Yamato from ONE PIECE magazine

The Best Oiran of Wano

Son of Kaido. Here he appears as the best Oiran in the Land of Wano. Yamato captivates the people of Wano with beauty that conceals his strength. Yamato takes a break by posing with a kiseru pipe in one hand.

Special

Night Stroll in Wano

Reduces the duration of a chosen status effect placed on the crew by 7 turns (up to 1 effect can be selected), and boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x) for 1 turn. If 6 Free Spirit characters are on the crew, boosts Free Spirit characters' ATK by 3.25x and slot effects by 1.75x for 1 turn (effect can be overwritten with other slot effect boost effects). If crew has damage reduction (except [Damage Cut]) and [Continuous Restore] status at the same time when Special is launched, extends the duration of crew's [Skill][Continuous Restore] and damage reduction (except [Damage Cut]) by 2 turns (effect applies to [Skill] from this Special). If 6 Cerebral characters are on the crew, boosts the type effects of normal attacks for Cerebral characters by 3x for 1 turn, and further increases crew's ATK and slot effect boost by +0.25 (this effect also applies to ATK and slot effect boost from this Special)

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Kiseru Pipe in Hand

Reduces Free Spirit and Cerebral characters' Special charge time by 2 turns at start of quest, boosts their ATK by up to 6.25x based on number of status effects inflicted on the crew (minimum 5.75x; +0.1 for every 2 status effects), boosts other characters' ATK by 5x, makes Free Spirit and Cerebral characters' INTTND slots have matching slot effects, makes crew's RCV slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP). If 6 Free Spirit characters are on the crew, reduces crew's Bind/Paralysis duration by 3 turns. If 6 Cerebral characters are on the crew, reduces crew's Special Reverse/Despair duration by 3 turns

Crewmate Ability

RES

If field has "Territory: Free Spirit class" or "Territory: Cerebral class", reduces Free Spirit and Cerebral characters' Special Bind/Despair duration by 3 turns (reduces character's Special Bind by 3 turns otherwise)

Unlocks at Limit Break 10

UNIQ

If field has "Territory: Free Spirit class" or "Territory: Cerebral class", adds +0.2 to the chain multiplier minimum (effect is stackable; boosts Free Spirit and Cerebral characters' base ATK by by 60 otherwise)

Unlocks at Limit Break 25

Support Ability

Supported Characters

INT-type Free Spirit and Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn, and heals crew by 3,000 HP

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces damage taken by 10% for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces damage taken by 15% for 1 turn, and heals crew by 1,000 HP

  3. Level 3

    Once per quest, if supported character uses a Special, reduces damage taken by 20% for 1 turn, and heals crew by 1,500 HP

  4. Level 4

    Once per quest, if supported character uses a Special, reduces damage taken by 25% for 1 turn, and heals crew by 2,000 HP

  5. Level 5

    Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn, and heals crew by 3,000 HP

Super Special

EX Super
Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden

Reduces damage taken by 80% for 1 turn, heals crew by 10,000 HP at end of turn for 1 turn, boosts Free Spirit and Cerebral characters' Super Type effects for 3 turns (base ATK and base HP boost changed from 1.2x to 1.3x), heals 20% of crew's maximum HP, changes Free Spirit characters to Super Free Spirit, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 12,285867156
Lv 994,5691,734311
Lv 1506,8532,601466
Limit Break5,069+5001,934+200411+100
Limit Break+5,569+1,0002,134+400461+150

Limit Break

01

Boosts base HP by 30

02

Boosts base RCV by 5

03

Boosts base ATK by 10

04

Potential Ability 1: Critical ATK

05

Boosts base RCV by 10

Show all 40
06

Boosts base ATK by 20

07

Boosts base ATK by 20

08

Boosts base HP by 30

09

Boosts base RCV by 10

10

Add Crewmate Ability 1: If field has "Territory: Free Spirit class" or "Territory: Cerebral class", reduces Free Spirit and Cerebral characters' Special Bind/Despair duration by 3 turns (reduces character's Special Bind by 3 turns otherwise)

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base HP by 50

14

Boosts base RCV by 15

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base ATK by 30

20

Boosts base RCV by 20

21

Boosts base HP by 60

22

Boosts base HP by 70

23

Boosts base RCV by 20

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: If field has "Territory: Free Spirit class" or "Territory: Cerebral class", adds +0.2 to the chain multiplier minimum (effect is stackable; boosts Free Spirit and Cerebral characters' base ATK by by 60 otherwise)

26

Boosts base HP by 80

27

Boosts base HP by 90

28

Boosts base RCV by 20

29

Boosts base ATK by 40

30

Potential Ability 3: Rush Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base ATK by 60

33

Boosts base RCV by 20

34

Boosts base HP by 150

35

Boosts base ATK by 70

36

Boosts base RCV by 30

37

Boosts base HP by 150

38

Boosts base ATK by 70

39

Boosts base HP by 200

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Rush Sugo Special
Level 5 (Max)

Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x)

HP Cost: 12,500 Max Rush: 10 times Chain Multiplier Growth: +0.1 Finish Tap Effect: Free Spirit and Cerebral Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 2.0) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8

Condition

At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

Show all 5 levels
  1. Level 1

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.4 chain multiplier; Rush ATK boost 1.3x)

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

  2. Level 2

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.4 chain multiplier; Rush ATK boost 1.4x)

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

  3. Level 3

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x)

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

  4. Level 4

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.6 chain multiplier; Rush ATK boost 1.8x)

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

  5. Level 5

    Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x)

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack

Level Limit Break

HPATKRCV
Lv 1054,8371,836329
Lv 1105,0611,921344
Lv 1205,5092,091374
Lv 1305,9572,261405
Lv 1506,8532,601466

Pirate Rumble

Style
Obstructer
DEF
153
SPD
185
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Night Stroll in Wano
Level 10 (Max)

Targets enemies within large range for ATK Down Lv.15 (20 s), SPD Down Lv.15 (20 s), DEF Down Lv.15 (20 s); targets 2 high ATK enemies for 7500 damage; activates Provoke on self (20 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 100% reduction

Charge time: 40 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK Down Lv.5 (11 s), SPD Down Lv.5 (11 s), DEF Down Lv.5 (11 s); targets 2 high ATK enemies for 2500 damage; activates Provoke on self (11 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 50% reduction

    Charge time: 40 s

  2. Level 2

    Targets enemies within large range for ATK Down Lv.6 (12 s), SPD Down Lv.6 (12 s), DEF Down Lv.6 (12 s); targets 2 high ATK enemies for 3000 damage; activates Provoke on self (12 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 55% reduction

    Charge time: 40 s

  3. Level 3

    Targets enemies within large range for ATK Down Lv.7 (13 s), SPD Down Lv.7 (13 s), DEF Down Lv.7 (13 s); targets 2 high ATK enemies for 3500 damage; activates Provoke on self (13 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 60% reduction

    Charge time: 40 s

  4. Level 4

    Targets enemies within large range for ATK Down Lv.8 (14 s), SPD Down Lv.8 (14 s), DEF Down Lv.8 (14 s); targets 2 high ATK enemies for 4000 damage; activates Provoke on self (14 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 65% reduction

    Charge time: 40 s

  5. Level 5

    Targets enemies within large range for ATK Down Lv.9 (15 s), SPD Down Lv.9 (15 s), DEF Down Lv.9 (15 s); targets 2 high ATK enemies for 4500 damage; activates Provoke on self (15 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 70% reduction

    Charge time: 40 s

  6. Level 6

    Targets enemies within large range for ATK Down Lv.10 (16 s), SPD Down Lv.10 (16 s), DEF Down Lv.10 (16 s); targets 2 high ATK enemies for 5000 damage; activates Provoke on self (16 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 75% reduction

    Charge time: 40 s

  7. Level 7

    Targets enemies within large range for ATK Down Lv.11 (17 s), SPD Down Lv.11 (17 s), DEF Down Lv.11 (17 s); targets 2 high ATK enemies for 5500 damage; activates Provoke on self (17 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 80% reduction

    Charge time: 40 s

  8. Level 8

    Targets enemies within large range for ATK Down Lv.12 (18 s), SPD Down Lv.12 (18 s), DEF Down Lv.12 (18 s); targets 2 high ATK enemies for 6000 damage; activates Provoke on self (18 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 85% reduction

    Charge time: 40 s

  9. Level 9

    Targets enemies within large range for ATK Down Lv.13 (19 s), SPD Down Lv.13 (19 s), DEF Down Lv.13 (19 s); targets 2 high ATK enemies for 6500 damage; activates Provoke on self (19 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 90% reduction

    Charge time: 40 s

  10. Level 10

    Targets enemies within large range for ATK Down Lv.15 (20 s), SPD Down Lv.15 (20 s), DEF Down Lv.15 (20 s); targets 2 high ATK enemies for 7500 damage; activates Provoke on self (20 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 100% reduction

    Charge time: 40 s

Ability
Level 5 (Max)

INT-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; when self is KO'd, launches Rumble Special 1 time

Show all 5 levels
  1. Level 1

    INT-type/Cerebral class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; when self is KO'd, launches Rumble Special 1 time

  2. Level 2

    INT-type/Cerebral class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; when self is KO'd, launches Rumble Special 1 time

  3. Level 3

    INT-type/Cerebral class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; when self is KO'd, launches Rumble Special 1 time

  4. Level 4

    INT-type/Cerebral class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; when self is KO'd, launches Rumble Special 1 time

  5. Level 5

    INT-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; when self is KO'd, launches Rumble Special 1 time

Resilience

Completely evades Special Bind/Paralysis, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Cerebral class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.6, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Cerebral class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.1; DEX/INT-type teammates HP, SPD Up Lv.2, DEF Up Lv.1

  2. Level 2

    Cerebral class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; DEX/INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2

  3. Level 3

    Cerebral class teammates ATK, HP Up Lv.5, Special CT Speed Up Lv.2; DEX/INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2

  4. Level 4

    Cerebral class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.5, DEF Up Lv.3

  5. Level 5

    Cerebral class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.6, DEF Up Lv.3

Night Stroll in Wano
Level 5 (Max)

Targets 1 enemy with high Special CT for HP 200% reduction

Condition

After receiving 15,000 damage

Can be used 5 times

Show all 5 levels
  1. Level 1

    Targets 1 enemy with high Special CT for HP 120% reduction

  2. Level 2

    Targets 1 enemy with high Special CT for HP 140% reduction

  3. Level 3

    Targets 1 enemy with high Special CT for HP 160% reduction

  4. Level 4

    Targets 1 enemy with high Special CT for HP 180% reduction

  5. Level 5

    Targets 1 enemy with high Special CT for HP 200% reduction

How to get

Sugo-Fest

Featured · Jun 14, 2025 – Jun 21, 2025

Sugo-Fest

Featured · May 13, 2025 – Jun 8, 2025

Sugo-Fest

Featured · Aug 13, 2024 – Sep 16, 2024

Sugo-Fest

Featured · Aug 11, 2024 – Oct 20, 2024

Sugo-Fest

Featured · Aug 11, 2024 – Oct 20, 2024

Family

Yamato
YamatoYamatoYamato"Child of Ogres" YamatoYamatoYamatoYamatoYamatoYamatoYamatoYamato
Linked families
Kaido VS YamatoLuffy & YamatoMomonosuke & YamatoYamato & AceYamato & Otama