Capone "Gang" Bege

Castle-Man of the Castle-Castle Fruit

Captain of the Firetank Pirates. He has a castle-like space inside his body where he can store people and weapons. He can even manipulate the objects inside, as demonstrated when he used a tablecloth and ornaments to bind Sanji.

Special

Freely Manipulated Space: Rook

If 6 Shooters are on the crew, doubles Shooter characters' ATK for 1 turn, and if HP is 50% or below, heals up to 51% of crew's maximum HP

BaseLimit Break
Level 129 turns28 turns
Level 228 turns27 turns
Level 327 turns26 turns
Level 426 turns25 turns
Level 525 turns24 turns
Level 624 turns23 turns
Level 723 turns22 turns
Level 822 turns21 turns
Level 921 turns20 turns
Level 1020 turns19 turns
Level 1119 turns18 turns
Level 1218 turns17 turns
Level 1317 turns16 turns
Level 1416 turns15 turns
Max15 turns14 turns

−1 turn at Limit Break 11

Captain Ability

My Castle, My Rules

Boosts Shooter characters' ATK by 3x when HP is 50% or above (2.5x otherwise), and reduces damage taken by 20% in turns character doesn't attack

Crewmate Ability

+STATS

Boosts Shooter characters' base stats by 30

+STATS

Boosts Shooter characters' base ATK by 100 when HP is 50% or above

Unlocks at Limit Break 8

Support Ability

Supported Characters

Charlotte Chiffon, Vito, Gotti

Level 5 (Max)

Adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,54752298
Lv 993,2051,360219
Lv 1504,8072,040328
Limit Break3,415+2101,480+120269+50

Limit Break

01

Boosts base HP by 20

02

Boosts base ATK by 20

03

Boosts base HP by 30

04

Potential Ability 1: DEX Damage Reduction

05

Boosts base RCV by 20

Show all 15
06

Boosts base HP by 40

07

Boosts base ATK by 40

08

Add Crewmate Ability 2: Boosts Shooter characters' base ATK by 100 when HP is 50% or above

09

Boosts base HP by 50

10

Boosts base RCV by 30

11

Reduces Special charge time by 1 turn

12

Boosts base ATK by 60

13

Add 1 Power Slot

14

Boosts base HP by 70

15

Potential Ability 2: Barrier Pierce

Potential Abilities

DEX Damage Reduction
Level 5 (Max)

Reduces damage taken from DEX characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1%

  2. Level 2

    Reduces damage taken from DEX characters by 2%

  3. Level 3

    Reduces damage taken from DEX characters by 3%

  4. Level 4

    Reduces damage taken from DEX characters by 4%

  5. Level 5

    Reduces damage taken from DEX characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1053,3931,440231
Lv 1103,5501,506242
Lv 1203,8641,640263
Lv 1304,1781,773285
Lv 1504,8072,040328

Evolution

Capone "Gang" Bege
Sea StallionRed Pirate PenguinRainbow Pirate PenguinRed Plated LobsterRed Striped Dragon
50,000 Beli
Capone "Gang" Bege

Pirate Rumble

Style
Healer
DEF
158
SPD
151
Cost
30
Action

Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Freely Manipulated Space: Rook
Level 10 (Max)

Targets Shooter class teammates for DEF Up Lv.5 (20 s); if current HP is below 40%, targets team for HP 20% healing

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets Shooter class teammates for DEF Up Lv.1 (10 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  2. Level 2

    Targets Shooter class teammates for DEF Up Lv.1 (11 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  3. Level 3

    Targets Shooter class teammates for DEF Up Lv.1 (12 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  4. Level 4

    Targets Shooter class teammates for DEF Up Lv.2 (13 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  5. Level 5

    Targets Shooter class teammates for DEF Up Lv.2 (14 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  6. Level 6

    Targets Shooter class teammates for DEF Up Lv.3 (15 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  7. Level 7

    Targets Shooter class teammates for DEF Up Lv.3 (16 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  8. Level 8

    Targets Shooter class teammates for DEF Up Lv.3 (17 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  9. Level 9

    Targets Shooter class teammates for DEF Up Lv.4 (18 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

  10. Level 10

    Targets Shooter class teammates for DEF Up Lv.5 (20 s); if current HP is below 40%, targets team for HP 20% healing

    Charge time: 25 s

Ability
Level 5 (Max)

If current HP is above 40%, Shooter class teammates ATK Up Lv.6

Show all 5 levels
  1. Level 1

    If current HP is above 40%, Shooter class teammates ATK Up Lv.2

  2. Level 2

    If current HP is above 40%, Shooter class teammates ATK Up Lv.3

  3. Level 3

    If current HP is above 40%, Shooter class teammates ATK Up Lv.4

  4. Level 4

    If current HP is above 40%, Shooter class teammates ATK Up Lv.5

  5. Level 5

    If current HP is above 40%, Shooter class teammates ATK Up Lv.6

Family

Capone Bege
Capone "Gang" BegeCapone "Gang" BegeCapone "Gang" BegeCapone BegeCapone "Gang" BegeCapone "Gang" BegeCapone "Gang" BegeCapone "Gang" BegeCapone "Gang" BegeCapone "Gang" BegeCapone Gang BegeCapone BegeCapone "Gang" BegeCapone BegeCapone Gang BegeCapone Bege
Linked families
Bege & ApooBege & PezFiretank Pirates