
Yamato from ONE PIECE magazine
The Best Oiran of Wano
Son of Kaido. Here he appears as the best Oiran in the Land of Wano. Yamato captivates the people of Wano with beauty that conceals his strength. Yamato takes a break by posing with a kiseru pipe in one hand.
Special
Reduces the duration of a chosen status effect placed on the crew by 7 turns (up to 1 effect can be selected), and boosts crew's ATK based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x) for 1 turn. If 6 Free Spirit characters are on the crew, boosts Free Spirit characters' ATK by 3.25x and slot effects by 1.75x for 1 turn (effect can be overwritten with other slot effect boost effects). If crew has damage reduction (except [Damage Cut]) and [Continuous Restore] status at the same time when Special is launched, extends the duration of crew's [Skill][Continuous Restore] and damage reduction (except [Damage Cut]) by 2 turns (effect applies to [Skill] from this Special). If 6 Cerebral characters are on the crew, boosts the type effects of normal attacks for Cerebral characters by 3x for 1 turn, and further increases crew's ATK and slot effect boost by +0.25 (this effect also applies to ATK and slot effect boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces Free Spirit and Cerebral characters' Special charge time by 2 turns at start of quest, boosts their ATK by up to 6.25x based on number of status effects inflicted on the crew (minimum 5.75x; +0.1 for every 2 status effects), boosts other characters' ATK by 5x, makes Free Spirit and Cerebral characters' INTTND slots have matching slot effects, makes crew's RCV slots into WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP). If 6 Free Spirit characters are on the crew, reduces crew's Bind/Paralysis duration by 3 turns. If 6 Cerebral characters are on the crew, reduces crew's Special Reverse/Despair duration by 3 turns
Crewmate Ability
If field has "Territory: Free Spirit class" or "Territory: Cerebral class", reduces Free Spirit and Cerebral characters' Special Bind/Despair duration by 3 turns (reduces character's Special Bind by 3 turns otherwise)
Unlocks at Limit Break 10
If field has "Territory: Free Spirit class" or "Territory: Cerebral class", adds +0.2 to the chain multiplier minimum (effect is stackable; boosts Free Spirit and Cerebral characters' base ATK by by 60 otherwise)
Unlocks at Limit Break 25
Support Ability
INT-type Free Spirit and Cerebral characters
Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn, and heals crew by 3,000 HP
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces damage taken by 10% for 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces damage taken by 15% for 1 turn, and heals crew by 1,000 HP
- Level 3
Once per quest, if supported character uses a Special, reduces damage taken by 20% for 1 turn, and heals crew by 1,500 HP
- Level 4
Once per quest, if supported character uses a Special, reduces damage taken by 25% for 1 turn, and heals crew by 2,000 HP
- Level 5
Once per quest, if supported character uses a Special, reduces damage taken by 30% for 1 turn, and heals crew by 3,000 HP
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden
Reduces damage taken by 80% for 1 turn, heals crew by 10,000 HP at end of turn for 1 turn, boosts Free Spirit and Cerebral characters' Super Type effects for 3 turns (base ATK and base HP boost changed from 1.2x to 1.3x), heals 20% of crew's maximum HP, changes Free Spirit characters to Super Free Spirit, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,285 | 867 | 156 |
| Lv 99 | 4,569 | 1,734 | 311 |
| Lv 150 | 6,853 | 2,601 | 466 |
| Limit Break | 5,069+500 | 1,934+200 | 411+100 |
| Limit Break+ | 5,569+1,000 | 2,134+400 | 461+150 |
Limit Break
Boosts base HP by 30
Boosts base RCV by 5
Boosts base ATK by 10
Potential Ability 1: Critical ATK
Boosts base RCV by 10
Show all 40
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 10
Add Crewmate Ability 1: If field has "Territory: Free Spirit class" or "Territory: Cerebral class", reduces Free Spirit and Cerebral characters' Special Bind/Despair duration by 3 turns (reduces character's Special Bind by 3 turns otherwise)
Boosts base ATK by 20
Boosts base HP by 40
Boosts base HP by 50
Boosts base RCV by 15
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 60
Boosts base HP by 70
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: If field has "Territory: Free Spirit class" or "Territory: Cerebral class", adds +0.2 to the chain multiplier minimum (effect is stackable; boosts Free Spirit and Cerebral characters' base ATK by by 60 otherwise)
Boosts base HP by 80
Boosts base HP by 90
Boosts base RCV by 20
Boosts base ATK by 40
Potential Ability 3: Rush Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 60
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 70
Boosts base RCV by 30
Boosts base HP by 150
Boosts base ATK by 70
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x)
HP Cost: 12,500 Max Rush: 10 times Chain Multiplier Growth: +0.1 Finish Tap Effect: Free Spirit and Cerebral Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 2.0) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8
At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
Show all 5 levels
- Level 1
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.4 chain multiplier; Rush ATK boost 1.3x)
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
- Level 2
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.4 chain multiplier; Rush ATK boost 1.4x)
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
- Level 3
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x)
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
- Level 4
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.6 chain multiplier; Rush ATK boost 1.8x)
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
- Level 5
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of Free Spirit and Cerebral characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x)
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Trafalgar Law, Eustass Kid, Kozuki Momonosuke, Kozuki Hiyori (Komurasaki), Kozuki Oden; and if character's slot is RCVTNDWANO and character performs the 1st tap of an attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,837 | 1,836 | 329 |
| Lv 110 | 5,061 | 1,921 | 344 |
| Lv 120 | 5,509 | 2,091 | 374 |
| Lv 130 | 5,957 | 2,261 | 405 |
| Lv 150 | 6,853 | 2,601 | 466 |
Pirate Rumble
- Style
Obstructer- DEF
- 153
- SPD
- 185
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets enemies within large range for ATK Down Lv.15 (20 s), SPD Down Lv.15 (20 s), DEF Down Lv.15 (20 s); targets 2 high ATK enemies for 7500 damage; activates Provoke on self (20 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 100% reduction
Charge time: 40 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK Down Lv.5 (11 s), SPD Down Lv.5 (11 s), DEF Down Lv.5 (11 s); targets 2 high ATK enemies for 2500 damage; activates Provoke on self (11 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 50% reduction
Charge time: 40 s
- Level 2
Targets enemies within large range for ATK Down Lv.6 (12 s), SPD Down Lv.6 (12 s), DEF Down Lv.6 (12 s); targets 2 high ATK enemies for 3000 damage; activates Provoke on self (12 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 55% reduction
Charge time: 40 s
- Level 3
Targets enemies within large range for ATK Down Lv.7 (13 s), SPD Down Lv.7 (13 s), DEF Down Lv.7 (13 s); targets 2 high ATK enemies for 3500 damage; activates Provoke on self (13 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 60% reduction
Charge time: 40 s
- Level 4
Targets enemies within large range for ATK Down Lv.8 (14 s), SPD Down Lv.8 (14 s), DEF Down Lv.8 (14 s); targets 2 high ATK enemies for 4000 damage; activates Provoke on self (14 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 65% reduction
Charge time: 40 s
- Level 5
Targets enemies within large range for ATK Down Lv.9 (15 s), SPD Down Lv.9 (15 s), DEF Down Lv.9 (15 s); targets 2 high ATK enemies for 4500 damage; activates Provoke on self (15 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 70% reduction
Charge time: 40 s
- Level 6
Targets enemies within large range for ATK Down Lv.10 (16 s), SPD Down Lv.10 (16 s), DEF Down Lv.10 (16 s); targets 2 high ATK enemies for 5000 damage; activates Provoke on self (16 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 75% reduction
Charge time: 40 s
- Level 7
Targets enemies within large range for ATK Down Lv.11 (17 s), SPD Down Lv.11 (17 s), DEF Down Lv.11 (17 s); targets 2 high ATK enemies for 5500 damage; activates Provoke on self (17 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 80% reduction
Charge time: 40 s
- Level 8
Targets enemies within large range for ATK Down Lv.12 (18 s), SPD Down Lv.12 (18 s), DEF Down Lv.12 (18 s); targets 2 high ATK enemies for 6000 damage; activates Provoke on self (18 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 85% reduction
Charge time: 40 s
- Level 9
Targets enemies within large range for ATK Down Lv.13 (19 s), SPD Down Lv.13 (19 s), DEF Down Lv.13 (19 s); targets 2 high ATK enemies for 6500 damage; activates Provoke on self (19 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 90% reduction
Charge time: 40 s
- Level 10
Targets enemies within large range for ATK Down Lv.15 (20 s), SPD Down Lv.15 (20 s), DEF Down Lv.15 (20 s); targets 2 high ATK enemies for 7500 damage; activates Provoke on self (20 s); when remaining HP is 1% or below, targets 1 enemy with high current HP for HP 100% reduction
Charge time: 40 s
INT-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; when self is KO'd, launches Rumble Special 1 time
Show all 5 levels
- Level 1
INT-type/Cerebral class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; when self is KO'd, launches Rumble Special 1 time
- Level 2
INT-type/Cerebral class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; when self is KO'd, launches Rumble Special 1 time
- Level 3
INT-type/Cerebral class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; when self is KO'd, launches Rumble Special 1 time
- Level 4
INT-type/Cerebral class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; when self is KO'd, launches Rumble Special 1 time
- Level 5
INT-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; when self is KO'd, launches Rumble Special 1 time
Completely evades Special Bind/Paralysis, reduce damage taken from PSY by 30%
Grand Party
Cerebral class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.6, DEF Up Lv.3
Show all 5 levels
- Level 1
Cerebral class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.1; DEX/INT-type teammates HP, SPD Up Lv.2, DEF Up Lv.1
- Level 2
Cerebral class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; DEX/INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2
- Level 3
Cerebral class teammates ATK, HP Up Lv.5, Special CT Speed Up Lv.2; DEX/INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2
- Level 4
Cerebral class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.5, DEF Up Lv.3
- Level 5
Cerebral class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; DEX/INT-type teammates HP, SPD Up Lv.6, DEF Up Lv.3
Targets 1 enemy with high Special CT for HP 200% reduction
After receiving 15,000 damage
Can be used 5 times
Show all 5 levels
- Level 1
Targets 1 enemy with high Special CT for HP 120% reduction
- Level 2
Targets 1 enemy with high Special CT for HP 140% reduction
- Level 3
Targets 1 enemy with high Special CT for HP 160% reduction
- Level 4
Targets 1 enemy with high Special CT for HP 180% reduction
- Level 5
Targets 1 enemy with high Special CT for HP 200% reduction
How to get
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