
Black Arm Zephyr
Commander in chief of the Neo Marines and a former admiral at Navy HQ. Part of the same generation as Garp, Tsuru, and Sengoku.

Commander in chief of the Neo Marines and a former admiral at Navy HQ. Part of the same generation as Garp, Tsuru, and Sengoku.
Reduces crew's HP by 80% but deals 10x the amount of HP lost in non-type damage to one enemy, and boosts STR and INT characters' ATK by 1.75x for 1 turn
| Level 1 | 30 turns |
| Level 2 | 29 turns |
| Level 3 | 28 turns |
| Level 4 | 27 turns |
| Level 5 | 26 turns |
| Level 6 | 25 turns |
| Level 7 | 24 turns |
| Level 8 | 23 turns |
| Level 9 | 22 turns |
| Level 10 | 21 turns |
| Level 11 | 20 turns |
| Level 12 | 19 turns |
| Level 13 | 18 turns |
| Level 14 | 17 turns |
| Level 15 | 16 turns |
| Max | 15 turns |
Boosts crew's ATK by 2.25x until you fail to perform a PERFECT strike. HP is reduced after each turn it remains in effect
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 545 | 404 | 0 |
| Lv 70 | 1,384 | 822 | 0 |
Event