
Charlotte Linlin
Great Pirate "Big Mom"
Captain of the Big Mom Pirates and one of the Four Emperors. She holds the power of the Soul-Soul Fruit. With its powers, she can manipulate people's souls. She creates Homies by taking the life span of her subjects, and distributing it into objects such as plants, animals, or food.
Special
Removes all beneficial effects placed on crew, but changes all slots (including BLOCK slots) to G, boosts crew's slot effects by 3x for 1 turn, and slightly boosts ATK and type effects of normal attacks for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 17 turns |
| Level 2 | 33 turns | 16 turns |
| Level 3 | 32 turns | 15 turns |
| Level 4 | 31 turns | 14 turns |
| Level 5 | 30 turns | 13 turns |
| Level 6 | 29 turns | 12 turns |
| Level 7 | 28 turns | 11 turns |
| Max | 27 turns | 10 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Removes all beneficial effects placed on crew, but changes all slots (including BLOCK slots) to SEMLA, boosts crew's slot effects by 3.25x for 1 turn, and slightly boosts ATK and type effects of normal attacks for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 17 turns |
| Level 2 | 33 turns | 16 turns |
| Level 3 | 32 turns | 15 turns |
| Level 4 | 31 turns | 14 turns |
| Level 5 | 30 turns | 13 turns |
| Level 6 | 29 turns | 12 turns |
| Level 7 | 28 turns | 11 turns |
| Max | 27 turns | 10 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Captain Ability
If every type is on the crew, boosts crew's ATK by 1.5x, boosts type damage dealt by Specials by 1.5x, reduces all enemies' HP by 5% at end of turn, and heals crew by 1x character's RCV at end of turn
If every type is on the crew, doubles crew's ATK, boosts type damage dealt by Specials by 3x, reduces all enemies' HP by 10% at end of turn, and heals crew by 2x character's RCV at end of turn
Unlocks at Limit Break 39
If every type is on the crew, doubles crew's ATK, boosts type damage dealt by Specials by 3x, reduces all enemies' HP by 10% at end of turn, and heals crew by 2x character's RCV at end of turn
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts crew's HP by 1.3x and makes their RCVSEMLA slots have matching slot effects. If every type is on the crew, boosts crew's ATK by 5x, boosts type damage dealt by Specials by 3x, reduces all enemies' HP by 10% at end of turn, heals crew by 2x character's RCV at end of turn, and tapping on this character with a SEMLA slot will set any of crew's ATK boost effect to 2.25x
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Makes character's RCV slots have matching slot effects
Unlocks at Limit Break 7
Character cannot be blown away by attack
Unlocks at Limit Break 30
Support Ability
Charlotte Katakuri, Charlotte Cracker, Charlotte Smoothie, Charlotte Perospero
Adds 8% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 8% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 923 | 391 | 45 |
| Lv 99 | 3,134 | 1,529 | 125 |
| Lv 150 | 4,701 | 2,293 | 187 |
| Limit Break | 3,529+395 | 1,769+240 | 225+100 |
| Limit Break+ | 3,879+745 | 1,969+440 | 300+175 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 5
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Makes character's RCV slots have matching slot effects
Boosts base ATK by 15
Boosts base HP by 40
Boosts base RCV by 10
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 15
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 25
Boosts base HP by 60
Boosts base RCV by 20
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base HP by 55
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base ATK by 30
Boosts base HP by 50
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base ATK by 50
Boosts base HP by 50
Boosts base RCV by 50
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base ATK by 60
Boosts base HP by 60
Power Up Captain Ability
Potential Ability 2: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,318 | 1,618 | 132 |
| Lv 110 | 3,471 | 1,693 | 138 |
| Lv 120 | 3,779 | 1,843 | 150 |
| New Captain Ability | |||
| Lv 130 | 4,086 | 1,993 | 162 |
| Lv 150 | 4,701 | 2,293 | 187 |
| New Special · New Crewmate Ability 1 | |||





























