
Smoker
Sailor with an Unwavering Sense of Justice
Vice Admiral of the Navy's G-5 Branch. He was once a captain in charge of Loguetown, but he decided to head to the Grand Line in pursuit of the Straw Hat Pirates. He has advanced in rank over the past two years. When the Straw Hat Pirates finally make it to the New World, he predicts their course and lies in wait on Raijin Island.
Special
Deals 100x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), makes crew immune to Burn/ATK Down for 5 turns, and if crew has [ATK Up] status, boosts QCK characters' slot effects by 2.5x for 1 turn (boosts their ATK by 2.5x for 1 turn otherwise)
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts QCK characters' ATK by 4x, HP by 1.3x, and boosts their ATK further for every PERFECT strike in a row (up to approximately 5x)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 806 | 289 | 37 |
| Lv 70 | 1,727 | 978 | 127 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 208
- SPD
- 179
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with high ATK
Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)
Charge time: 42 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK x 0.73 damage; targets 2 enemies for 70% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 2
Targets enemies within large range (frontal) for ATK x 0.83 damage; targets 2 enemies for 71% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 3
Targets enemies within large range (frontal) for ATK x 0.93 damage; targets 2 enemies for 72% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 4
Targets enemies within large range (frontal) for ATK x 1.03 damage; targets 2 enemies for 73% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 5
Targets enemies within large range (frontal) for ATK x 1.13 damage; targets 2 enemies for 74% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 6
Targets enemies within large range (frontal) for ATK x 1.23 damage; targets 2 enemies for 75% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 7
Targets enemies within large range (frontal) for ATK x 1.33 damage; targets 2 enemies for 76% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 8
Targets enemies within large range (frontal) for ATK x 1.43 damage; targets 2 enemies for 77% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 9
Targets enemies within large range (frontal) for ATK x 1.53 damage; targets 2 enemies for 78% chance to apply Paralysis (10 s)
Charge time: 42 s
- Level 10
Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)
Charge time: 42 s
QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6
Show all 5 levels
- Level 1
QCK-type teammates HP Up Lv.1; if current HP is below 50%, enemy Miss % Up Lv.2
- Level 2
QCK-type teammates HP Up Lv.2; if current HP is below 50%, enemy Miss % Up Lv.3
- Level 3
QCK-type teammates HP Up Lv.3; if current HP is below 50%, enemy Miss % Up Lv.4
- Level 4
QCK-type teammates HP Up Lv.4; if current HP is below 50%, enemy Miss % Up Lv.5
- Level 5
QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6
70% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage

















