
Magellan
Chief warden of Impel Down. His Venom-Venom Fruit skills let him hold many types of poison within his body, releasing them with his breath or sweat. Capable of unleashing tear gas, nerve gas, and even poisons that can break down inanimate objects.
Special
Poisons all enemies and delays them by 1 turn
Progressively poisons all enemies (gradually strengthens over time to a max of 1,500,000 damage) and delays them by 1 turn
| Level 1 | 25 / 31 turns |
| Level 2 | 24 / 30 turns |
| Level 3 | 23 / 29 turns |
| Level 4 | 22 / 28 turns |
| Level 5 | 21 / 27 turns |
| Level 6 | 20 / 26 turns |
| Level 7 | 19 / 25 turns |
| Level 8 | 18 / 24 turns |
| Level 9 | 17 / 23 turns |
| Level 10 | 16 / 22 turns |
| Level 11 | 15 / 21 turns |
| Level 12 | 14 / 20 turns |
| Level 13 | 13 / 19 turns |
| Level 14 | 12 / 18 turns |
| Level 15 | 11 / 17 turns |
| Max | 10 / 16 turns |
Captain Ability
Boosts INT characters' ATK by 1.5x and HP by 1.2x, and damages enemies for 2x damage dealt by them at end of turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 210 | 107 | 29 |
| Lv 70 | 1,226 | 659 | 102 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 154
- SPD
- 162
- Cost
- 30
Normal Attack → Power Attack → Power Attack → Normal Attack
Targets enemies with high remaining HP
Targets enemies within medium range for Damage Over Time Lv.3 (84 s)
Charge time: 22 s
Show all 10 levels
- Level 1
Targets enemies within medium range for Damage Over Time Lv.1 (30 s)
Charge time: 22 s
- Level 2
Targets enemies within medium range for Damage Over Time Lv.1 (36 s)
Charge time: 22 s
- Level 3
Targets enemies within medium range for Damage Over Time Lv.1 (42 s)
Charge time: 22 s
- Level 4
Targets enemies within medium range for Damage Over Time Lv.1 (48 s)
Charge time: 22 s
- Level 5
Targets enemies within medium range for Damage Over Time Lv.1 (54 s)
Charge time: 22 s
- Level 6
Targets enemies within medium range for Damage Over Time Lv.1 (60 s)
Charge time: 22 s
- Level 7
Targets enemies within medium range for Damage Over Time Lv.1 (66 s)
Charge time: 22 s
- Level 8
Targets enemies within medium range for Damage Over Time Lv.1 (72 s)
Charge time: 22 s
- Level 9
Targets enemies within medium range for Damage Over Time Lv.2 (78 s)
Charge time: 22 s
- Level 10
Targets enemies within medium range for Damage Over Time Lv.3 (84 s)
Charge time: 22 s
INT-type teammates Guard % Up Lv.5; when striking a Critical, up to 2 times self DEF Up Lv.2
Show all 5 levels
- Level 1
INT-type teammates Guard % Up Lv.1; when striking a Critical, up to 2 times self DEF Up Lv.2
- Level 2
INT-type teammates Guard % Up Lv.2; when striking a Critical, up to 2 times self DEF Up Lv.2
- Level 3
INT-type teammates Guard % Up Lv.3; when striking a Critical, up to 2 times self DEF Up Lv.2
- Level 4
INT-type teammates Guard % Up Lv.4; when striking a Critical, up to 2 times self DEF Up Lv.2
- Level 5
INT-type teammates Guard % Up Lv.5; when striking a Critical, up to 2 times self DEF Up Lv.2
How to get
Event
Event












