Master Caesar

False God of Salvation

A former member of the Navy's science division. With powerful people behind him, he conducts inhumane experiments to his heart's content on Punk Hazard. He struck with his Blue Sword after his poison gas failed to work on Luffy.

Special

Public Demonstration: Blue Sword

Removes all Poison, reduces crew's Bind/lock chain multiplier duration by 7 turns, boosts the chain multiplier by +0.5 for 1 turn, and if crew lands 3 PERFECT strikes in this turn, boosts the chain multiplier by +1.1 the next turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 11

−1 turn at Limit Break 24 (LB+)

Captain Ability

Master of the Island That's There But Isn't There

Boosts Cerebral characters' ATK by 3x and reduces damage taken by 15%

Crewmate Ability

+STATS

Boosts Cerebral characters' base stats by 75

UNIQ

Makes Cerebral characters' INT slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

Cerebral characters

Level 5 (Max)

Adds 8% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 4% of character's base stats to supported character's base stats

  2. Level 2

    Adds 5% of character's base stats to supported character's base stats

  3. Level 3

    Adds 6% of character's base stats to supported character's base stats

  4. Level 4

    Adds 7% of character's base stats to supported character's base stats

  5. Level 5

    Adds 8% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 1845511124
Lv 992,7551,353290
Lv 1504,1322,029435
Limit Break2,955+2001,453+100340+50
Limit Break+3,155+4001,653+300440+150

Limit Break

01

Boosts base RCV by 20

02

Boosts base HP by 30

03

Boosts base ATK by 20

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 20

Show all 25
06

Boosts base HP by 50

07

Boosts base ATK by 20

08

Add Crewmate Ability 2: Makes Cerebral characters' INT slots have matching slot effects

09

Boosts base RCV by 30

10

Boosts base ATK by 20

11

Reduces Special charge time by 1 turn

12

Boosts base ATK by 20

13

Boosts base HP by 50

14

Boosts base HP by 70

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base RCV by 50

18

Boosts base RCV by 50

19

Boosts base ATK by 50

20

Boosts base ATK by 50

21

Boosts base HP by 100

22

Boosts base HP by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Pinch Healing

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1052,9171,432307
Lv 1103,0521,498321
Lv 1203,3221,631349
Lv 1303,5921,763378
Lv 1504,1322,029435

Evolution

Caesar Clown
Sea StallionBlack Pirate PenguinBlack Armored CrabBlack Plated LobsterBlack Striped Dragon
30,000 Beli
Master Caesar

Family

Caesar Clown (Gastino)
Caesar ClownMaster Caesar ClownCaesar ClownCaesar ClownMaster CaesarCaesar ClownMaster CaesarCaesar ClownCaesar ClownGastinoGastinoGastinoMaster CaesarCaesar ClownCaesar ClownMaster CaesarCaesar ClownMaster CaesarCaesar Clown
Linked families
Caesar & Monet