
Nefeltari Vivi
Poolside Princess's Blossoming Smile
Princess of the Alabasta Kingdom. Riding on Karoo's back, she races around the pool at night. Smiling amid dancing water droplets, she seems like she wants the fun to continue. "How about we play a little more, and then take a break?"
Special
Reduces all enemies' damage nullification duration by 2 turns, changes crew's slots (including BLOCK slots) to character's own type, and locks crew's slots for 1 turn. If crew has slot effect boost when Special is launched, extends the duration of crew's slot effect boost by 2 turns, and further increases the effect by +0.75 (boosts STR, Cerebral, and Free Spirit characters' slot effects by 2.75x for 3 turns otherwise). If 6 Cerebral characters or 6 Free Spirit characters are on the crew, applies "Territory: STR-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Reduces all enemies' damage nullification duration by 2 turns, changes crew's slots (including BLOCK slots) to character's own type, and locks crew's slots for 1 turn. If crew has slot effect boost when Special is launched, extends the duration of crew's slot effect boost by 2 turns, allows the effect to be further increased up to 2 times, and further increases the effect by +0.75 (boosts STR, Cerebral, and Free Spirit characters' slot effects by 3.25x for 3 turns otherwise). If 6 Cerebral characters or 6 Free Spirit characters are on the crew, applies "Territory: STR-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If 3 or more Royalty characters are on the crew and Captain is a Cerebral class and crew has [ATK Up] status when Special is launched, reduces the [ATK Up] effect by 0.75 but changes the effect to a stackable boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as [ATK Up] and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other [ATK Up] effects)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces Cerebral and Free Spirit characters' Special charge time by 1 turn at start of quest, boosts STR, Cerebral, and Free Spirit characters' ATK by 5.25x, HP by 1.2x, and reduces crew's Special Bind duration by 10 turns. If crew uses a Special to boost slot or type effects, further increases the effect by +0.3 (stackable with other further raising effects)
Reduces Cerebral and Free Spirit characters' Special charge time by 2 turns at start of quest, boosts STR, Cerebral, and Free Spirit characters' ATK by 5.5x, HP by 1.2x, and reduces crew's Special Bind duration by 10 turns. If crew uses a Special to boost slot or type effects, further increases the effect by +0.3 (stackable with other further raising effects) [Applies following effect based on number of applicable Character Tags on crew] If 2 or more Alabasta Arc Royalty characters are on the crew, reduces crew's Bind duration by 6 turns
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Cerebral and Free Spirit characters' base stats by 75
Unlocks at Limit Break 10
Makes crew's QCK slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Cerebral characters
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.75x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.5x for 1 turn
- Level 2
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.55x for 1 turn
- Level 3
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.6x for 1 turn
- Level 4
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.65x for 1 turn
- Level 5
Once per quest, if supported character uses a Special to change slots, boosts Cerebral characters' slot effects by 1.75x for 1 turn
Super Special

When 6 Cerebral or Free Spirit characters are on the crew (except as Support Characters; can be launched when character is a crewmate)
Boosts STR, Cerebral, and Free Spirit characters' ATK by 2.5x for 2 turns, and changes STR characters to Super STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,871 | 1,189 | 216 |
| Lv 99 | 3,742 | 1,784 | 432 |
| Lv 150 | 5,613 | 2,676 | 648 |
| Limit Break | 4,242+500 | 1,984+200 | 532+100 |
| Limit Break+ | 4,742+1,000 | 2,184+400 | 582+150 |
Limit Break
Boosts base ATK by 5
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Slot Changes Impossible Resistance
Boosts base ATK by 5
Show all 40
Boosts base RCV by 10
Boosts base HP by 30
Boosts base ATK by 10
Boosts base HP by 30
Add Crewmate Ability 1: Boosts Cerebral and Free Spirit characters' base stats by 75
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base HP by 60
Boosts base HP by 60
Add Crewmate Ability 2: Makes crew's QCK slots have matching slot effects
Boosts base RCV by 30
Boosts base ATK by 60
Boosts base HP by 70
Boosts base HP by 70
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Reduces character's Slot Changes Impossible duration by 5
Show all 5 levels
- Level 1
Reduces character's Slot Changes Impossible duration by 1
- Level 2
Reduces character's Slot Changes Impossible duration by 2
- Level 3
Reduces character's Slot Changes Impossible duration by 3
- Level 4
Reduces character's Slot Changes Impossible duration by 4
- Level 5
Reduces character's Slot Changes Impossible duration by 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 4 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,962 | 1,888 | 457 |
| Lv 110 | 4,145 | 1,976 | 478 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,512 | 2,151 | 520 |
| New Captain Ability | |||
| Lv 130 | 4,879 | 2,326 | 563 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,613 | 2,676 | 648 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 182
- SPD
- 176
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Heal Lv.2 (Large Range)
Targets closest enemies
Targets enemies within large range for 60% chance of Special Bind (8 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.7 (20 s), SPD Up Lv.7 (20 s); targets DEX-type enemies for DEF Down Lv.5 (15 s); targets all enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for 30% chance of Special Bind (4 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.2 (11 s), SPD Up Lv.2 (11 s); targets DEX-type enemies for DEF Down Lv.1 (6 s); targets all enemies for ATK x 3 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 2
Targets enemies within large range for 33% chance of Special Bind (4 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.2 (12 s), SPD Up Lv.2 (12 s); targets DEX-type enemies for DEF Down Lv.1 (7 s); targets all enemies for ATK x 3.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 3
Targets enemies within large range for 36% chance of Special Bind (5 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.3 (13 s), SPD Up Lv.3 (13 s); targets DEX-type enemies for DEF Down Lv.1 (8 s); targets all enemies for ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 4
Targets enemies within large range for 39% chance of Special Bind (5 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.3 (14 s), SPD Up Lv.3 (14 s); targets DEX-type enemies for DEF Down Lv.2 (9 s); targets all enemies for ATK x 4.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 5
Targets enemies within large range for 42% chance of Special Bind (6 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.4 (15 s), SPD Up Lv.4 (15 s); targets DEX-type enemies for DEF Down Lv.2 (10 s); targets all enemies for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 6
Targets enemies within large range for 45% chance of Special Bind (6 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.4 (16 s), SPD Up Lv.4 (16 s); targets DEX-type enemies for DEF Down Lv.3 (11 s); targets all enemies for ATK x 5.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 7
Targets enemies within large range for 48% chance of Special Bind (7 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.5 (17 s), SPD Up Lv.5 (17 s); targets DEX-type enemies for DEF Down Lv.3 (12 s); targets all enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 8
Targets enemies within large range for 51% chance of Special Bind (7 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.5 (18 s), SPD Up Lv.5 (18 s); targets DEX-type enemies for DEF Down Lv.3 (13 s); targets all enemies for ATK x 6.5 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 9
Targets enemies within large range for 54% chance of Special Bind (8 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.6 (19 s), SPD Up Lv.6 (19 s); targets DEX-type enemies for DEF Down Lv.4 (14 s); targets all enemies for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
- Level 10
Targets enemies within large range for 60% chance of Special Bind (8 s); targets STR-type/Free Spirit class and Royalty teammates for ATK Up Lv.7 (20 s), SPD Up Lv.7 (20 s); targets DEX-type enemies for DEF Down Lv.5 (15 s); targets all enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 26 s
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.6, HP Up Lv.6; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 30% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.5; DEX-type enemies Special CT Speed Down Lv.5
Show all 5 levels
- Level 1
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.2, HP Up Lv.2; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 20% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.1; DEX-type enemies Special CT Speed Down Lv.1
- Level 2
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.3, HP Up Lv.3; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 22% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.2; DEX-type enemies Special CT Speed Down Lv.2
- Level 3
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.4, HP Up Lv.4; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 24% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.3; DEX-type enemies Special CT Speed Down Lv.3
- Level 4
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.5, HP Up Lv.5; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 26% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.4; DEX-type enemies Special CT Speed Down Lv.4
- Level 5
STR-type/Free Spirit class and Royalty teammates SPD Up Lv.6, HP Up Lv.6; if there are 5 or more DEX-type enemies, when appearing on the field, Royalty teammates Special CT 30% reduction; first 40 s of battle, STR-type teammates Special CT Speed Up Lv.5; DEX-type enemies Special CT Speed Down Lv.5
Completely evades Special Bind, reduce damage taken from DEX by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage































