
Smoker
An Unlikely Alliance
Vice Admiral of the Navy's G-5 Branch. In order to put a stop to Bullet's Buster Call and save all the people who will be caught up in it, he ignores his orders from Navy HQ and heads off to fight.
Special
Deals 100x character's ATK in non-type damage to one enemy, doubles Fighter and Driven characters' slot effects for 1 turn, and if Captain is a Fighter or Driven class, boosts chain multiplier by +0.7 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 19 turns |
| Level 2 | 35 turns | 18 turns |
| Level 3 | 34 turns | 17 turns |
| Level 4 | 33 turns | 16 turns |
| Level 5 | 32 turns | 15 turns |
| Level 6 | 31 turns | 14 turns |
| Level 7 | 30 turns | 13 turns |
| Max | 29 turns | 12 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Deals 100x character's ATK in non-type damage to one enemy, reduces all enemies' DEF Up duration by 6 turns, boosts Fighter and Driven characters' slot effects by 2.25x for 1 turn, and if Captain is a Fighter or Driven class, boosts chain multiplier by +1.1 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 19 turns |
| Level 2 | 35 turns | 18 turns |
| Level 3 | 34 turns | 17 turns |
| Level 4 | 33 turns | 16 turns |
| Level 5 | 32 turns | 15 turns |
| Level 6 | 31 turns | 14 turns |
| Level 7 | 30 turns | 13 turns |
| Max | 29 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−2 turns at Limit Break 49 (LB+)
Captain Ability
Boosts Fighter and Driven characters' ATK by 2x
Boosts Fighter and Driven characters' ATK by 3.25x and reduces damage taken the lower HP is (up to 40%)
Unlocks at Limit Break 39
Boosts Fighter and Driven characters' ATK by 3.25x and reduces damage taken the lower HP is (up to 40%)
Unlocks at Level Limit Break step 3 (Lv 120)
Reduces crew's Special charge time by 1 turn at start of quest, boosts Fighter and Driven characters' ATK by 5x, and reduces damage taken the lower HP is (up to 40%)
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Fighter and Driven characters' base stats by 30
Unlocks at Limit Break 7
Makes Fighter characters' DEX slots have matching slot effects
Unlocks at Limit Break 30
Support Ability
Monkey D. Luffy, Buggy, Trafalgar Law, Boa Hancock, Sabo
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,256 | 788 | 139 |
| Lv 99 | 2,601 | 1,361 | 203 |
| Lv 150 | 3,901 | 2,041 | 304 |
| Limit Break | 3,081+480 | 1,571+210 | 303+100 |
| Limit Break+ | 3,431+830 | 1,771+410 | 378+175 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 5
Boosts base ATK by 10
Boosts base ATK by 10
Potential Ability 1: STR Damage Reduction
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts Fighter and Driven characters' base stats by 30
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base RCV by 35
Boosts base RCV by 35
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Makes Fighter characters' DEX slots have matching slot effects
Boosts base ATK by 35
Boosts base ATK by 40
Boosts base ATK by 50
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 70
Boosts base HP by 100
Power Up Captain Ability
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 2 turns
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 4 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,753 | 1,441 | 214 |
| Lv 110 | 2,881 | 1,507 | 224 |
| Lv 120 | 3,136 | 1,641 | 244 |
| New Captain Ability | |||
| Lv 130 | 3,391 | 1,774 | 264 |
| Lv 150 | 3,901 | 2,041 | 304 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||

















