
Smoker the White Hunter
Navy HQ Captain
Navy HQ captain. He was captured with Luffy's crew by Crocodile, who intended to wipe the entire crew out. He had a chance to arrest the Straw Hats after they escaped, but let them go regardless.
Special
Cuts crew's HP by 20%, deals the amount of HP lost by 10x in INT damage to one enemy, and greatly boosts slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 23 turns |
| Level 2 | 26 turns | 22 turns |
| Level 3 | 25 turns | 21 turns |
| Level 4 | 24 turns | 20 turns |
| Level 5 | 23 turns | 19 turns |
| Level 6 | 22 turns | 18 turns |
| Level 7 | 21 turns | 17 turns |
| Level 8 | 20 turns | 16 turns |
| Level 9 | 19 turns | 15 turns |
| Level 10 | 18 turns | 14 turns |
| Level 11 | 17 turns | 13 turns |
| Level 12 | 16 turns | 12 turns |
| Max | 15 turns | 11 turns |
−4 turns at Limit Break 10
Captain Ability
Doubles Striker characters' ATK and reduces damage taken by up to 30% (more if HP is low)
Crewmate Ability
Boosts character's base ATK by 100 when HP is below a certain amount
Unlocks at Limit Break 8
Makes Striker and Driven characters' INT slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Tashigi, Hina
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,549 | 640 | 112 |
| Lv 99 | 2,727 | 1,289 | 234 |
| Lv 150 | 4,090 | 1,933 | 351 |
| Limit Break | 2,927+200 | 1,389+100 | 284+50 |
Limit Break
Boosts base HP by 30
Boosts base HP by 40
Add 1 Power Slot
Potential Ability 1: PSY Damage Reduction
Boosts base ATK by 20
Show all 15
Boosts base ATK by 30
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts character's base ATK by 100 when HP is below a certain amount
Boosts base RCV by 30
Reduces Special charge time by 4 turns
Boosts base ATK by 50
Add Crewmate Ability 2: Makes Striker and Driven characters' INT slots have matching slot effects
Add 1 Power Slot
Boosts base HP by 130
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,887 | 1,364 | 247 |
| Lv 110 | 3,020 | 1,427 | 259 |
| Lv 120 | 3,288 | 1,554 | 282 |
| Lv 130 | 3,555 | 1,680 | 305 |
| Lv 150 | 4,090 | 1,933 | 351 |

















