Smoker

Sailor with an Unwavering Sense of Justice

Vice Admiral of the Navy's G-5 Branch. He was once a captain in charge of Loguetown, but he decided to head to the Grand Line in pursuit of the Straw Hat Pirates. He has advanced in rank over the past two years. When the Straw Hat Pirates finally make it to the New World, he predicts their course and lies in wait on Raijin Island.

Special

Score-Settling White Fist

Deals 100x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), makes crew immune to Burn/ATK Down for 5 turns, and if crew has [ATK Up] status, boosts QCK characters' slot effects by 2.5x for 1 turn (boosts their ATK by 2.5x for 1 turn otherwise)

Level 119 turns
Level 218 turns
Level 317 turns
Level 416 turns
Level 515 turns
Max14 turns

Captain Ability

Protecting His Subordinates' Lives

Boosts QCK characters' ATK by 4x, HP by 1.3x, and boosts their ATK further for every PERFECT strike in a row (up to approximately 5x)

Stats

HPATKRCV
Lv 180628937
Lv 701,727978127

Evolution

Smoker
Sea StallionBlue Plated LobsterRainbow Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Smoker the White Hunter
Smoker the White Hunter
Super Evolution · 200,000 Beli
Smoker

Pirate Rumble

Style
Obstructer
DEF
208
SPD
179
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high ATK

Score-Settling White Fist
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)

Charge time: 42 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 0.73 damage; targets 2 enemies for 70% chance to apply Paralysis (10 s)

    Charge time: 42 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 0.83 damage; targets 2 enemies for 71% chance to apply Paralysis (10 s)

    Charge time: 42 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 0.93 damage; targets 2 enemies for 72% chance to apply Paralysis (10 s)

    Charge time: 42 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 1.03 damage; targets 2 enemies for 73% chance to apply Paralysis (10 s)

    Charge time: 42 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.13 damage; targets 2 enemies for 74% chance to apply Paralysis (10 s)

    Charge time: 42 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.23 damage; targets 2 enemies for 75% chance to apply Paralysis (10 s)

    Charge time: 42 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.33 damage; targets 2 enemies for 76% chance to apply Paralysis (10 s)

    Charge time: 42 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.43 damage; targets 2 enemies for 77% chance to apply Paralysis (10 s)

    Charge time: 42 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.53 damage; targets 2 enemies for 78% chance to apply Paralysis (10 s)

    Charge time: 42 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)

    Charge time: 42 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.1; if current HP is below 50%, enemy Miss % Up Lv.2

  2. Level 2

    QCK-type teammates HP Up Lv.2; if current HP is below 50%, enemy Miss % Up Lv.3

  3. Level 3

    QCK-type teammates HP Up Lv.3; if current HP is below 50%, enemy Miss % Up Lv.4

  4. Level 4

    QCK-type teammates HP Up Lv.4; if current HP is below 50%, enemy Miss % Up Lv.5

  5. Level 5

    QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6

Resilience

70% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Smoker
SmokerSmokerSmokerSmoker the White HunterSmokerSmokerSmoker: Autumn RainSmokerSmokerSmokerSmokerSmokerSmokerSmoker the White HunterSmokerWhite Chase SmokerSmoker the White HunterSmoker
Linked families
Smoker & Tashigi