Uta

The Song of Peace

World-renowned diva. She performs live on the FES stage at Elegia. Wishing for peace and happiness across the world, she sings at her peak for the performance.

Special

Joyous Song

Applies Turn Progress Activated Effect on crew and has the following effects: When Special is launched, boosts Cerebral and Striker characters' ATK by 2.5x and doubles their slot effects for 1 turn; at the start of the 2nd turn after launching Special, boosts Cerebral and Striker characters' ATK by 2.75x and boosts their slot effects by 2.25x for 1 turn; at the start of the 3rd turn after launching Special, boosts Cerebral and Striker characters' ATK by 3x and boosts their slot effects by 2.5x for 1 turn; if the effect of the Special is removed by the enemy before the full duration, boosts Cerebral and Striker characters' ATK and slot effects by 2.5x for 1 turn; if crew has Turn Progress Activated Effect when Special is launched, changes all slots (including BLOCK slots) to INT, locks crew's slots for 2 turns, and boosts the chain multiplier by +1.4 for 3 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Score of Victory

Reduces character's Special charge time by 4 turns at start of quest, boosts INT, Cerebral, and Striker characters' ATK by 5.25x, HP by 1.3x, and reduces crew's Paralysis/Special Reverse by 10 turns

Crewmate Ability

UNIQ

Makes Cerebral characters' INTPSY slots have matching slot effects

Unlocks at Limit Break 10

+STATS

Boosts Cerebral characters' base HP by 1.1x

Unlocks at Limit Break 25

Support Ability

Supported Characters

INT Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.5x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.1x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.2x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.3x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.4x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, boosts Cerebral characters' ATK and slot effects by 1.5x for 1 turn

Super Special

Super Class
Condition

When crew has both [ATK Up] and slot boost status

Adds +0.25x to the effect of ATK boosts and slot effect boosts that are launched after this Special by Cerebral or Striker characters for 3 turns (applies to boosts applied by Support Effect if supported character is a Cerebral or Striker class), heals 30% of crew's maximum HP, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 11,780862200
Lv 993,5601,724400
Lv 1505,3402,586600
Limit Break4,060+5001,924+200500+100
Limit Break+4,560+1,0002,124+400550+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 10

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 10

08

Boosts base HP by 10

09

Boosts base RCV by 20

10

Add Crewmate Ability 1: Makes Cerebral characters' INTPSY slots have matching slot effects

11

Boosts base HP by 20

12

Boosts base HP by 20

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 30

18

Boosts base RCV by 40

19

Boosts base HP by 40

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 40

23

Boosts base HP by 70

24

Boosts base HP by 80

25

Add Crewmate Ability 2: Boosts Cerebral characters' base HP by 1.1x

26

Boosts base RCV by 40

27

Boosts base HP by 100

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base RCV by 20

34

Boosts base ATK by 100

35

Boosts base HP by 100

36

Boosts base HP by 100

37

Boosts base ATK by 100

38

Boosts base RCV by 30

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Final Tap Sugo Special
Level 5 (Max)

Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 2.25x

Condition

At final battle and 2 or more Cerebral characters are on the crew (not including self)

Show all 5 levels
  1. Level 1

    Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 1.25x

    Condition

    At final battle and 2 or more Cerebral characters are on the crew (not including self)

  2. Level 2

    Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 1.5x

    Condition

    At final battle and 2 or more Cerebral characters are on the crew (not including self)

  3. Level 3

    Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 1.75x

    Condition

    At final battle and 2 or more Cerebral characters are on the crew (not including self)

  4. Level 4

    Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 2x

    Condition

    At final battle and 2 or more Cerebral characters are on the crew (not including self)

  5. Level 5

    Changes character's slot to character's own type and further boosts the chain multiplier of the final tap by 2.25x

    Condition

    At final battle and 2 or more Cerebral characters are on the crew (not including self)

Level Limit Break

HPATKRCV
Lv 1053,7691,825423
Lv 1103,9431,909443
Lv 1204,2922,078482
Lv 1304,6412,247521
Lv 1505,3402,586600

Evolution

Uta
Super Evolution · 200,000 Beli
Uta
Uta
Super Evolution · 200,000 Beli
Uta

Pirate Rumble

Style
Supporter
DEF
212
SPD
164
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Joyous Song
Level 10 (Max)

Targets Cerebral class teammates for ATK Up Lv.6 (15 s), Special CT Speed Up Lv.5 (15 s); targets enemies within large range for ATK x 3.5 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets Cerebral class teammates for ATK Up Lv.1 (15 s), Special CT Speed Up Lv.1 (15 s); targets enemies within large range for ATK x 2.5 damage

    Charge time: 32 s

  2. Level 2

    Targets Cerebral class teammates for ATK Up Lv.1 (15 s), Special CT Speed Up Lv.1 (15 s); targets enemies within large range for ATK x 2.6 damage

    Charge time: 32 s

  3. Level 3

    Targets Cerebral class teammates for ATK Up Lv.2 (15 s), Special CT Speed Up Lv.2 (15 s); targets enemies within large range for ATK x 2.7 damage

    Charge time: 32 s

  4. Level 4

    Targets Cerebral class teammates for ATK Up Lv.2 (15 s), Special CT Speed Up Lv.2 (15 s); targets enemies within large range for ATK x 2.8 damage

    Charge time: 32 s

  5. Level 5

    Targets Cerebral class teammates for ATK Up Lv.3 (15 s), Special CT Speed Up Lv.3 (15 s); targets enemies within large range for ATK x 2.9 damage

    Charge time: 32 s

  6. Level 6

    Targets Cerebral class teammates for ATK Up Lv.3 (15 s), Special CT Speed Up Lv.3 (15 s); targets enemies within large range for ATK x 3 damage

    Charge time: 32 s

  7. Level 7

    Targets Cerebral class teammates for ATK Up Lv.4 (15 s), Special CT Speed Up Lv.4 (15 s); targets enemies within large range for ATK x 3.1 damage

    Charge time: 32 s

  8. Level 8

    Targets Cerebral class teammates for ATK Up Lv.4 (15 s), Special CT Speed Up Lv.4 (15 s); targets enemies within large range for ATK x 3.2 damage

    Charge time: 32 s

  9. Level 9

    Targets Cerebral class teammates for ATK Up Lv.5 (15 s), Special CT Speed Up Lv.4 (15 s); targets enemies within large range for ATK x 3.3 damage

    Charge time: 32 s

  10. Level 10

    Targets Cerebral class teammates for ATK Up Lv.6 (15 s), Special CT Speed Up Lv.5 (15 s); targets enemies within large range for ATK x 3.5 damage

    Charge time: 32 s

Ability
Level 5 (Max)

Cerebral class teammates HP Up Lv.6, SPD Up Lv.6; when dealing damage, up to 4 times team ATK Up Lv.2, RCV Up Lv.2

Show all 5 levels
  1. Level 1

    Cerebral class teammates HP Up Lv.2, SPD Up Lv.2; when dealing damage, up to 4 times team ATK Up Lv.1, RCV Up Lv.1

  2. Level 2

    Cerebral class teammates HP Up Lv.3, SPD Up Lv.3; when dealing damage, up to 4 times team ATK Up Lv.1, RCV Up Lv.1

  3. Level 3

    Cerebral class teammates HP Up Lv.4, SPD Up Lv.4; when dealing damage, up to 4 times team ATK Up Lv.1, RCV Up Lv.1

  4. Level 4

    Cerebral class teammates HP Up Lv.5, SPD Up Lv.5; when dealing damage, up to 4 times team ATK Up Lv.1, RCV Up Lv.1

  5. Level 5

    Cerebral class teammates HP Up Lv.6, SPD Up Lv.6; when dealing damage, up to 4 times team ATK Up Lv.2, RCV Up Lv.2

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

PSY/INT-type teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2; Cerebral class teammates ATK, HP, Guard % Up Lv.6

Show all 5 levels
  1. Level 1

    PSY/INT-type teammates HP, SPD Up Lv.1, Special CT Speed Up Lv.1; Cerebral class teammates ATK, HP, Guard % Up Lv.2

  2. Level 2

    PSY/INT-type teammates HP, SPD Up Lv.2, Special CT Speed Up Lv.1; Cerebral class teammates ATK, HP, Guard % Up Lv.3

  3. Level 3

    PSY/INT-type teammates HP, SPD Up Lv.2, Special CT Speed Up Lv.2; Cerebral class teammates ATK, HP, Guard % Up Lv.4

  4. Level 4

    PSY/INT-type teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2; Cerebral class teammates ATK, HP, Guard % Up Lv.5

  5. Level 5

    PSY/INT-type teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2; Cerebral class teammates ATK, HP, Guard % Up Lv.6

Joyous Song
Level 5 (Max)

Targets team for Paralysis reduction (30 s), Special Bind reduction (30 s); targets all enemies for 60% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 100% reduction

Condition

When team uses Rumble Special 8 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets team for Paralysis reduction (18 s), Special Bind reduction (18 s); targets all enemies for 30% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 50% reduction

  2. Level 2

    Targets team for Paralysis reduction (21 s), Special Bind reduction (21 s); targets all enemies for 37% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 62% reduction

  3. Level 3

    Targets team for Paralysis reduction (24 s), Special Bind reduction (24 s); targets all enemies for 45% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 75% reduction

  4. Level 4

    Targets team for Paralysis reduction (27 s), Special Bind reduction (27 s); targets all enemies for 52% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 87% reduction

  5. Level 5

    Targets team for Paralysis reduction (30 s), Special Bind reduction (30 s); targets all enemies for 60% chance of Action Bind (5 s); targets 2 Cerebral class teammates for Special CT 100% reduction

How to get

Sugo-Fest

Featured · Sep 30, 2023 – Oct 14, 2023

Sugo-Fest

Featured · Aug 7, 2022 – Aug 28, 2022

Sugo-Fest

Featured · Aug 6, 2022 – Aug 28, 2022

Sugo-Fest

Featured · Aug 6, 2022 – Nov 12, 2022

Family

Uta
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Linked families
Makino & Luffy & Uta