
Caesar Clown
No Oxygen Hell
A former member of the Navy's science division. He confronts Luffy at the laboratory in Punk Hazard. He corners Luffy by manipulating gas and controlling the oxygen in the air.
Special
Poisons all enemies and reduces crew's Despair and lock chain multiplier duration by 5 turns. If Captain is a Driven class, sets the chain multiplier's minimum value at 2.0 and maximum value at 35.0 for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Level 6 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Driven characters' ATK by 3x and HP by 1.3x
Crewmate Ability
Lets character completely evade Paralysis
Boosts Driven characters' stats by 50
Unlocks at Limit Break 12
Support Ability
Driven characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,446 | 687 | 157 |
| Lv 99 | 2,892 | 1,374 | 313 |
| Lv 150 | 4,338 | 2,061 | 469 |
| Limit Break | 3,092+200 | 1,474+100 | 363+50 |
| Limit Break+ | 3,292+400 | 1,674+300 | 463+150 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base HP by 50
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 20
Show all 25
Boosts base RCV by 20
Boosts base RCV by 30
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base HP by 70
Add Crewmate Ability 2: Boosts Driven characters' stats by 50
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Critical ATK
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 25 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,062 | 1,454 | 331 |
| Lv 110 | 3,203 | 1,522 | 346 |
| Lv 120 | 3,487 | 1,656 | 377 |
| Lv 130 | 3,770 | 1,791 | 407 |
| Lv 150 | 4,338 | 2,061 | 469 |
Pirate Rumble
- Style
Obstructer- DEF
- 103
- SPD
- 132
- Cost
- 30
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range for SPD Down Lv.6 (30 s), ATK Down Lv.6 (30 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.3 (30 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within large range for SPD Down Lv.1 (12 s), ATK Down Lv.1 (12 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.1 (12 s)
Charge time: 25 s
- Level 2
Targets enemies within large range for SPD Down Lv.1 (14 s), ATK Down Lv.1 (14 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.1 (14 s)
Charge time: 25 s
- Level 3
Targets enemies within large range for SPD Down Lv.2 (16 s), ATK Down Lv.2 (16 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.1 (16 s)
Charge time: 25 s
- Level 4
Targets enemies within large range for SPD Down Lv.2 (18 s), ATK Down Lv.2 (18 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.1 (18 s)
Charge time: 25 s
- Level 5
Targets enemies within large range for SPD Down Lv.3 (20 s), ATK Down Lv.3 (20 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.1 (20 s)
Charge time: 25 s
- Level 6
Targets enemies within large range for SPD Down Lv.3 (22 s), ATK Down Lv.3 (22 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.2 (22 s)
Charge time: 25 s
- Level 7
Targets enemies within large range for SPD Down Lv.4 (24 s), ATK Down Lv.4 (24 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.2 (24 s)
Charge time: 25 s
- Level 8
Targets enemies within large range for SPD Down Lv.4 (26 s), ATK Down Lv.4 (26 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.2 (26 s)
Charge time: 25 s
- Level 9
Targets enemies within large range for SPD Down Lv.5 (28 s), ATK Down Lv.5 (28 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.2 (28 s)
Charge time: 25 s
- Level 10
Targets enemies within large range for SPD Down Lv.6 (30 s), ATK Down Lv.6 (30 s); when remaining time is less than 30 s, targets enemies within large range for DEF Down Lv.3 (30 s)
Charge time: 25 s
STR-type teammates HP Up Lv.5, SPD Up Lv.3
Show all 5 levels
- Level 1
STR-type teammates HP Up Lv.1, SPD Up Lv.1
- Level 2
STR-type teammates HP Up Lv.2, SPD Up Lv.1
- Level 3
STR-type teammates HP Up Lv.3, SPD Up Lv.2
- Level 4
STR-type teammates HP Up Lv.4, SPD Up Lv.2
- Level 5
STR-type teammates HP Up Lv.5, SPD Up Lv.3
60% chance to evade Paralysis


















