
King the Wildfire
Animal Kingdom Pirates, Lead Performer
Animal Kingdom Pirates, Lead Performer. Known as "King the Wildfire", he has the ability to turn into a Pteranodon. Possessing the ability to fly, he meets with his enemies in the air.
Special
Reduces Powerhouse characters' Special charge time by 2 turns, changes adjacent slots to character's own type, and reduces crew's Burn/Special Bind/Remove SFX duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Level 6 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts STR characters' ATK by 2.75x and reduces damage taken by 10%
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces character's Special Bind duration by 5 turns
Unlocks at Limit Break 12
Support Ability
Jack, Kaido, Queen
Reduces damage taken from DEX characters by 5% and adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from DEX characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from DEX characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from DEX characters by 4% and adds 5% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from DEX characters by 5% and adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,266 | 869 | 75 |
| Lv 99 | 2,813 | 1,448 | 249 |
| Lv 150 | 4,219 | 2,172 | 373 |
| Limit Break | 3,013+200 | 1,548+100 | 299+50 |
| Limit Break+ | 3,363+550 | 1,748+300 | 374+125 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 25
Boosts base RCV by 10
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,978 | 1,533 | 263 |
| Lv 110 | 3,116 | 1,604 | 275 |
| Lv 120 | 3,391 | 1,746 | 300 |
| Lv 130 | 3,667 | 1,888 | 324 |
| Lv 150 | 4,219 | 2,172 | 373 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 110
- SPD
- 196
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for ATK x 1.5 damage; targets 3 enemies for DEF Down Lv.2 (20 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK x 0.5 damage; targets 3 enemies for DEF Down Lv.2 (10 s)
Charge time: 30 s
- Level 2
Targets enemies within large range for ATK x 0.6 damage; targets 3 enemies for DEF Down Lv.2 (11 s)
Charge time: 30 s
- Level 3
Targets enemies within large range for ATK x 0.7 damage; targets 3 enemies for DEF Down Lv.2 (12 s)
Charge time: 30 s
- Level 4
Targets enemies within large range for ATK x 0.8 damage; targets 3 enemies for DEF Down Lv.2 (13 s)
Charge time: 30 s
- Level 5
Targets enemies within large range for ATK x 0.9 damage; targets 3 enemies for DEF Down Lv.2 (14 s)
Charge time: 30 s
- Level 6
Targets enemies within large range for ATK x 1 damage; targets 3 enemies for DEF Down Lv.2 (15 s)
Charge time: 30 s
- Level 7
Targets enemies within large range for ATK x 1.1 damage; targets 3 enemies for DEF Down Lv.2 (16 s)
Charge time: 30 s
- Level 8
Targets enemies within large range for ATK x 1.2 damage; targets 3 enemies for DEF Down Lv.2 (17 s)
Charge time: 30 s
- Level 9
Targets enemies within large range for ATK x 1.3 damage; targets 3 enemies for DEF Down Lv.2 (18 s)
Charge time: 30 s
- Level 10
Targets enemies within large range for ATK x 1.5 damage; targets 3 enemies for DEF Down Lv.2 (20 s)
Charge time: 30 s
STR/DEX/INT-type teammates ATK Up Lv.6
Show all 5 levels
- Level 1
STR/DEX/INT-type teammates ATK Up Lv.2
- Level 2
STR/DEX/INT-type teammates ATK Up Lv.3
- Level 3
STR/DEX/INT-type teammates ATK Up Lv.4
- Level 4
STR/DEX/INT-type teammates ATK Up Lv.5
- Level 5
STR/DEX/INT-type teammates ATK Up Lv.6
60% chance to evade Special Bind












