
Nefeltari Vivi from ONE PIECE magazine
Proud Samurai-Style Warrior
A warrior in a samurai's battle garb. Her regal bearing and elegant attire portrays her noble status. She stands alongside her companion, Karoo, who is also clad in armor.
Special
Reduces all enemies' [Damage Cut] duration by 7 turns, allows crew to perform Super Tandem with QCKDEX slots for 3 turns, and changes crew's slots (including BLOCK slots) to QCK slots unless slots are QCK. If field has "Territory: QCK-type" and "Territory: Free Spirit class" at the same time or "Territory: Crew", applies [Skill] (increase damage taken by 2x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies (ignoring immunity to status effects) for 1 turn and activates HP Guard of 95% effect for 1 turn. Otherwise, applies [Skill] (increase damage taken by 1.5x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 1 turn. If crew has 6 Free Spirit characters and 3 or more Royalty characters, reduces the Special charge time of middle-row Royalty Mythical Zoan-type characters by 15 turns and sets the chain multiplier's minimum value at 3.5 and maximum value at 30 for 3 turns [Special charge time reduction effect of "Elegant Swordplay" can be activated up to 1 time including any Specials with similar effect]. If 3 or more Slasher chararacters and 3 or more Straw Hat Pirates characters are on the crew, sets the chain multiplier's minimum value at 3.5 and maximum value at 30 for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 25 turns | 23 turns |
| Level 2 | 24 turns | 22 turns |
| Level 3 | 23 turns | 21 turns |
| Level 4 | 22 turns | 20 turns |
| Level 5 | 21 turns | 19 turns |
| Max | 20 turns | 18 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns at start of quest, boosts QCK, Free Spirit, and Slasher characters' ATK by 6x when slots match (5x otherwise), RCV by 1.35x, and boosts Pirate EXP earned by 2.25x (unless character became Captain in the middle of the quest) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Royalty characters are on the crew, reduces crew's Paralysis/ATK Down (applied by enemy) duration by 3 turns
Crewmate Ability
Reduces character's Special Reverse by 3 turns
Boosts QCK characters' base ATK by 1.1x
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Adds 12% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
Show all 5 levels
- Level 1
Adds 3% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
- Level 2
Adds 5% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
- Level 3
Adds 7% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
- Level 4
Adds 9% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
- Level 5
Adds 12% of character's base RCV to supported character's base RCV AUTO+ At battle 2, activates supported character's Super Effect. At battle 2, activates supported character's Special
Super Special

When any 3 Royalty Mythical Zoan-type characters are on the crew not including self (except as Support Characters or Double Characters in inactive state; Double Characters counts as 1; can be launched when character is a crewmate)
Locks crew's slots for 1 turn, reduces crew's [ATK Up] effect by 1.0 but changes the boost to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as a type effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other type effect boost effect), and changes QCK characters to Super QCK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,223 | 932 | 144 |
| Lv 99 | 4,446 | 1,864 | 288 |
| Lv 150 | 6,669 | 2,796 | 432 |
| Limit Break | 4,946+500 | 2,064+200 | 388+100 |
| Limit Break+ | 5,446+1,000 | 2,264+400 | 438+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Critical ATK
Boosts base RCV by 10
Show all 40
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base HP by 30
Boosts base ATK by 10
Boosts base RCV by 30
Potential Ability 2: Damage Limit Break: Type
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 60
Boosts base HP by 60
Boosts base RCV by 40
Add Crewmate Ability 2: Boosts QCK characters' base ATK by 1.1x
Boosts base ATK by 30
Boosts base HP by 80
Boosts base HP by 80
Boosts base ATK by 40
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 10% damage boost on the last strike
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 2.25x
When crew has lock chain multiplier status and crew's HP is 50% or below
Show all 5 levels
- Level 1
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 1.25x
ConditionWhen crew has lock chain multiplier status and crew's HP is 50% or below
- Level 2
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 1.5x
ConditionWhen crew has lock chain multiplier status and crew's HP is 50% or below
- Level 3
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 1.75x
ConditionWhen crew has lock chain multiplier status and crew's HP is 50% or below
- Level 4
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 2x
ConditionWhen crew has lock chain multiplier status and crew's HP is 50% or below
- Level 5
Changes character's RAINBOW slot to Super QCK (ignoring inability to change RAINBOW slots), and further boosts the chain multiplier of the final tap by 2.25x
ConditionWhen crew has lock chain multiplier status and crew's HP is 50% or below
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,707 | 1,973 | 304 |
| Lv 110 | 4,925 | 2,065 | 319 |
| Lv 120 | 5,361 | 2,247 | 347 |
| Lv 130 | 5,797 | 2,430 | 375 |
| Lv 150 | 6,669 | 2,796 | 432 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Supporter- DEF
- 159
- SPD
- 169
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets QCK-type and Royalty teammates for ATK Up Lv.6 (20 s); targets QCK-type/Free Spirit class and Royalty teammates for 100% chance to evade CT delay/Action Bind/Halve Stats (15 s); targets 2 enemies with low current HP for 5000 damage
Charge time: 25 s
Show all 10 levels
- Level 1
Targets QCK-type and Royalty teammates for ATK Up Lv.1 (11 s); targets QCK-type/Free Spirit class and Royalty teammates for 73% chance to evade CT delay/Action Bind/Halve Stats (6 s); targets 2 enemies with low current HP for 2300 damage
Charge time: 25 s
- Level 2
Targets QCK-type and Royalty teammates for ATK Up Lv.1 (12 s); targets QCK-type/Free Spirit class and Royalty teammates for 76% chance to evade CT delay/Action Bind/Halve Stats (7 s); targets 2 enemies with low current HP for 2600 damage
Charge time: 25 s
- Level 3
Targets QCK-type and Royalty teammates for ATK Up Lv.2 (13 s); targets QCK-type/Free Spirit class and Royalty teammates for 79% chance to evade CT delay/Action Bind/Halve Stats (8 s); targets 2 enemies with low current HP for 2900 damage
Charge time: 25 s
- Level 4
Targets QCK-type and Royalty teammates for ATK Up Lv.2 (14 s); targets QCK-type/Free Spirit class and Royalty teammates for 82% chance to evade CT delay/Action Bind/Halve Stats (9 s); targets 2 enemies with low current HP for 3200 damage
Charge time: 25 s
- Level 5
Targets QCK-type and Royalty teammates for ATK Up Lv.3 (15 s); targets QCK-type/Free Spirit class and Royalty teammates for 85% chance to evade CT delay/Action Bind/Halve Stats (10 s); targets 2 enemies with low current HP for 3500 damage
Charge time: 25 s
- Level 6
Targets QCK-type and Royalty teammates for ATK Up Lv.3 (16 s); targets QCK-type/Free Spirit class and Royalty teammates for 88% chance to evade CT delay/Action Bind/Halve Stats (11 s); targets 2 enemies with low current HP for 3800 damage
Charge time: 25 s
- Level 7
Targets QCK-type and Royalty teammates for ATK Up Lv.4 (17 s); targets QCK-type/Free Spirit class and Royalty teammates for 91% chance to evade CT delay/Action Bind/Halve Stats (12 s); targets 2 enemies with low current HP for 4100 damage
Charge time: 25 s
- Level 8
Targets QCK-type and Royalty teammates for ATK Up Lv.4 (18 s); targets QCK-type/Free Spirit class and Royalty teammates for 94% chance to evade CT delay/Action Bind/Halve Stats (13 s); targets 2 enemies with low current HP for 4400 damage
Charge time: 25 s
- Level 9
Targets QCK-type and Royalty teammates for ATK Up Lv.5 (19 s); targets QCK-type/Free Spirit class and Royalty teammates for 97% chance to evade CT delay/Action Bind/Halve Stats (14 s); targets 2 enemies with low current HP for 4700 damage
Charge time: 25 s
- Level 10
Targets QCK-type and Royalty teammates for ATK Up Lv.6 (20 s); targets QCK-type/Free Spirit class and Royalty teammates for 100% chance to evade CT delay/Action Bind/Halve Stats (15 s); targets 2 enemies with low current HP for 5000 damage
Charge time: 25 s
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.6, SPD Up Lv.6, Special CT Speed Up Lv.3; STR-type/Driven class enemies ATK Down Lv.6, Miss % Up Lv.20; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 30% reduction; self HP Up Lv.6
Show all 5 levels
- Level 1
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.2, SPD Up Lv.2, Special CT Speed Up Lv.1; STR-type/Driven class enemies ATK Down Lv.2, Miss % Up Lv.12; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 10% reduction; self HP Up Lv.2
- Level 2
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.3, SPD Up Lv.3, Special CT Speed Up Lv.1; STR-type/Driven class enemies ATK Down Lv.3, Miss % Up Lv.14; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 15% reduction; self HP Up Lv.3
- Level 3
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.4, SPD Up Lv.4, Special CT Speed Up Lv.2; STR-type/Driven class enemies ATK Down Lv.4, Miss % Up Lv.16; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 20% reduction; self HP Up Lv.4
- Level 4
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.5, SPD Up Lv.5, Special CT Speed Up Lv.2; STR-type/Driven class enemies ATK Down Lv.5, Miss % Up Lv.18; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 25% reduction; self HP Up Lv.5
- Level 5
QCK-type/Free Spirit class and Royalty teammates HP Up Lv.6, SPD Up Lv.6, Special CT Speed Up Lv.3; STR-type/Driven class enemies ATK Down Lv.6, Miss % Up Lv.20; if 5 or more QCK-type characters or 3 or more Royalty characters are on the team, when appearing on the field, Royalty teammates Special CT 30% reduction; self HP Up Lv.6
Completely evades Special Bind, reduce damage taken from STR by 30%
Targets QCK-type and Royalty teammates for ATK Up Lv.7 (25 s); targets QCK-type/Free Spirit class and Royalty teammates for 100% chance to evade CT delay/Action Bind/Halve Stats/fixed damage (25 s); targets 3 enemies with low current HP for 5000 damage
When remaining time is 60s or less
How to get
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