
| Lv 110 | 3,772 | 1,764 | 168 |
| Lv 120 | 4,105 | 1,920 | 183 |
| Lv 130 | 4,439 | 2,076 | 198 |
| Lv 150 | 5,107 | 2,389 | 228 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 160
- SPD
- 175
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets PSY-type teammates for DEF Up Lv.3 (20 s), ATK Up Lv.3 (20 s); targets INT-type enemies for 1200 damage
Charge time: 30 s
Show all 10 levels
- Level 1
Targets PSY-type teammates for DEF Up Lv.1 (11 s), ATK Up Lv.1 (11 s); targets INT-type enemies for 300 damage
Charge time: 30 s
- Level 2
Targets PSY-type teammates for DEF Up Lv.1 (12 s), ATK Up Lv.1 (12 s); targets INT-type enemies for 400 damage
Charge time: 30 s
- Level 3
Targets PSY-type teammates for DEF Up Lv.1 (13 s), ATK Up Lv.1 (13 s); targets INT-type enemies for 500 damage
Charge time: 30 s
- Level 4
Targets PSY-type teammates for DEF Up Lv.1 (14 s), ATK Up Lv.1 (14 s); targets INT-type enemies for 600 damage
Charge time: 30 s
- Level 5
Targets PSY-type teammates for DEF Up Lv.1 (15 s), ATK Up Lv.1 (15 s); targets INT-type enemies for 700 damage
Charge time: 30 s
- Level 6
Targets PSY-type teammates for DEF Up Lv.2 (16 s), ATK Up Lv.2 (16 s); targets INT-type enemies for 800 damage
Charge time: 30 s
- Level 7
Targets PSY-type teammates for DEF Up Lv.2 (17 s), ATK Up Lv.2 (17 s); targets INT-type enemies for 900 damage
Charge time: 30 s
- Level 8
Targets PSY-type teammates for DEF Up Lv.2 (18 s), ATK Up Lv.2 (18 s); targets INT-type enemies for 1000 damage
Charge time: 30 s
- Level 9
Targets PSY-type teammates for DEF Up Lv.2 (19 s), ATK Up Lv.2 (19 s); targets INT-type enemies for 1100 damage
Charge time: 30 s
- Level 10
Targets PSY-type teammates for DEF Up Lv.3 (20 s), ATK Up Lv.3 (20 s); targets INT-type enemies for 1200 damage
Charge time: 30 s
PSY-type teammates HP Up Lv.5; first 30 s of battle, self ATK Up Lv.3
Show all 5 levels
- Level 1
PSY-type teammates HP Up Lv.1; first 30 s of battle, self ATK Up Lv.1
- Level 2
PSY-type teammates HP Up Lv.2; first 30 s of battle, self ATK Up Lv.1
- Level 3
PSY-type teammates HP Up Lv.3; first 30 s of battle, self ATK Up Lv.1
- Level 4
PSY-type teammates HP Up Lv.4; first 30 s of battle, self ATK Up Lv.2
- Level 5
PSY-type teammates HP Up Lv.5; first 30 s of battle, self ATK Up Lv.3
60% chance to evade Special Bind
How to get
Pirate King Adventures · 2024-02-26 – 2024-03-26Reward



























