
Carrot: Kingsbird
Ninja-Pirate-Mink-Samurai Alliance
Kingsbird of the Mokomo Dukedom. In the land of Wano, together with Chopper and Okiku, she meets up with Dogstorm and the others who have already infiltrated the country. She helps with preparations for the raid by taking back weapons from the factory and procuring food.
Special
Reduces crew's Despair/ATK Down duration by 3 turns, changes BLOCK and unfavorable slots to TND slots, boosts the type effects of normal attacks for Free Spirit characters by 1.75x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, boosts the type effects of normal attacks for Free Spirit characters by 1.75x the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts ATK by 3.25x when characters attack in the order of GOOD, GREAT, PERFECT without breaking the chain
Crewmate Ability
Makes Free Spirit characters' TND slots have matching slot effects
Sets all slots to TND slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 8
Support Ability
Nami, Sanji, Tony Tony Chopper, Brook, Kin'emon
Reduces damage taken from QCK characters by 5% and adds 9% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1% and adds 2% of character's base ATK to supported character's base ATK
- Level 2
Reduces damage taken from QCK characters by 2% and adds 3% of character's base ATK to supported character's base ATK
- Level 3
Reduces damage taken from QCK characters by 3% and adds 5% of character's base ATK to supported character's base ATK
- Level 4
Reduces damage taken from QCK characters by 4% and adds 7% of character's base ATK to supported character's base ATK
- Level 5
Reduces damage taken from QCK characters by 5% and adds 9% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 971 | 683 | 148 |
| Lv 99 | 3,021 | 1,360 | 243 |
| Lv 150 | 4,531 | 2,040 | 364 |
| Limit Break | 3,221+200 | 1,460+100 | 293+50 |
| Limit Break+ | 3,421+400 | 1,660+300 | 393+150 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Sets all slots to TND slots at start of quest (no stacking identical abilities)
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,198 | 1,440 | 257 |
| Lv 110 | 3,346 | 1,506 | 269 |
| Lv 120 | 3,642 | 1,640 | 292 |
| Lv 130 | 3,938 | 1,773 | 316 |
| Lv 150 | 4,531 | 2,040 | 364 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 142
- SPD
- 148
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemy for ATK x 0.7 damage; targets Free Spirit class teammates for ATK Up Lv.3 (20 s); SPD Up Lv.3 (20 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets enemy for ATK x 0.4 damage; targets Free Spirit class teammates for ATK Up Lv.1 (10 s); SPD Up Lv.1 (10 s)
Charge time: 23 s
- Level 2
Targets enemy for ATK x 0.43 damage; targets Free Spirit class teammates for ATK Up Lv.1 (11 s); SPD Up Lv.1 (11 s)
Charge time: 23 s
- Level 3
Targets enemy for ATK x 0.45 damage; targets Free Spirit class teammates for ATK Up Lv.1 (12 s); SPD Up Lv.1 (12 s)
Charge time: 23 s
- Level 4
Targets enemy for ATK x 0.48 damage; targets Free Spirit class teammates for ATK Up Lv.1 (13 s); SPD Up Lv.1 (13 s)
Charge time: 23 s
- Level 5
Targets enemy for ATK x 0.51 damage; targets Free Spirit class teammates for ATK Up Lv.1 (14 s); SPD Up Lv.1 (14 s)
Charge time: 23 s
- Level 6
Targets enemy for ATK x 0.54 damage; targets Free Spirit class teammates for ATK Up Lv.1 (15 s); SPD Up Lv.1 (15 s)
Charge time: 23 s
- Level 7
Targets enemy for ATK x 0.56 damage; targets Free Spirit class teammates for ATK Up Lv.2 (16 s); SPD Up Lv.2 (16 s)
Charge time: 23 s
- Level 8
Targets enemy for ATK x 0.59 damage; targets Free Spirit class teammates for ATK Up Lv.2 (17 s); SPD Up Lv.2 (17 s)
Charge time: 23 s
- Level 9
Targets enemy for ATK x 0.62 damage; targets Free Spirit class teammates for ATK Up Lv.2 (18 s); SPD Up Lv.2 (18 s)
Charge time: 23 s
- Level 10
Targets enemy for ATK x 0.7 damage; targets Free Spirit class teammates for ATK Up Lv.3 (20 s); SPD Up Lv.3 (20 s)
Charge time: 23 s
Free Spirit class teammates SPD Up Lv.5; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1
Show all 5 levels
- Level 1
Free Spirit class teammates SPD Up Lv.1; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1
- Level 2
Free Spirit class teammates SPD Up Lv.2; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1
- Level 3
Free Spirit class teammates SPD Up Lv.3; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1
- Level 4
Free Spirit class teammates SPD Up Lv.4; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1
- Level 5
Free Spirit class teammates SPD Up Lv.5; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.1






















