Stussy

CP-AIGIS 0

An emperor of the underground who was invited to Big Mom's tea party. She is actually an intelligence agent for CP-AIGIS 0. She shot Du Feld as he attempted to steal the Tamate Box, planning to take it herself.

Special

Flying Finger Pistol

Deals 50x character's ATK in QCK damage to one enemy, changes slots randomly (unless slots are matching), boosts Fighter, Slasher, Striker, Shooter, and Cerebral characters' ATK by 1.5x for 1 turn, and boosts their ATK by 2.25x in turns where "Flying Finger Pistol" is used

BaseLimit Break
Level 114 turns12 turns
Level 213 turns11 turns
Level 312 turns10 turns
Level 411 turns9 turns
Level 510 turns8 turns
Level 69 turns7 turns
Max8 turns6 turns

−1 turn at Limit Break 11

−1 turn at Limit Break 14

Captain Ability

Undercover Intelligence Agent

Reduces Special charge time by 1 turn at start of quest and boosts Shooter and Cerebral characters' ATK by 2.5x

Crewmate Ability

UNIQ

Reduces character's Special charge time by 1 turn every time another character uses a Special

RES

Reduces duration of Remove SFX by 3 turns

Unlocks at Limit Break 12

Support Ability

Supported Characters

Shooter characters

Level 5 (Max)

Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly (unless slots are matching) and boosts supported character's ATK by 1.5x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly and boosts supported character's ATK by 1.2x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly and boosts supported character's ATK by 1.2x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly (unless slots are matching) and boosts supported character's ATK by 1.2x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly (unless slots are matching) and boosts supported character's ATK by 1.3x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a damage dealing or HP reducing Special, changes slots randomly (unless slots are matching) and boosts supported character's ATK by 1.5x for 1 turn

Stats

HPATKRCV
Lv 11,31176273
Lv 992,6201,330320
Lv 1503,9301,995480
Limit Break2,770+1501,430+100370+50
Limit Break+2,970+3501,630+300470+150

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base ATK by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 30

Show all 25
06

Boosts base ATK by 30

07

Boosts base RCV by 20

08

Boosts base ATK by 50

09

Boosts base HP by 60

10

Add 1 Power Slot

11

Reduces Special charge time by 1 turn

12

Add Crewmate Ability 2: Reduces duration of Remove SFX by 3 turns

13

Boosts base RCV by 30

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Barrier Pierce

16

Expand Limit Break (LB+)

17

Boosts base RCV by 50

18

Boosts base ATK by 50

19

Boosts base ATK by 50

20

Boosts base HP by 100

21

Boosts base HP by 100

22

Boosts base ATK by 50

23

Boosts base RCV by 50

24

Boosts base ATK by 50

25

Potential Ability 3: Special Double Launch

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 10 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 2 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1052,7741,408338
Lv 1102,9021,473354
Lv 1203,1591,603385
Lv 1303,4161,734417
Lv 1503,9301,995480

Evolution

Stussy
Sea HorseBlue Pirate PenguinRainbow Armored CrabBlue Plated LobsterBlue Striped Dragon
30,000 Beli
Stussy

Family

Stussy
StussyStussy"Stussy"StussyStussyStussyStussyStussy
Linked families
Lucci & Kaku & Stussy