
Olin the Oiran
A Lesson for the New Generation
Captain of the Big Mom Pirates and one of the Four Emperors. The battle against Kid and Law draws to a close. Despite being assaulted by the awakened powers of Law and Kid, she still manages to be an immense threat as she prepares to unleash an full-power attack.
Special
Reduces all enemies' HP by 20% (ignoring all defensive effects). If Captain is a Driven class, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 3 turns. If Captain is a Powerhouse class, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn, boosts damage dealt to Ignited enemies by 2.25x for 2 turns, and applies Ignited status to all enemies for 2 turns when they have immunity to all status effects or immunity excluding certain status effect (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action). If enemy does not have immunity, applies Ignited status to all enemies for 3 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Powerhouse characters' HP by 1.5x, ATK by 5.25x, boosts their ATK by approximately 6x when they have RCVSEMLAWANO slots, boosts other characters' ATK by 4.75x, makes crew's RCVSEMLA slots have matching slot effects, changes DEXQCK slots into SEMLA slots, allows crew to obtain RCVSEMLA slots with PERFECT taps, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn
Crewmate Ability
Makes Driven and Powerhouse characters' RCVSEMLA slots have matching slot effects and boosts their base RCV by 100
Unlocks at Limit Break 10
Boosts Driven and Powerhouse characters' base ATK by 100
Unlocks at Limit Break 25
Support Ability
Charlotte Katakuri, Charlotte Cracker, Charlotte Smoothie, Kaido, Otama
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.2 to the damage boost
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.12 to the damage boost
- Level 2
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.14 to the damage boost
- Level 3
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.16 to the damage boost
- Level 4
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.18 to the damage boost
- Level 5
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.2 to the damage boost
Super Special

When any of the following characters are on the crew (except as Support Characters): Kaido, Charlotte Katakuri, Charlotte Smoothie, Charlotte Cracker, Charlotte Perospero, Charlotte Pudding, Streusen, Otama
Boosts the type effects of normal attacks for Driven and Powerhouse characters by 2.5x for 1 turn, changes crew's SEMLA slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies; ignoring inability to change SEMLA slots), changes Driven characters to Super Driven, and changes Powerhouse characters to Super Powerhouse
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,289 | 870 | 129 |
| Lv 99 | 4,577 | 1,740 | 258 |
| Lv 150 | 6,865 | 2,610 | 387 |
| Limit Break | 5,077+500 | 1,940+200 | 358+100 |
| Limit Break+ | 5,577+1,000 | 2,140+400 | 408+150 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 10
Show all 40
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 20
Add Crewmate Ability 1: Makes Driven and Powerhouse characters' RCVSEMLA slots have matching slot effects and boosts their base RCV by 100
Boosts base HP by 30
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 30
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 40
Boosts base HP by 40
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Add Crewmate Ability 2: Boosts Driven and Powerhouse characters' base ATK by 100
Boosts base HP by 70
Boosts base RCV by 30
Boosts base HP by 80
Boosts base ATK by 50
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base HP by 120
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 130
Boosts base HP by 250
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 175 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 3
Boosts character's base ATK by 275 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Level 4
Boosts character's base ATK by 375 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns
- Level 5
Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Changes the ATK multiplier of SEMLA and WANO slots to 2.75x when slots match (normally 2.0x and 2.5x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn and further boosts the chain multiplier of the final tap by 2x
On the turn Special is launched during final Battle
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.5x
ConditionOn the turn Special is launched during final Battle
- Level 2
Further boosts the chain multiplier of the final tap by 1.7x
ConditionOn the turn Special is launched during final Battle
- Level 3
Further boosts the chain multiplier of the final tap by 1.9x
ConditionOn the turn Special is launched during final Battle
- Level 4
Changes the ATK multiplier of SEMLA slots to 2.5x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn and further boosts the chain multiplier of the final tap by 2x
ConditionOn the turn Special is launched during final Battle
- Level 5
Changes the ATK multiplier of SEMLA and WANO slots to 2.75x when slots match (normally 2.0x and 2.5x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn and further boosts the chain multiplier of the final tap by 2x
ConditionOn the turn Special is launched during final Battle
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,846 | 1,842 | 273 |
| Lv 110 | 5,070 | 1,927 | 285 |
| Lv 120 | 5,519 | 2,098 | 311 |
| Lv 130 | 5,967 | 2,268 | 336 |
| Lv 150 | 6,865 | 2,610 | 387 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 194
- SPD
- 164
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for 100% chance of Halve Stats (15 s), ATK x 3.4 damage
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for 50% chance of Halve Stats (6 s), ATK x 1.6 damage
Charge time: 35 s
- Level 2
Targets enemies within large range (horizontal) for 55% chance of Halve Stats (7 s), ATK x 1.8 damage
Charge time: 35 s
- Level 3
Targets enemies within large range (horizontal) for 60% chance of Halve Stats (8 s), ATK x 2 damage
Charge time: 35 s
- Level 4
Targets enemies within large range (horizontal) for 65% chance of Halve Stats (9 s), ATK x 2.2 damage
Charge time: 35 s
- Level 5
Targets enemies within large range (horizontal) for 70% chance of Halve Stats (10 s), ATK x 2.4 damage
Charge time: 35 s
- Level 6
Targets enemies within large range (horizontal) for 75% chance of Halve Stats (11 s), ATK x 2.6 damage
Charge time: 35 s
- Level 7
Targets enemies within large range (horizontal) for 80% chance of Halve Stats (12 s), ATK x 2.8 damage
Charge time: 35 s
- Level 8
Targets enemies within large range (horizontal) for 85% chance of Halve Stats (13 s), ATK x 3 damage
Charge time: 35 s
- Level 9
Targets enemies within large range (horizontal) for 90% chance of Halve Stats (14 s), ATK x 3.2 damage
Charge time: 35 s
- Level 10
Targets enemies within large range (horizontal) for 100% chance of Halve Stats (15 s), ATK x 3.4 damage
Charge time: 35 s
DEX-type teammates ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.5, Critical % Up Lv.5; after receiving damage, up to 3 times self ATK Up Lv.2
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.2, SPD Up Lv.2, DEF Up Lv.1, Critical % Up Lv.1; after receiving damage, up to 3 times self ATK Up Lv.2
- Level 2
DEX-type teammates ATK Up Lv.3, SPD Up Lv.3, DEF Up Lv.2, Critical % Up Lv.2; after receiving damage, up to 3 times self ATK Up Lv.2
- Level 3
DEX-type teammates ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.3, Critical % Up Lv.3; after receiving damage, up to 3 times self ATK Up Lv.2
- Level 4
DEX-type teammates ATK Up Lv.5, SPD Up Lv.5, DEF Up Lv.4, Critical % Up Lv.4; after receiving damage, up to 3 times self ATK Up Lv.2
- Level 5
DEX-type teammates ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.5, Critical % Up Lv.5; after receiving damage, up to 3 times self ATK Up Lv.2
Completely evades Halve Stats, reduce damage taken from QCK by 30%
Grand Party
DEX-type teammates ATK Up Lv.5, DEF, Special CT Speed Up Lv.3; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.4
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, DEF, Special CT Speed Up Lv.1; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.2, DEF, Special CT Speed Up Lv.2; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.2
- Level 3
DEX-type teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.2; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.3
- Level 4
DEX-type teammates ATK Up Lv.4, DEF, Special CT Speed Up Lv.3; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.3
- Level 5
DEX-type teammates ATK Up Lv.5, DEF, Special CT Speed Up Lv.3; Driven/Powerhouse class teammates HP, SPD, Guard % Up Lv.4
Targets all enemies for Leader base ATK x 3 damage 2 times; first 30 s of battle, targets all enemies for 100% chance of Halve Stats (20 s)
When team uses Rumble Special 5 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for Leader base ATK x 2 damage 2 times; first 30 s of battle, targets all enemies for 60% chance of Halve Stats (16 s)
- Level 2
Targets all enemies for Leader base ATK x 2.25 damage 2 times; first 30 s of battle, targets all enemies for 70% chance of Halve Stats (17 s)
- Level 3
Targets all enemies for Leader base ATK x 2.5 damage 2 times; first 30 s of battle, targets all enemies for 80% chance of Halve Stats (18 s)
- Level 4
Targets all enemies for Leader base ATK x 2.75 damage 2 times; first 30 s of battle, targets all enemies for 90% chance of Halve Stats (19 s)
- Level 5
Targets all enemies for Leader base ATK x 3 damage 2 times; first 30 s of battle, targets all enemies for 100% chance of Halve Stats (20 s)
How to get
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