Yamato

Unexpected Request

Kaido's son. Yamato and Ace hit it off and chat. Ace is perplexed when Yamato suddenly asks for a piece of Ace's nails or hair to make a Vivre Card.

Special

Needy Smile

Reduces crew's Special charge time by 1 turn, reduces crew's Paralysis/Bind duration by 3 turns, reduces a portion of each enemy's dealt damage that exceeds 5,000 by 80% for 1 turn, sets QCK and PSY characters' chain multiplier growth rate of normal attacks up to +0.4 (GOOD +0.4; GREAT +0.1; PERFECT +0.4) for 1 turn, and after 1 turn, sets their chain multiplier growth rate of normal attacks up to +0.5 (GOOD +0.1; GREAT +0.1; PERFECT +0.5) for 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 14

Captain Ability

Honest Eyes

Boosts QCK and PSY characters' ATK by 3.5x, HP by 1.2x, and reduces damage taken by 10%

Crewmate Ability

RES

Reduces character's Special Reverse by 2 turns

+STATS

Boosts QCK and PSY characters' base stats by 40

Unlocks at Limit Break 12

Support Ability

Supported Characters

QCK characters

Level 5 (Max)

Reduces damage taken from STR characters by 3% and adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1% and adds 3% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from STR characters by 1% and adds 4% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from STR characters by 2% and adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from STR characters by 2% and adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from STR characters by 3% and adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,60273190
Lv 993,2041,462179
Lv 1504,8062,193268
Limit Break3,404+2001,562+100229+50

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 40

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 20

Show all 15
06

Boosts base RCV by 20

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base ATK by 40

10

Boosts base RCV by 30

11

Boosts base HP by 60

12

Add Crewmate Ability 2: Boosts QCK and PSY characters' base stats by 40

13

Boosts base HP by 70

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Slot Bind Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Level Limit Break

HPATKRCV
Lv 1053,3921,548189
Lv 1103,5491,619198
Lv 1203,8631,763215
Lv 1304,1771,906233
Lv 1504,8062,193268

Pirate Rumble

Style
Obstructer
DEF
184
SPD
147
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Needy Smile
Level 10 (Max)

Targets enemies within medium range (horizontal) for 75% chance of Paralysis (15 s), ATK x 1.7 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (horizontal) for 45% chance of Paralysis (15 s), ATK x 0.7 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within medium range (horizontal) for 48% chance of Paralysis (15 s), ATK x 0.8 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within medium range (horizontal) for 51% chance of Paralysis (15 s), ATK x 0.9 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within medium range (horizontal) for 54% chance of Paralysis (15 s), ATK x 1 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within medium range (horizontal) for 57% chance of Paralysis (15 s), ATK x 1.1 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within medium range (horizontal) for 60% chance of Paralysis (15 s), ATK x 1.2 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within medium range (horizontal) for 63% chance of Paralysis (15 s), ATK x 1.3 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within medium range (horizontal) for 66% chance of Paralysis (15 s), ATK x 1.4 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within medium range (horizontal) for 69% chance of Paralysis (15 s), ATK x 1.5 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within medium range (horizontal) for 75% chance of Paralysis (15 s), ATK x 1.7 damage

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates ATK UP Lv.5; STR-type enemies DEF Down Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK UP Lv.1; STR-type enemies DEF Down Lv.1

  2. Level 2

    QCK-type teammates ATK UP Lv.2; STR-type enemies DEF Down Lv.1

  3. Level 3

    QCK-type teammates ATK UP Lv.3; STR-type enemies DEF Down Lv.2

  4. Level 4

    QCK-type teammates ATK UP Lv.4; STR-type enemies DEF Down Lv.2

  5. Level 5

    QCK-type teammates ATK UP Lv.5; STR-type enemies DEF Down Lv.3

Resilience

60% chance to evade Paralysis

Family

Yamato
YamatoYamato from ONE PIECE magazineYamatoYamato"Child of Ogres" YamatoYamatoYamatoYamatoYamatoYamatoYamato
Linked families
Kaido VS YamatoLuffy & YamatoMomonosuke & YamatoYamato & AceYamato & Otama