Hina

Observing Rear Admiral

Rear Admiral of Navy HQ. At Marineford she attempts to capture Luffy with her Bind-Bind Fruit powers, but his unexpected agility helps him elude her.

Special

Kimono Sleeve Cage Lockdown

Reduces all enemies' DEF Up duration by 6 turns, reduces crew's ATK Down duration by 6 turns, reduces damage taken by 80% for 1 turn, and boosts QCK, Cerebral, and Striker characters' slot effects by 2.75x for 1 turn. If crew has slot effect boosts when Special is launched, boosts Cerebral and Striker characters' ATK by 2.25x for 1 turn and boosts QCK characters' base ATK by +1000 for 1 turn

Level 119 turns
Level 218 turns
Level 317 turns
Level 416 turns
Level 515 turns
Max14 turns

Captain Ability

Concern of the Possible Threat

Boosts QCK, Cerebral, and Striker characters' ATK by approximately 5.25x when slots match (4.5x otherwise), HP by 1.3x, and reduces damage taken by 10%. Delays all enemies for 1 turn at a fixed chance based on the total damage dealt from normal attacks in 1 turn; 20% chance with over 100,000, 50% chance with over 500,000, 100% chance with over 1,000,000, 100% chance unaffected by Delay Block/Immunity with over 2,000,000. Locks crew's slots for 10 turns at start of quest

Stats

HPATKRCV
Lv 184738282
Lv 701,735786164

Evolution

Hina
Sea StallionBlue Pirate PenguinBlue Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Hina

Pirate Rumble

Style
Obstructer
DEF
142
SPD
168
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Kimono Sleeve Cage Lockdown
Level 10 (Max)

Targets 3 enemies for 100% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 100% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 100% chance of Haste

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 55% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 55% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 55% chance of Haste

    Charge time: 26 s

  2. Level 2

    Targets 3 enemies for 60% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 60% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 60% chance of Haste

    Charge time: 26 s

  3. Level 3

    Targets 3 enemies for 65% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 65% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 65% chance of Haste

    Charge time: 26 s

  4. Level 4

    Targets 3 enemies for 70% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 70% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 70% chance of Haste

    Charge time: 26 s

  5. Level 5

    Targets 3 enemies for 75% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 75% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 75% chance of Haste

    Charge time: 26 s

  6. Level 6

    Targets 3 enemies for 80% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 80% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 80% chance of Haste

    Charge time: 26 s

  7. Level 7

    Targets 3 enemies for 85% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 85% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 85% chance of Haste

    Charge time: 26 s

  8. Level 8

    Targets 3 enemies for 90% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 90% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 90% chance of Haste

    Charge time: 26 s

  9. Level 9

    Targets 3 enemies for 95% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 95% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 95% chance of Haste

    Charge time: 26 s

  10. Level 10

    Targets 3 enemies for 100% chance of Action Bind (10 s); targets 1 Free Spirit class enemy for 100% chance of Action Bind (10 s); targets 2 Cerebral class teammates for 100% chance of Haste

    Charge time: 26 s

Ability
Level 5 (Max)

Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5

Show all 5 levels
  1. Level 1

    Cerebral class teammates ATK Up Lv.1, SPD Up Lv.1, HP Up Lv.1

  2. Level 2

    Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2, HP Up Lv.2

  3. Level 3

    Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3, HP Up Lv.3

  4. Level 4

    Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4, HP Up Lv.4

  5. Level 5

    Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5

Resilience

Completely evades Action Bind, reduce damage taken from STR by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Hina
HinaHinaHinaHinaBlack Cage HinaHinaHinaHinaHinaBlack Cage HinaHinaBlack Cage HinaHina