Dark King Rayleigh

Guidance for a New Era

Former first mate of the Roger Pirates. Following through with his promise to not go easy on Luffy during training, he was a harsh instructor. Deciding that mastering through experience would be faster, he hammered Haki techniques into Luffy through real combat.

Special

Dark King's Guidance

Deals 250x character's ATK in non-type damage to one enemy (ignoring all defensive effects), doubles Cerebral and Fighter characters' ATK and slot effects for 1 turn, and allows their normal attacks to ignore enemies' defensive effects for 1 turn [If other Specials have been launched, this Special cannot be launched in the same turn. Likewise, if this Special is launched, other Specials cannot be launched in the same turn]

Level 118 turns
Level 217 turns
Level 316 turns
Level 415 turns
Level 514 turns
Max13 turns

Captain Ability

Old Soldier Taking Care of the Younger Generation

Boosts Cerebral and Fighter characters' ATK by 4x, reduces damage taken by 15%, boosts chance of landing on own type slots, and boosts character's ATK by 4.75x in turns where "Dark King's Guidance" is used

Crewmate Ability

RES

Reduces character's Special Bind duration by 5 turns

Unlocks at Limit Break 10

RES

Reduces character's Special Reverse by 5 turns

Unlocks at Limit Break 25

Support Ability

Supported Characters

PSY characters

Level 5 (Max)

Reduces damage taken from INT characters by 5% and adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1% and adds 2% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from INT characters by 2% and adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from INT characters by 3% and adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from INT characters by 4% and adds 7% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from INT characters by 5% and adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,411819225
Lv 993,1101,475415
Lv 1504,6652,212622
Limit Break3,610+5001,675+200515+100
Limit Break+3,960+8501,875+400590+175

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: INT Damage Reduction

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base RCV by 5

08

Boosts base RCV by 10

09

Boosts base RCV by 10

10

Add Crewmate Ability 1: Reduces character's Special Bind duration by 5 turns

11

Boosts base HP by 40

12

Boosts base HP by 50

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 2: Own Special Charge Time Reduced

16

Boosts base ATK by 20

17

Boosts base ATK by 20

18

Boosts base ATK by 30

19

Boosts base ATK by 30

20

Boosts base RCV by 10

21

Boosts base RCV by 20

22

Boosts base HP by 60

23

Boosts base HP by 70

24

Boosts base HP by 80

25

Add Crewmate Ability 2: Reduces character's Special Reverse by 5 turns

26

Boosts base RCV by 30

27

Boosts base HP by 100

28

Boosts base ATK by 30

29

Boosts base ATK by 50

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base RCV by 25

34

Boosts base HP by 50

35

Boosts base ATK by 50

36

Boosts base ATK by 50

37

Boosts base HP by 100

38

Boosts base HP by 150

39

Boosts base RCV by 50

40

Boosts base ATK by 100

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 5 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 4 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 5 turns at start of quest

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,2921,561439
Lv 1103,4451,633459
Lv 1203,7501,778500
Lv 1304,0551,922540
Lv 1504,6652,212622

Evolution

Silvers Rayleigh
Sea StallionYellow Plated LobsterRainbow Plated LobsterYellow Striped DragonRainbow Striped Dragon
75,000 Beli
Dark King Rayleigh
Dark King Rayleigh
Super Evolution · 200,000 Beli
Silvers Rayleigh

Pirate Rumble

Style
Supporter
DEF
157
SPD
171
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets enemies with high ATK

Dark King's Guidance
Level 10 (Max)

Targets all enemies for 1000 damage; targets enemy with highest current HP for DEF Down Lv.5 (25 s); targets teammate with high ATK for ATK Up Lv.7 (25 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets all enemies for 550 damage; targets enemy with highest current HP for DEF Down Lv.2 (15 s); targets teammate with high ATK for ATK Up Lv.3 (15 s)

    Charge time: 26 s

  2. Level 2

    Targets all enemies for 575 damage; targets enemy with highest current HP for DEF Down Lv.2 (16 s); targets teammate with high ATK for ATK Up Lv.3 (16 s)

    Charge time: 26 s

  3. Level 3

    Targets all enemies for 600 damage; targets enemy with highest current HP for DEF Down Lv.2 (17 s); targets teammate with high ATK for ATK Up Lv.3 (17 s)

    Charge time: 26 s

  4. Level 4

    Targets all enemies for 625 damage; targets enemy with highest current HP for DEF Down Lv.2 (18 s); targets teammate with high ATK for ATK Up Lv.4 (18 s)

    Charge time: 26 s

  5. Level 5

    Targets all enemies for 650 damage; targets enemy with highest current HP for DEF Down Lv.3 (19 s); targets teammate with high ATK for ATK Up Lv.4 (19 s)

    Charge time: 26 s

  6. Level 6

    Targets all enemies for 675 damage; targets enemy with highest current HP for DEF Down Lv.3 (20 s); targets teammate with high ATK for ATK Up Lv.5 (20 s)

    Charge time: 26 s

  7. Level 7

    Targets all enemies for 700 damage; targets enemy with highest current HP for DEF Down Lv.3 (21 s); targets teammate with high ATK for ATK Up Lv.5 (21 s)

    Charge time: 26 s

  8. Level 8

    Targets all enemies for 725 damage; targets enemy with highest current HP for DEF Down Lv.4 (22 s); targets teammate with high ATK for ATK Up Lv.5 (22 s)

    Charge time: 26 s

  9. Level 9

    Targets all enemies for 750 damage; targets enemy with highest current HP for DEF Down Lv.4 (23 s); targets teammate with high ATK for ATK Up Lv.6 (23 s)

    Charge time: 26 s

  10. Level 10

    Targets all enemies for 1000 damage; targets enemy with highest current HP for DEF Down Lv.5 (25 s); targets teammate with high ATK for ATK Up Lv.7 (25 s)

    Charge time: 26 s

Ability
Level 5 (Max)

Fighter/Cerebral class teammates ATK Up Lv.5; Fighter/Cerebral class teammates DEF Up Lv.1

Show all 5 levels
  1. Level 1

    Fighter/Cerebral class teammates ATK Up Lv.1; Fighter/Cerebral class teammates DEF Up Lv.1

  2. Level 2

    Fighter/Cerebral class teammates ATK Up Lv.2; Fighter/Cerebral class teammates DEF Up Lv.1

  3. Level 3

    Fighter/Cerebral class teammates ATK Up Lv.3; Fighter/Cerebral class teammates DEF Up Lv.1

  4. Level 4

    Fighter/Cerebral class teammates ATK Up Lv.4; Fighter/Cerebral class teammates DEF Up Lv.1

  5. Level 5

    Fighter/Cerebral class teammates ATK Up Lv.5; Fighter/Cerebral class teammates DEF Up Lv.1

Resilience

50% chance to evade Special Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Silvers Rayleigh
Dark King RayleighSilvers RayleighSilvers RayleighSilvers RayleighDark King RayleighDark King RayleighRayleigh"Dark King" Silvers RayleighSilvers RayleighRayleighDark King RayleighSilvers RayleighDark King RayleighSilvers RayleighThe Dark King Silvers RayleighSilvers RayleighSilvers RayleighSilvers RayleighSilvers RayleighSilvers RayleighDark King RayleighSilvers Rayleigh
Linked families
Rayleigh & GabanRoger & Rayleigh & Gaban