"Stussy"

Clone Experiment

MADS's first successful clone, created from the genes of Miss Buckingham Stussy. Despite belonging to CP-0, she suddenly turns against her ally and bites Kaku on the neck, putting him to sleep.

Special

Neck-Biting Fangs

Reduces the duration of all enemy barriers by 5 turns, reduces crew's [Bleeding] duration by 5 turns, boosts damage dealt to delayed enemies by 2.5x for 3 turns (up to 2 damage boost increasing effects can be applied), and heals crew by 30x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP). If Captain is a Cerebral or Driven class, delays all enemies by 1 turn (ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect)). If 5 or more Cerebral characters are on the crew, further increases crew's [ATK Up] and slot effect boosts by +0.3 and if the effect boost can be increased further 2 times, increases the effect by a further 1.3x (up to maximum 5x). If 5 or more Driven characters are on the crew, extends the duration of crew's [Chain Upper Limit] by 1 turn, applies 20% damage reduction to enemies for 1 turn (this effect is treated as an activation of damage reduction effect), and after 1 turn if there are delayed enemies, extends the duration of delay by 1 turn (delays all enemies by 1 turn (ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect)) otherwise)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

MADS Clone Experiment: Successful Subject No. 1

Reduces INT, Cerebral, and Driven characters' Special charge time by 1 turn at start of quest, boosts their ATK by 5.25x, HP by 1.35x, boosts their damage dealt to enemies with Delay, Poison, Venom, progressive Poison, and DEF Down by 1.15x, and reduces crew's [Heal To Damage] (applied by enemy) duration by 10 turns. If crew's uses a Special to boost ATK or slot effects, adds +0.25 to the boost (stackable with other further raising effects). If crew is inflicted with [Bleeding] status (does not apply to statuses inflicted by Captain Ability or Crewmate Ability), delays all enemies by 1 turn (ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect)) at start of crew's next turn, heals crew by 20x character's RCV at end of turn for 3 turns, and reduces crew's [Bleeding] duration by 10 turns

Crewmate Ability

+STATS

Boosts Cerebral and Driven characters' base ATK and RCV by 100

Unlocks at Limit Break 10

UNIQ

Reduces crew's [Bleeding] duration by 1 turn when Captain is a Cerebral or Driven class

Unlocks at Limit Break 25

Support Ability

Supported Characters

Kalifa, Rob Lucci, Kaku, Blueno, Spandam, Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise"

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces the duration of all enemy barriers by 1 turn, and changes supported character's BLOCK slot to character's own type

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's BLOCK slot randomly to TNDRCV or type slot

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's BLOCK slot randomly to TNDRCV or type slot

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's BLOCK slot to character's own type

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's BLOCK slot to character's own type

  5. Level 5

    Once per quest, if supported character uses a Special, reduces the duration of all enemy barriers by 1 turn, and changes supported character's BLOCK slot to character's own type

Super Special

Super Type
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Hawk, S-Shark, S-Snake, S-Bear, Pacifista, Rob Lucci, Kaku, Blueno, Kalifa, Spandam

Poisons all enemies, changes crew's BLOCK slots to character's own type, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn, and changes INT characters to Super INT

Stats

HPATKRCV
Lv 11,763898182
Lv 993,5261,795364
Lv 1505,2892,692546
Limit Break4,026+5001,995+200464+100
Limit Break+4,526+1,0002,195+400514+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base ATK by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base HP by 30

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: Boosts Cerebral and Driven characters' base ATK and RCV by 100

11

Boosts base HP by 40

12

Boosts base RCV by 10

13

Boosts base ATK by 30

14

Boosts base HP by 40

15

Potential Ability 2: Limit Special Uses Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 20

20

Boosts base HP by 60

21

Boosts base HP by 60

22

Boosts base RCV by 20

23

Boosts base ATK by 40

24

Boosts base HP by 70

25

Add Crewmate Ability 2: Reduces crew's [Bleeding] duration by 1 turn when Captain is a Cerebral or Driven class

26

Boosts base ATK by 50

27

Boosts base RCV by 20

28

Boosts base HP by 80

29

Boosts base RCV by 20

30

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base RCV by 20

34

Boosts base HP by 100

35

Boosts base ATK by 100

36

Boosts base HP by 150

37

Boosts base ATK by 100

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base RCV by 30

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 2,000 HP healed) and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 2,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 2,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 2,000 HP healed) and reduces Hungry status by 2

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 2,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 2,000 HP healed) and reduces Hungry status by 3

Level Limit Break

HPATKRCV
Lv 1053,7331,900385
Lv 1103,9061,988403
Lv 1204,2512,164438
Lv 1304,5972,340474
Lv 1505,2892,692546

Pirate Rumble

Style
Obstructer
DEF
149
SPD
160
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2

Targets closest enemies

Neck-Biting Fangs
Level 10 (Max)

Targets 1 high ATK enemy for 6000 damage, DEF Down Lv.7 (20 s), 100% chance of Action Bind (10 s)

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets 1 high ATK enemy for 4200 damage, DEF Down Lv.2 (11 s), 10% chance of Action Bind (10 s)

    Charge time: 24 s

  2. Level 2

    Targets 1 high ATK enemy for 4400 damage, DEF Down Lv.2 (12 s), 20% chance of Action Bind (10 s)

    Charge time: 24 s

  3. Level 3

    Targets 1 high ATK enemy for 4600 damage, DEF Down Lv.3 (13 s), 30% chance of Action Bind (10 s)

    Charge time: 24 s

  4. Level 4

    Targets 1 high ATK enemy for 4800 damage, DEF Down Lv.3 (14 s), 40% chance of Action Bind (10 s)

    Charge time: 24 s

  5. Level 5

    Targets 1 high ATK enemy for 5000 damage, DEF Down Lv.4 (15 s), 50% chance of Action Bind (10 s)

    Charge time: 24 s

  6. Level 6

    Targets 1 high ATK enemy for 5200 damage, DEF Down Lv.4 (16 s), 60% chance of Action Bind (10 s)

    Charge time: 24 s

  7. Level 7

    Targets 1 high ATK enemy for 5400 damage, DEF Down Lv.5 (17 s), 70% chance of Action Bind (10 s)

    Charge time: 24 s

  8. Level 8

    Targets 1 high ATK enemy for 5600 damage, DEF Down Lv.5 (18 s), 80% chance of Action Bind (10 s)

    Charge time: 24 s

  9. Level 9

    Targets 1 high ATK enemy for 5800 damage, DEF Down Lv.6 (19 s), 90% chance of Action Bind (10 s)

    Charge time: 24 s

  10. Level 10

    Targets 1 high ATK enemy for 6000 damage, DEF Down Lv.7 (20 s), 100% chance of Action Bind (10 s)

    Charge time: 24 s

Ability
Level 5 (Max)

Cerebral class teammates DEF Up Lv.6, ATK Up Lv.6, HP Up Lv.4; when defeating enemy, team SPD Up Lv.2

Show all 5 levels
  1. Level 1

    Cerebral class teammates DEF Up Lv.2, ATK Up Lv.2, HP Up Lv.1; when defeating enemy, team SPD Up Lv.1

  2. Level 2

    Cerebral class teammates DEF Up Lv.3, ATK Up Lv.3, HP Up Lv.2; when defeating enemy, team SPD Up Lv.1

  3. Level 3

    Cerebral class teammates DEF Up Lv.4, ATK Up Lv.4, HP Up Lv.3; when defeating enemy, team SPD Up Lv.1

  4. Level 4

    Cerebral class teammates DEF Up Lv.5, ATK Up Lv.5, HP Up Lv.4; when defeating enemy, team SPD Up Lv.1

  5. Level 5

    Cerebral class teammates DEF Up Lv.6, ATK Up Lv.6, HP Up Lv.4; when defeating enemy, team SPD Up Lv.2

Resilience

Completely evades Paralysis, reduce damage taken from Powerhouse and Free Spirit by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · May 10, 2026 – Jul 5, 2026

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Featured · Apr 12, 2026 – Apr 26, 2026

Sugo-Fest

Featured · Dec 7, 2025 – Dec 21, 2025

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Featured · Aug 12, 2025 – Aug 24, 2025

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Featured · Apr 13, 2025 – Apr 27, 2025

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Sugo-Fest

Featured · Dec 9, 2024 – Dec 22, 2024

Sugo-Fest

Featured · Dec 8, 2024 – Dec 22, 2024

Sugo-Fest

Featured · Dec 7, 2024 – Dec 22, 2024

Family

Stussy
StussyStussyStussyStussyStussyStussyStussyStussy
Linked families
Lucci & Kaku & Stussy