Tamagami Number Three

DBL78-04S

Lv5,0009,999/9,999Arts Boost99/9999/9999/99
Awakening Rank
Awakening Z Power7,000/7,000
Power Level1,649,845BoostTotal
Health+614,3782,856,329
Strike ATK+65,918282,990
Blast ATK+66,179268,213
Strike DEF+60,161213,796
Blast DEF+60,158215,224
Critical+2,2404,830
Ki recovery+02,166
Vanish recovery
2,000
Slash resist
100
Pierce resist
100
Impact resist
100
Explode resist
100
Change cooldown
10s

Main ability

Tamagami of the Third Demon World

Destroys all of your own cards and draws the Ultimate Arts Card "Hammer Heat Crusher" next. Restores own health by 25% and Ki by 50. Cancels own Attribute Downgrades and Abnormal Conditions. Applies the following effects to self based on the number of Arts Cards destroyed: 0 Cards: +40% to Ultimate damage inflicted for 15 timer counts and +40% to Critical Rate for 15 timer counts. 1 Card: +30% to Ultimate damage inflicted for 15 timer counts and +30% to Critical Rate for 15 timer counts. 2 Cards: +20% to Ultimate damage inflicted for 15 timer counts and +20% to Critical Rate for 15 timer counts. Requirements: 25 timer counts must elapse.

Unique abilities

Blazing Battle in the Third Demon World

The following effects occur when battle starts: +110% to damage inflicted (cannot be cancelled). +30% to Strike damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Reduces Impact & Slice damage received by 10% (cannot be cancelled). +30% to damage inflicted by allied "Tag: DAIMA" or "Tag: Weapon Wielder" (cannot be cancelled). The following effects occur when this character enters the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Reduces enemy Ki by 30. Randomly destroys 1 enemy card. Seals enemy's Special Arts. The sealed Arts cannot be used for 5 timer counts. Seals enemy's Rising Rush for 5 timer counts. Seals all enemies' Main Abilities for 5 timer counts. Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts. The following effects occur when enemy switches characters while this character is on the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores own health by 5% and Ki by 10. +10% to damage inflicted (cannot be cancelled) (activates seven times). -1 to own Arts costs (cannot be cancelled) (activates seven times). Shortens allies' substitution counts by 2. Increases own Dragon Balls by 1 when this character is defeated. If there is a "Tag: DAIMA" or "Tag: Weapon Wielder" battle member other than this character in the party, cancels enemy Buff Effects when they activate a Special Move Arts, Ultimate Arts, or Awakened Arts while this character is not defeated (activates three times).

Warrior Guarding a Demon World Dragon Ball

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self every time a Strike or Special Move Arts Card is drawn while this character is on the battlefield: Restores health by 3% and Ki by 20. Restores Vanishing Gauge by 15%. +15% to damage inflicted for 10 timer counts. The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield: Randomly destroys 1 of your own Cards and draws a Special Arts Card next (activates once). Restores own health by 30% (activates three times). Cancels own Attribute Downgrades. Reduces enemy Ki by 50 (activates once). Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 10 timer counts. Inflicts all enemies with 2 substitution counts (activates seven times). Applies the following effects to self after gaining 3 or more Dragon Balls while this character is not defeated (activates once): +70% to damage inflicted (cannot be cancelled). +70% to Ki Recovery (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). Nullifies unfavorable Element factors for damage sustained (cannot be cancelled). Applies Buff Effect "Nullifies enemy's 'Reduce Dragon Balls' effects" for 50 timer counts (cannot be cancelled). The following effects occur when an ally activates Rising Rush (activates once): Increases own Dragon Balls by 2. *Effect activates even if this character is defeated. +15% to ally Critical Rate (cannot be cancelled). *Effect activates even if this character is defeated. Inflicts all enemies with Attribute Downgrade "-50% to Health Restoration" for 50 timer counts. *Effect activates even if this character is defeated.

Z abilities

Z Ability I
0★

If DAIMA ・Base Strike Defense +22% ・Base Blast Defense +22%

Z Ability II
3★

If DAIMA or Weapon Wielder ・Base Strike Defense +26% ・Base Blast Defense +26%

Z Ability III
6★

If DAIMA or Weapon Wielder ・Base Strike Defense +30% ・Base Blast Defense +30% If DAIMA ・Base Blast Attack +15%

Z Ability IV
14★

If DAIMA or Weapon Wielder ・Base Strike Defense +35% ・Base Blast Defense +35% If DAIMA ・Base Blast Attack +18%

Zenkai abilities

Zenkai Ability I
Zenkai 1

If PUR & DAIMA ・Base Strike Attack +15% ・Base Blast Attack +15% ・Base Strike Defense +20% ・Base Blast Defense +20%

Zenkai Ability II
Zenkai 3

If PUR & DAIMA ・Base Strike Attack +20% ・Base Blast Attack +20% ・Base Strike Defense +25% ・Base Blast Defense +25%

Zenkai Ability III
Zenkai 5

If PUR & DAIMA ・Base Strike Attack +30% ・Base Blast Attack +30% ・Base Strike Defense +35% ・Base Blast Defense +35%

Zenkai Ability IV
Zenkai 7

If PUR & DAIMA ・Base Strike Attack +35% ・Base Blast Attack +35% ・Base Strike Defense +40% ・Base Blast Defense +40%

Arts cards held

Strike

No additional effects

Strike

No additional effects

Added to your deck during battle and usable by other battle members.

Arts effects

Strike (Special Move Arts Seal)
Lv 10/10Cost 18

Strike (Impact) Seals enemy's Special Move Arts on hit. The sealed Arts cannot be used for 5 timer counts. *Blast Armor when charging forward.

Blast
Lv 10/10Cost 28

Blast (Impact)

Guardian Essence
Lv 5/5Cost 11

Randomly destroys 3 of your own cards and randomly draws 3 new ones. Restores own health by 10% and Ki by 50. +30% to damage inflicted for 10 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts. Destroys 1 of your enemy's Special Arts Cards.

Rising Hammer
Lv 5/5Cost 49

Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Destroys all cards and randomly draws 4 new ones. Applies Attribute Upgrade "Shortens substitution count by 5" for 15 timer counts (cannot be stacked). The following effects occur on hit: Nullifies own unfavorable Element factors for 15 timer counts. Inflicts enemy with Forced Switching. *Blast Armor when charging forward.

Hammer Heat Crusher
Lv 5/5Cost 19

Deals massive Explode damage. Applies the following effects to self upon activation: Destroys all cards and randomly draws 4 new ones. +50% to Ultimate damage inflicted for 3 timer counts. Applies the following effects to enemy on hit: Destroys all cards. Inflicts Attribute Downgrade "-50% to Health Restoration" for 15 timer counts. Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts. *Blast Armor when charging forward.

Z Abilities buff these characters

Super Saiyan Trunks (Teen) & GohanSuper Saiyan Rosé Ultra Supervillain Goku BlackSuper Saiyan 3 Goku (Mini)Super Saiyan Trunks (Adult)Super JanembaSuper Saiyan Rosé Goku BlackSuper Saiyan Trunks (Adult) (Rage)VadosWhisTrunks (Xeno)Tamagami Number OneSuper Saiyan 2 & Super Saiyan God SS Trunks (Adult) & VegetaMaiTamagami Number TwoSuper Saiyan 3 Vegeta (Mini)Super Saiyan Goku (Mini)Super JanembaSuper Saiyan Trunks (Teen)Hyper Meta-RilldoKing ColdGoku (Youth)LaunchWasteland Bandit YamchaCyborg Tao
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Zenkai Abilities buff these characters

Super Saiyan 3 Goku (Mini)Majin Duu

Usable equipment

You don't even like all that fighting, huh?Ready to do this for real?Right, then!Absolute Defense in a Single FingerAll you are is a bunch of talk.HAAAAaaaa!Ready for BattleVegeta on the AttackGlorio, Locked and LoadedGoku Gets It Done!Miniaturized GokuBestowed HopeNOOOO![ToP] Dimension GuardFollow-Up Attack from a Blind SpotPreemptive Opening StrikeSmall, but can still fight!A Nostalgic WeaponWait, Gohan!I even sense Goku's Ki?!Crush Them!Dimension GuardNOOOO![ToP] What's Going On?
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