
Whitebeard
Captain of the Whitebeard Pirates and one of the Four Emperors. Real name: Edward Newgate. Endowed with Tremor-Tremor Fruit powers that enable him to create earthquakes and tsunamis. Can use Conqueror's Haki.
Special
Reduces enemies' HP by 30%
| Base | Limit Break | |
|---|---|---|
| Level 1 | 25 turns | 23 turns |
| Level 2 | 24 turns | 22 turns |
| Level 3 | 23 turns | 21 turns |
| Level 4 | 22 turns | 20 turns |
| Level 5 | 21 turns | 19 turns |
| Level 6 | 20 turns | 18 turns |
| Level 7 | 19 turns | 17 turns |
| Level 8 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−2 turns at Limit Break 39 (LB+)
Captain Ability
Triples crew's ATK as long as remaining HP is low
Crewmate Ability
Boosts Striker characters' base ATK and HP by 60
Unlocks at Limit Break 8
Lets character completely evade Paralysis
Unlocks at Limit Break 27
Support Ability
STR characters
Adds 12% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 5% of character's base ATK to supported character's base ATK
- Level 2
Adds 6% of character's base ATK to supported character's base ATK
- Level 3
Adds 8% of character's base ATK to supported character's base ATK
- Level 4
Adds 10% of character's base ATK to supported character's base ATK
- Level 5
Adds 12% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 3,148 | 978 | 110 |
| Lv 99 | 3,900 | 1,360 | 235 |
| Lv 150 | 5,850 | 2,040 | 352 |
| Limit Break | 4,400+500 | 1,575+215 | 320+85 |
| Limit Break+ | 4,900+1,000 | 1,775+415 | 395+160 |
Limit Break
Boosts base ATK by 5
Boosts base HP by 5
Boosts base RCV by 10
Potential Ability 1: DEX Damage Reduction
Boosts base RCV by 15
Show all 40
Boosts base HP by 20
Boosts base ATK by 25
Add Crewmate Ability 1: Boosts Striker characters' base ATK and HP by 60
Boosts base ATK by 10
Boosts base HP by 15
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 35
Boosts base HP by 40
Potential Ability 2: Critical ATK
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 45
Boosts base HP by 55
Boosts base HP by 65
Boosts base ATK by 25
Boosts base HP by 40
Boosts base HP by 70
Boosts base HP by 80
Boosts base ATK by 30
Boosts base RCV by 40
Add Crewmate Ability 2: Lets character completely evade Paralysis
Boosts base ATK by 30
Boosts base ATK by 50
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 200
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from DEX characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 2%
- Level 2
Reduces damage taken from DEX characters by 3%
- Level 3
Reduces damage taken from DEX characters by 4%
- Level 4
Reduces damage taken from DEX characters by 5%
- Level 5
Reduces damage taken from DEX characters by 7%
If character lands a PERFECT strike, 50% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 20% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 50% chance of a 10% damage boost on the last strike
Boosts character's base ATK by 200 the next turn after taking damage and reduces [Damage Increase] duration by 5 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 25 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 50 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 4 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces [Damage Increase] duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,129 | 1,440 | 248 |
| Lv 110 | 4,320 | 1,506 | 260 |
| Lv 120 | 4,702 | 1,640 | 283 |
| Lv 130 | 5,085 | 1,773 | 306 |
| Lv 150 | 5,850 | 2,040 | 352 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 121
- SPD
- 145
- Cost
- 55
Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets all enemies for HP 40% reduction
Charge time: 23 s
Show all 10 levels
- Level 1
Targets all enemies for HP 30% reduction
Charge time: 23 s
- Level 2
Targets all enemies for HP 31% reduction
Charge time: 23 s
- Level 3
Targets all enemies for HP 32% reduction
Charge time: 23 s
- Level 4
Targets all enemies for HP 33% reduction
Charge time: 23 s
- Level 5
Targets all enemies for HP 34% reduction
Charge time: 23 s
- Level 6
Targets all enemies for HP 35% reduction
Charge time: 23 s
- Level 7
Targets all enemies for HP 36% reduction
Charge time: 23 s
- Level 8
Targets all enemies for HP 37% reduction
Charge time: 23 s
- Level 9
Targets all enemies for HP 38% reduction
Charge time: 23 s
- Level 10
Targets all enemies for HP 40% reduction
Charge time: 23 s
If current HP is below 30%, team ATK Up Lv.7; if current HP is below 30%, self DEF Up Lv.5
Show all 5 levels
- Level 1
If current HP is below 30%, team ATK Up Lv.3; if current HP is below 30%, self DEF Up Lv.5
- Level 2
If current HP is below 30%, team ATK Up Lv.4; if current HP is below 30%, self DEF Up Lv.5
- Level 3
If current HP is below 30%, team ATK Up Lv.5; if current HP is below 30%, self DEF Up Lv.5
- Level 4
If current HP is below 30%, team ATK Up Lv.6; if current HP is below 30%, self DEF Up Lv.5
- Level 5
If current HP is below 30%, team ATK Up Lv.7; if current HP is below 30%, self DEF Up Lv.5
50% chance to evade Damage Over Time
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage





















