
Charlotte Linlin
Charlotte Family Vacation
Captain of the Big Mom Pirates, clad in a swimsuit. She enjoys a tea party on the beach during a hot summer. To satisfy her sweet tooth, ice cream and cold fruit that suit the summer weather are the main dish. "Bring out the ice cream cake next!!"
Special
Defeats all enemies with current HP of 100x character's ATK or less, reduces crew's Paralysis/RCV Down/Bind duration by 4 turns, and if 3 or more PSY characters are on the crew, sets the chain multiplier to 2.75x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 22 turns |
| Level 2 | 22 turns | 21 turns |
| Level 3 | 21 turns | 20 turns |
| Level 4 | 20 turns | 19 turns |
| Level 5 | 19 turns | 18 turns |
| Level 6 | 18 turns | 17 turns |
| Level 7 | 17 turns | 16 turns |
| Level 8 | 16 turns | 15 turns |
| Level 9 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts PSY characters' ATK by 3x, boosts other characters' ATK by 2.5x, boosts PSY characters' HP by 1.2x, and reduces their Special charge time by 1 turn at start of quest
Boosts PSY characters' ATK by 3.5x, boosts other characters' ATK by 3x, boosts PSY characters' HP by 1.3x, and reduces their Special charge time by 1 turn at start of quest
Unlocks at Limit Break 4
Crewmate Ability
Boosts PSY characters' base stats by 50
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 8
Support Ability
PSY characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,167 | 526 | 100 |
| Lv 99 | 2,970 | 1,365 | 250 |
| Lv 150 | 4,455 | 2,047 | 375 |
| Limit Break | 3,170+200 | 1,515+150 | 350+100 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 50
Power Up Captain Ability
Potential Ability 1: INT Damage Reduction
Show all 15
Boosts base ATK by 50
Boosts base HP by 60
Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn
Boosts base HP by 90
Boosts base RCV by 30
Boosts base ATK by 70
Add 1 Power Slot
Boosts base RCV by 70
Reduces Special charge time by 1 turn
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,144 | 1,445 | 264 |
| Lv 110 | 3,290 | 1,512 | 276 |
| Lv 120 | 3,581 | 1,645 | 301 |
| Lv 130 | 3,872 | 1,779 | 325 |
| Lv 150 | 4,455 | 2,047 | 375 |
Pirate Rumble
- Style
Attacker- DEF
- 125
- SPD
- 146
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for 1500 damage; targets Driven class teammates for ATK Up Lv.7 (25 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.8 (20 s)
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 950 damage; targets Driven class teammates for ATK Up Lv.2 (16 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.3 (11 s)
Charge time: 31 s
- Level 2
Targets enemies within medium range (frontal) for 1000 damage; targets Driven class teammates for ATK Up Lv.2 (17 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.3 (12 s)
Charge time: 31 s
- Level 3
Targets enemies within medium range (frontal) for 1050 damage; targets Driven class teammates for ATK Up Lv.3 (18 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.4 (13 s)
Charge time: 31 s
- Level 4
Targets enemies within medium range (frontal) for 1100 damage; targets Driven class teammates for ATK Up Lv.3 (19 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.4 (14 s)
Charge time: 31 s
- Level 5
Targets enemies within medium range (frontal) for 1150 damage; targets Driven class teammates for ATK Up Lv.4 (20 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.5 (15 s)
Charge time: 31 s
- Level 6
Targets enemies within medium range (frontal) for 1200 damage; targets Driven class teammates for ATK Up Lv.4 (21 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.5 (16 s)
Charge time: 31 s
- Level 7
Targets enemies within medium range (frontal) for 1250 damage; targets Driven class teammates for ATK Up Lv.5 (22 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.6 (17 s)
Charge time: 31 s
- Level 8
Targets enemies within medium range (frontal) for 1300 damage; targets Driven class teammates for ATK Up Lv.5 (23 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.6 (18 s)
Charge time: 31 s
- Level 9
Targets enemies within medium range (frontal) for 1350 damage; targets Driven class teammates for ATK Up Lv.6 (24 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.7 (19 s)
Charge time: 31 s
- Level 10
Targets enemies within medium range (frontal) for 1500 damage; targets Driven class teammates for ATK Up Lv.7 (25 s); when remaining time is less than 50 s, targets Driven class teammates for SPD Up Lv.8 (20 s)
Charge time: 31 s
Driven class teammates HP Up Lv.4; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.6
Show all 5 levels
- Level 1
Driven class teammates HP Up Lv.1; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.2
- Level 2
Driven class teammates HP Up Lv.2; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.3
- Level 3
Driven class teammates HP Up Lv.3; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.4
- Level 4
Driven class teammates HP Up Lv.4; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.5
- Level 5
Driven class teammates HP Up Lv.4; when remaining time is less than 50 s, Driven class teammates ATK Up Lv.6
How to get
Event
Event





























