
Whitebeard
Whitebeard Pirates Captain
Captain of the Whitebeard Pirates. The world's most powerful living pirate, he is lauded as being "closest" to obtaining the One Piece. He himself, however, has little interest in booty, treating his "family" of crewmates as far more important.
Special
Changes character's slot to INT, deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects), and if enemy has immunity to delay or status effects, doubles crew's slot effects for 1 turn, and if enemy has a barrier, boosts character's ATK by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 37 turns | 19 turns |
| Level 2 | 36 turns | 18 turns |
| Level 3 | 35 turns | 17 turns |
| Level 4 | 34 turns | 16 turns |
| Level 5 | 33 turns | 15 turns |
| Level 6 | 32 turns | 14 turns |
| Level 7 | 31 turns | 13 turns |
| Max | 30 turns | 12 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−3 turns at Limit Break 49 (LB+)
Cuts crew's HP by 50%, but changes all slots (including BLOCK slots) to INT, boosts the type effects of normal attacks for Striker and Powerhouse characters by 1.5x for 1 turn (effect can be overwritten with other type effect boost effects), deals 150x character's ATK in non-type damage to all enemies (ignoring all defensive effects), and if enemy has immunity to delay or status effects, doubles crew's slot effects for 1 turn, and if enemy has a barrier, boosts crew's ATK by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 37 turns | 19 turns |
| Level 2 | 36 turns | 18 turns |
| Level 3 | 35 turns | 17 turns |
| Level 4 | 34 turns | 16 turns |
| Level 5 | 33 turns | 15 turns |
| Level 6 | 32 turns | 14 turns |
| Level 7 | 31 turns | 13 turns |
| Max | 30 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−3 turns at Limit Break 49 (LB+)
Captain Ability
Boosts crew's HP by 1.2x, and boosts ATK by up to 2.25x (more when HP is low)
Boosts crew's HP by 1.35x, and boosts ATK by up to 3.25x (more when HP is low)
Unlocks at Limit Break 39
Boosts crew's HP by 1.35x, and boosts crew's ATK by up to 3.25x (more when HP is low)
Unlocks at Level Limit Break step 3 (Lv 120)
Reduces crew's Special charge time by 1 turn, boosts crew's HP by 1.5x, and boosts crew's ATK by up to 5.5x (more when HP is low; minimum 2x)
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base HP by 100
Unlocks at Limit Break 7
Boosts crew's base ATK by 50
Unlocks at Limit Break 30
Support Ability
Portgas D. Ace, Marco, Jozu, Vista, Thatch
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK
- Level 2
Adds 4% of character's base ATK to supported character's base ATK
- Level 3
Adds 6% of character's base ATK to supported character's base ATK
- Level 4
Adds 8% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 920 | 320 | 69 |
| Lv 99 | 3,064 | 1,390 | 203 |
| Lv 150 | 4,596 | 2,085 | 304 |
| Limit Break | 3,564+500 | 1,595+205 | 283+80 |
| Limit Break+ | 3,914+850 | 1,795+405 | 358+155 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 5
Potential Ability 1: PSY Damage Reduction
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts crew's base HP by 100
Boosts base ATK by 15
Boosts base HP by 40
Boosts base RCV by 10
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 15
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 25
Boosts base HP by 60
Boosts base RCV by 20
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base HP by 65
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base ATK by 30
Boosts base HP by 70
Add Crewmate Ability 2: Boosts crew's base ATK by 50
Boosts base ATK by 35
Boosts base HP by 85
Boosts base RCV by 30
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base ATK by 40
Boosts base HP by 100
Power Up Captain Ability
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 3 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,244 | 1,471 | 214 |
| Lv 110 | 3,394 | 1,539 | 224 |
| Lv 120 | 3,694 | 1,676 | 244 |
| New Captain Ability | |||
| Lv 130 | 3,995 | 1,812 | 264 |
| Lv 150 | 4,596 | 2,085 | 304 |
| New Special | |||





















