Smoker the White Hunter

Sailor with an Unwavering Sense of Justice

Vice Admiral of the Navy's G-5 Branch. On Punk Hazard, he faces off against the pirate Vergo, his former superior. In order to get even with him for mocking the Navy and taking the lives of his subordinates, he delivers a brutal punch clad in the Color of Arms Haki.

Special

Score-Settling White Fist

Deals 100x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), makes crew immune to Burn/ATK Down for 5 turns, and if crew has [ATK Up] status, boosts QCK characters' slot effects by 2.5x for 1 turn (boosts their ATK by 2.5x for 1 turn otherwise)

BaseLimit Break
Level 119 turns18 turns
Level 218 turns17 turns
Level 317 turns16 turns
Level 416 turns15 turns
Level 515 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 16

Captain Ability

Protecting His Subordinates' Lives

Boosts QCK characters' ATK by 4x, HP by 1.3x, and boosts their ATK further for every PERFECT strike in a row (up to approximately 5x)

Crewmate Ability

RES

Character cannot be blown away by attack

Unlocks at Limit Break 10

UNIQ

Makes crew's QCK slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

QCK characters

Level 5 (Max)

Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.75x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.5x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.55x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.6x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.65x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a damage dealing or HP reducing Special, boosts QCK characters' ATK by 1.75x for 1 turn

Super Special

Super Type
Condition

When crew's ATK or slots are boosted

Extends the crew's ATK and slot boost duration by 1 turn and changes QCK characters to Super QCK

Stats

HPATKRCV
Lv 11,715966115
Lv 993,7701,625230
Lv 1505,6552,437345
Limit Break4,270+5001,825+200330+100
Limit Break+4,770+1,0002,025+400380+150

Limit Break

01

Boosts base HP by 20

02

Boosts base HP by 20

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base RCV by 10

08

Boosts base RCV by 10

09

Boosts base RCV by 20

10

Add Crewmate Ability 1: Character cannot be blown away by attack

11

Boosts base ATK by 15

12

Boosts base ATK by 15

13

Boosts base ATK by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 30

18

Boosts base HP by 30

19

Boosts base RCV by 30

20

Boosts base RCV by 30

21

Boosts base HP by 50

22

Boosts base HP by 70

23

Boosts base HP by 70

24

Boosts base HP by 90

25

Add Crewmate Ability 2: Makes crew's QCK slots have matching slot effects

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base HP by 100

29

Boosts base ATK by 50

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base HP by 100

34

Boosts base ATK by 25

35

Boosts base ATK by 25

36

Boosts base ATK by 50

37

Boosts base RCV by 50

38

Boosts base HP by 150

39

Boosts base HP by 200

40

Boosts base ATK by 100

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 6% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 10% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1053,9911,720243
Lv 1104,1761,800254
Lv 1204,5461,959277
Lv 1304,9152,118299
Lv 1505,6552,437345

Evolution

Smoker
Sea StallionBlue Plated LobsterRainbow Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Smoker the White Hunter
Smoker the White Hunter
Super Evolution · 200,000 Beli
Smoker

Pirate Rumble

Style
Obstructer
DEF
208
SPD
179
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high ATK

Score-Settling White Fist
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)

Charge time: 42 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 0.73 damage; targets 2 enemies for 70% chance to apply Paralysis (10 s)

    Charge time: 42 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 0.83 damage; targets 2 enemies for 71% chance to apply Paralysis (10 s)

    Charge time: 42 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 0.93 damage; targets 2 enemies for 72% chance to apply Paralysis (10 s)

    Charge time: 42 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 1.03 damage; targets 2 enemies for 73% chance to apply Paralysis (10 s)

    Charge time: 42 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.13 damage; targets 2 enemies for 74% chance to apply Paralysis (10 s)

    Charge time: 42 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.23 damage; targets 2 enemies for 75% chance to apply Paralysis (10 s)

    Charge time: 42 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.33 damage; targets 2 enemies for 76% chance to apply Paralysis (10 s)

    Charge time: 42 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.43 damage; targets 2 enemies for 77% chance to apply Paralysis (10 s)

    Charge time: 42 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.53 damage; targets 2 enemies for 78% chance to apply Paralysis (10 s)

    Charge time: 42 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 2.5 damage; targets 2 enemies for 100% chance to apply Paralysis (10 s)

    Charge time: 42 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.1; if current HP is below 50%, enemy Miss % Up Lv.2

  2. Level 2

    QCK-type teammates HP Up Lv.2; if current HP is below 50%, enemy Miss % Up Lv.3

  3. Level 3

    QCK-type teammates HP Up Lv.3; if current HP is below 50%, enemy Miss % Up Lv.4

  4. Level 4

    QCK-type teammates HP Up Lv.4; if current HP is below 50%, enemy Miss % Up Lv.5

  5. Level 5

    QCK-type teammates HP Up Lv.5; if current HP is below 50%, enemy Miss % Up Lv.6

Resilience

70% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Mar 21, 2026 – Mar 29, 2026

Family

Smoker
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Linked families
Smoker & Tashigi