
Master Caesar
Lord of Gas
A former Navy scientist. The team at his research institute revere him as their kind leader, but he merely sees them as guinea pigs for his research. The sight of him laughing as he launched poison gas at his own men incensed Luffy.
Special
Deals 45x character's ATK in non-type damage to all enemies, greatly boosts Cerebral and Driven characters' slot effects for 2 turns, and poisons all enemies
| Base | Limit Break | |
|---|---|---|
| Level 1 | 29 turns | 28 turns |
| Level 2 | 28 turns | 27 turns |
| Level 3 | 27 turns | 26 turns |
| Level 4 | 26 turns | 25 turns |
| Level 5 | 25 turns | 24 turns |
| Level 6 | 24 turns | 23 turns |
| Level 7 | 23 turns | 22 turns |
| Level 8 | 22 turns | 21 turns |
| Level 9 | 21 turns | 20 turns |
| Level 10 | 20 turns | 19 turns |
| Level 11 | 19 turns | 18 turns |
| Level 12 | 18 turns | 17 turns |
| Level 13 | 17 turns | 16 turns |
| Level 14 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 10
Captain Ability
Boosts Cerebral and Driven characters' ATK by 2.5x
Crewmate Ability
Boosts Cerebral and Driven characters' base ATK by 50
Unlocks at Limit Break 12
Support Ability
Monet, Brownbeard
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 848 | 735 | 162 |
| Lv 99 | 1,811 | 1,404 | 324 |
| Lv 150 | 2,716 | 2,106 | 486 |
| Limit Break | 1,951+140 | 1,554+150 | 379+55 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 1: Critical ATK
Boosts base RCV by 10
Show all 15
Boosts base RCV by 15
Boosts base RCV by 30
Boosts base HP by 60
Boosts base HP by 80
Reduces Special charge time by 1 turn
Boosts base ATK by 35
Add Crewmate Ability 1: Boosts Cerebral and Driven characters' base ATK by 50
Boosts base ATK by 55
Add 1 Power Slot
Potential Ability 2: PSY Damage Reduction
Potential Abilities
If character lands a PERFECT strike, 30% chance of a 9% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 30% chance of a 9% damage boost on the last strike
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 1,917 | 1,486 | 343 |
| Lv 110 | 2,006 | 1,555 | 358 |
| Lv 120 | 2,183 | 1,693 | 390 |
| Lv 130 | 2,361 | 1,830 | 422 |
| Lv 150 | 2,716 | 2,106 | 486 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 111
- SPD
- 136
- Cost
- 30
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets enemies with low remaining HP
Targets enemies within medium range for ATK x 0.45 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.10 (30 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.3 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.3 (30 s)
Charge time: 35 s
- Level 2
Targets enemies within medium range for ATK x 0.31 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.3 (30 s)
Charge time: 35 s
- Level 3
Targets enemies within medium range for ATK x 0.31 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.4 (30 s)
Charge time: 35 s
- Level 4
Targets enemies within medium range for ATK x 0.32 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.5 (30 s)
Charge time: 35 s
- Level 5
Targets enemies within medium range for ATK x 0.33 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.6 (30 s)
Charge time: 35 s
- Level 6
Targets enemies within medium range for ATK x 0.34 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.7 (30 s)
Charge time: 35 s
- Level 7
Targets enemies within medium range for ATK x 0.34 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.7 (30 s)
Charge time: 35 s
- Level 8
Targets enemies within medium range for ATK x 0.35 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.8 (30 s)
Charge time: 35 s
- Level 9
Targets enemies within medium range for ATK x 0.36 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.9 (30 s)
Charge time: 35 s
- Level 10
Targets enemies within medium range for ATK x 0.45 damage; Damage Over Time Lv.1 (30 s); ATK Down Lv.10 (30 s)
Charge time: 35 s
Driven/Cerebral class teammates Guard % Up Lv.6
Show all 5 levels
- Level 1
Driven/Cerebral class teammates Guard % Up Lv.2
- Level 2
Driven/Cerebral class teammates Guard % Up Lv.3
- Level 3
Driven/Cerebral class teammates Guard % Up Lv.4
- Level 4
Driven/Cerebral class teammates Guard % Up Lv.5
- Level 5
Driven/Cerebral class teammates Guard % Up Lv.6


















