
Smoker
G-5 Vice Admiral
Vice admiral in the Navy's G-5 branch. His rep for defying orders began at a young age, earning him the nickname "stray dog" at Navy HQ. While tough on his crew, he's also compassionate and has earned their fervent support.
Special
Deals major DEX damage to one enemy and swaps character out for the Captain for 2 turns (if not already Captain)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Level 7 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−1 turn at Limit Break 6
−1 turn at Limit Break 10
Captain Ability
Boosts Striker/Driven characters' ATK by 2.25x but cuts crew's RCV in half. Cuts taken damage by 30% and further boosts ATK of same character classes by 1.3x if character became Captain during the quest.
Crewmate Ability
Boosts Striker characters' base ATK by 50
Makes character's STR slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Tashigi, Hina
Adds 9% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 9% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,257 | 594 | 44 |
| Lv 99 | 2,738 | 1,430 | 196 |
| Lv 150 | 4,107 | 2,145 | 294 |
| Limit Break | 2,938+200 | 1,540+110 | 246+50 |
Limit Break
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 60
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 15
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 70
Reduces Special charge time by 1 turn
Boosts base ATK by 35
Add Crewmate Ability 2: Makes character's STR slots have matching slot effects
Boosts base ATK by 45
Add 1 Power Slot
Potential Ability 2: QCK Damage Reduction
Potential Abilities
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 40% chance of a 7% damage boost on the last strike
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,899 | 1,514 | 207 |
| Lv 110 | 3,033 | 1,584 | 217 |
| Lv 120 | 3,301 | 1,724 | 236 |
| Lv 130 | 3,570 | 1,864 | 255 |
| Lv 150 | 4,107 | 2,145 | 294 |

















