
Olin the Oiran
Fresh Thunder Cloud
Captain of the Big Mom Pirates and one of the Four Emperors. In order to test out the powers of the new thunder cloud, Hera, she unleashes it onto Kid and Killer.
Special
Reduces all enemies' HP by 10% (ignoring all defensive effects), changes crew's BLOCK slots to TND, applies Ignited and Paralysis to all enemies for 3 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; 30% chance not to reduce action turns), doubles damage dealt to enemies affected by Ignited and Paralysis for 3 turns, boosts INT, Driven, and Powerhouse characters' base ATK by +1000 for 3 turns, and heals crew by number of enemies defeated by normal attacks multiplied by 15x character's RCV at end of enemy's turn for 3 turns
Reduces all enemies' HP by 20% (ignoring all defensive effects), changes crew's BLOCK and type slots to TND, applies Ignited and Paralysis to all enemies for 3 turns (deals 125x enemy ATK in non-type damage at end of enemy turn; 40% chance not to reduce action turns), boosts damage dealt to enemies affected by Ignited and Paralysis by 2.25x for 3 turns, boosts INT, Driven, and Powerhouse characters' base ATK by +1250 for 3 turns, and heals crew by number of enemies defeated by normal attacks multiplied by 20x character's RCV at end of enemy's turn for 3 turns
Reduces all enemies' HP by 20% (ignoring all defensive effects), changes crew's slots (including BLOCK slots) to TND, applies Ignited and Paralysis to all enemies for 3 turns (deals 150x enemy ATK in non-type damage at end of enemy turn; 50% chance not to reduce action turns), boosts damage dealt to enemies affected by Ignited and Paralysis by 2.25x for 3 turns, boosts INT, Driven, and Powerhouse characters' base ATK by +1500 for 3 turns, heals crew by number of enemies defeated by normal attacks multiplied by 20x character's RCV at end of enemy's turn for 3 turns, and further increases crew's ATK boost and slot boost effects by +0.3
| Level 1 | 20 / 27 / 40 turns |
| Level 2 | 19 / 26 / 39 turns |
| Level 3 | 18 / 25 / 38 turns |
| Level 4 | 17 / 24 / 37 turns |
| Level 5 | 16 / 23 / 36 turns |
| Max | 15 / 22 / 35 turns |
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts INT, Driven, and Powerhouse characters' ATK by 5.25x, HP by 1.65x, makes crew's STRINTTND slots have matching slot effects, and reduces character's Special charge time by 2 turns at start of turn after receiving damage
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,118 | 411 | 52 |
| Lv 70 | 2,235 | 861 | 104 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 252
- SPD
- 145
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets Powerhouse class teammates for DEF, ATK Up Lv.6 (15 s), first 50 s of battle, Special CT Speed Up Lv.3 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 3000 damage
Charge time: 29 s
Show all 10 levels
- Level 1
Targets Powerhouse class teammates for DEF, ATK Up Lv.1 (6 s), first 50 s of battle, Special CT Speed Up Lv.1 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2000 damage
Charge time: 29 s
- Level 2
Targets Powerhouse class teammates for DEF, ATK Up Lv.1 (7 s), first 50 s of battle, Special CT Speed Up Lv.1 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2100 damage
Charge time: 29 s
- Level 3
Targets Powerhouse class teammates for DEF, ATK Up Lv.2 (8 s), first 50 s of battle, Special CT Speed Up Lv.1 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2200 damage
Charge time: 29 s
- Level 4
Targets Powerhouse class teammates for DEF, ATK Up Lv.2 (9 s), first 50 s of battle, Special CT Speed Up Lv.1 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2300 damage
Charge time: 29 s
- Level 5
Targets Powerhouse class teammates for DEF, ATK Up Lv.3 (10 s), first 50 s of battle, Special CT Speed Up Lv.1 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2400 damage
Charge time: 29 s
- Level 6
Targets Powerhouse class teammates for DEF, ATK Up Lv.3 (11 s), first 50 s of battle, Special CT Speed Up Lv.2 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2500 damage
Charge time: 29 s
- Level 7
Targets Powerhouse class teammates for DEF, ATK Up Lv.4 (12 s), first 50 s of battle, Special CT Speed Up Lv.2 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2600 damage
Charge time: 29 s
- Level 8
Targets Powerhouse class teammates for DEF, ATK Up Lv.4 (13 s), first 50 s of battle, Special CT Speed Up Lv.2 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2700 damage
Charge time: 29 s
- Level 9
Targets Powerhouse class teammates for DEF, ATK Up Lv.5 (14 s), first 50 s of battle, Special CT Speed Up Lv.2 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 2800 damage
Charge time: 29 s
- Level 10
Targets Powerhouse class teammates for DEF, ATK Up Lv.6 (15 s), first 50 s of battle, Special CT Speed Up Lv.3 (10 s); after 50 s of battle, targets 2 enemies with low current HP for 3000 damage
Charge time: 29 s
Powerhouse class teammates SPD Up Lv.6, HP Up Lv.6; if current HP is above 60%, team ATK Up Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates SPD Up Lv.2, HP Up Lv.2; if current HP is above 60%, team ATK Up Lv.1
- Level 2
Powerhouse class teammates SPD Up Lv.3, HP Up Lv.3; if current HP is above 60%, team ATK Up Lv.2
- Level 3
Powerhouse class teammates SPD Up Lv.4, HP Up Lv.4; if current HP is above 60%, team ATK Up Lv.3
- Level 4
Powerhouse class teammates SPD Up Lv.5, HP Up Lv.5; if current HP is above 60%, team ATK Up Lv.4
- Level 5
Powerhouse class teammates SPD Up Lv.6, HP Up Lv.6; if current HP is above 60%, team ATK Up Lv.5
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
Powerhouse class teammates ATK, Critical % Up Lv.6, DEF Up Lv.2; DEX/INT-type teammates HP Up Lv.6, ATK Up Lv.2, Guard % Up Lv.4
Show all 5 levels
- Level 1
Powerhouse class teammates ATK, Critical % Up Lv.2, DEF Up Lv.1; DEX/INT-type teammates HP Up Lv.2, ATK Up Lv.1, Guard % Up Lv.1
- Level 2
Powerhouse class teammates ATK, Critical % Up Lv.3, DEF Up Lv.1; DEX/INT-type teammates HP Up Lv.3, ATK Up Lv.1, Guard % Up Lv.2
- Level 3
Powerhouse class teammates ATK, Critical % Up Lv.4, DEF Up Lv.2; DEX/INT-type teammates HP Up Lv.4, ATK Up Lv.2, Guard % Up Lv.3
- Level 4
Powerhouse class teammates ATK, Critical % Up Lv.5, DEF Up Lv.2; DEX/INT-type teammates HP Up Lv.5, ATK Up Lv.2, Guard % Up Lv.3
- Level 5
Powerhouse class teammates ATK, Critical % Up Lv.6, DEF Up Lv.2; DEX/INT-type teammates HP Up Lv.6, ATK Up Lv.2, Guard % Up Lv.4
Targets 3 enemies with low current HP for 3500 damage; targets QCK/PSY-type enemies for 80% chance of Halve Stats (20 s)
After receiving damage 25 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 enemies with low current HP for 1500 damage; targets QCK/PSY-type enemies for 20% chance of Halve Stats (12 s)
- Level 2
Targets 3 enemies with low current HP for 2000 damage; targets QCK/PSY-type enemies for 35% chance of Halve Stats (14 s)
- Level 3
Targets 3 enemies with low current HP for 2500 damage; targets QCK/PSY-type enemies for 50% chance of Halve Stats (16 s)
- Level 4
Targets 3 enemies with low current HP for 3000 damage; targets QCK/PSY-type enemies for 65% chance of Halve Stats (18 s)
- Level 5
Targets 3 enemies with low current HP for 3500 damage; targets QCK/PSY-type enemies for 80% chance of Halve Stats (20 s)





























