
Nefeltari Vivi
Dancing Princess
Princess of the Alabasta Kingdom. She wears a dress with a daring slit and waves her skirt as she dances gracefully like a bird. "I've thought up a new way to use my Peacock Slasher!"
Special
Reduces crew's Burn duration by 5 turns, heals crew by 15x character's RCV at end of turn for 3 turns, and if Captain is a Fighter or Free Spirit class, boosts crew's ATK by 1.75x for 1 turn, and if crew lands 4 PERFECT strikes in this turn, doubles crew's ATK the next turn
| Base | Limit Break | |
|---|---|---|
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 6
Captain Ability
Boosts Fighter and Free Spirit characters' ATK by approximately 3.5x when HP is full (3x otherwise) and heals crew by 5x character's RCV at end of turn
Crewmate Ability
Makes Fighter and Free Spirit characters' STR slots have matching slot effects
Reduces the duration of Remove SFX by 5 turns
Unlocks at Limit Break 13
Support Ability
Free Spirit characters
Reduces damage taken from STR characters by 5% and adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from STR characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from STR characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from STR characters by 4% and adds 4% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from STR characters by 5% and adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,230 | 916 | 113 |
| Lv 99 | 2,400 | 1,650 | 250 |
| Lv 150 | 3,600 | 2,475 | 375 |
| Limit Break | 2,600+200 | 1,750+100 | 300+50 |
Limit Break
Boosts base HP by 40
Boosts base RCV by 10
Boosts base ATK by 15
Potential Ability 1: Barrier Pierce
Boosts base HP by 60
Show all 15
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 100
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 25
Add Crewmate Ability 2: Reduces the duration of Remove SFX by 5 turns
Boosts base ATK by 40
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,541 | 1,747 | 264 |
| Lv 110 | 2,658 | 1,827 | 276 |
| Lv 120 | 2,894 | 1,989 | 301 |
| Lv 130 | 3,129 | 2,151 | 325 |
| Lv 150 | 3,600 | 2,475 | 375 |































