King the Wildfire

Animal Kingdom Pirates, Lead Performer

Animal Kingdom Pirates, Lead Performer. Known as "King the Wildfire", he has the ability to turn into a Pteranodon. Possessing the ability to fly, he meets with his enemies in the air.

Special

Wildfire's Strike

Reduces Powerhouse characters' Special charge time by 2 turns, changes adjacent slots to character's own type, and reduces crew's Burn/Special Bind/Remove SFX duration by 5 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Level 615 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 14

−1 turn at Limit Break 24 (LB+)

Captain Ability

Torture Lover

Boosts STR characters' ATK by 2.75x and reduces damage taken by 10%

Crewmate Ability

RES

Reduces character's Special Reverse by 2 turns

RES

Reduces character's Special Bind duration by 5 turns

Unlocks at Limit Break 12

Support Ability

Supported Characters

Jack, Kaido, Queen

Level 5 (Max)

Reduces damage taken from DEX characters by 5% and adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1% and adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from DEX characters by 2% and adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from DEX characters by 3% and adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from DEX characters by 4% and adds 5% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from DEX characters by 5% and adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,26686975
Lv 992,8131,448249
Lv 1504,2192,172373
Limit Break3,013+2001,548+100299+50
Limit Break+3,363+5501,748+300374+125

Limit Break

01

Boosts base RCV by 10

02

Boosts base RCV by 10

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 25
06

Boosts base RCV by 10

07

Boosts base RCV by 20

08

Add 1 Power Slot

09

Boosts base HP by 100

10

Boosts base HP by 100

11

Boosts base ATK by 30

12

Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base HP by 100

19

Boosts base HP by 150

20

Boosts base RCV by 25

21

Boosts base RCV by 50

22

Boosts base ATK by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Fear Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,9781,533263
Lv 1103,1161,604275
Lv 1203,3911,746300
Lv 1303,6671,888324
Lv 1504,2192,172373

Evolution

King
Rainbow Robber PenguinRed Robber PenguinRainbow Hermit CrabRed Plated LobsterRed Striped Dragon
30,000 Beli
King the Wildfire

Pirate Rumble

Style
Attacker
DEF
110
SPD
196
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Wildfire's Strike
Level 10 (Max)

Targets enemies within large range for ATK x 1.5 damage; targets 3 enemies for DEF Down Lv.2 (20 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK x 0.5 damage; targets 3 enemies for DEF Down Lv.2 (10 s)

    Charge time: 30 s

  2. Level 2

    Targets enemies within large range for ATK x 0.6 damage; targets 3 enemies for DEF Down Lv.2 (11 s)

    Charge time: 30 s

  3. Level 3

    Targets enemies within large range for ATK x 0.7 damage; targets 3 enemies for DEF Down Lv.2 (12 s)

    Charge time: 30 s

  4. Level 4

    Targets enemies within large range for ATK x 0.8 damage; targets 3 enemies for DEF Down Lv.2 (13 s)

    Charge time: 30 s

  5. Level 5

    Targets enemies within large range for ATK x 0.9 damage; targets 3 enemies for DEF Down Lv.2 (14 s)

    Charge time: 30 s

  6. Level 6

    Targets enemies within large range for ATK x 1 damage; targets 3 enemies for DEF Down Lv.2 (15 s)

    Charge time: 30 s

  7. Level 7

    Targets enemies within large range for ATK x 1.1 damage; targets 3 enemies for DEF Down Lv.2 (16 s)

    Charge time: 30 s

  8. Level 8

    Targets enemies within large range for ATK x 1.2 damage; targets 3 enemies for DEF Down Lv.2 (17 s)

    Charge time: 30 s

  9. Level 9

    Targets enemies within large range for ATK x 1.3 damage; targets 3 enemies for DEF Down Lv.2 (18 s)

    Charge time: 30 s

  10. Level 10

    Targets enemies within large range for ATK x 1.5 damage; targets 3 enemies for DEF Down Lv.2 (20 s)

    Charge time: 30 s

Ability
Level 5 (Max)

STR/DEX/INT-type teammates ATK Up Lv.6

Show all 5 levels
  1. Level 1

    STR/DEX/INT-type teammates ATK Up Lv.2

  2. Level 2

    STR/DEX/INT-type teammates ATK Up Lv.3

  3. Level 3

    STR/DEX/INT-type teammates ATK Up Lv.4

  4. Level 4

    STR/DEX/INT-type teammates ATK Up Lv.5

  5. Level 5

    STR/DEX/INT-type teammates ATK Up Lv.6

Resilience

60% chance to evade Special Bind

Family

King
KingAlberAlberKingAlberKingKingKingKing the WildfireKingKingKingKing
Linked families
Kaido & KingKaido & Lead PerformersLead Performers