
Nefeltari Vivi
Sprint to the South Gate of Alubarna
Princess of the Alabasta Kingdom. She's rushing to the South Gate in order to stop the rebel army who are making their charge on Alubarna. She races across the desert, ready to risk her life to save her beloved country from Baroque Works, who are plotting a conflict between the Rebel Army and the Royal Army.
Special
Changes adjacent slots to RCV, reduces lock chain multiplier/decrease chain multiplier growth rate duration by 3 turns, boosts crew's ATK by 1.75x for 1 turn, and doubles their ATK in turns where "Desert Strider" is used
| Base | Limit Break | |
|---|---|---|
| Level 1 | 35 turns | 19 turns |
| Level 2 | 34 turns | 18 turns |
| Level 3 | 33 turns | 17 turns |
| Level 4 | 32 turns | 16 turns |
| Level 5 | 31 turns | 15 turns |
| Level 6 | 30 turns | 14 turns |
| Level 7 | 29 turns | 13 turns |
| Max | 28 turns | 12 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−1 turn at Limit Break 49 (LB+)
Reduces all enemies' damage reduction (except [Damage Cut]) and DEF Up duration by 2 turns, reduces crew's lock chain multiplier/decrease chain multiplier growth rate duration by 3 turns, doubles crew's ATK for 1 turn, boosts their ATK by 2.25x in turns where "Desert Strider" is used, and if character's slot is RCV when Special is launched, heals crew by 10,000 HP and changes character's slot and adjacent slots to RCV
| Base | Limit Break | |
|---|---|---|
| Level 1 | 35 turns | 19 turns |
| Level 2 | 34 turns | 18 turns |
| Level 3 | 33 turns | 17 turns |
| Level 4 | 32 turns | 16 turns |
| Level 5 | 31 turns | 15 turns |
| Level 6 | 30 turns | 14 turns |
| Level 7 | 29 turns | 13 turns |
| Max | 28 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−1 turn at Limit Break 49 (LB+)
Captain Ability
Boosts PSY characters' ATK by 2x and RCV by 1.1x
Boosts PSY characters' ATK by 2.75x, RCV by 1.3x, boosts their ATK by approximately 3.75x in turns where "Desert Strider" is used, and makes their RCV slots have matching slot effects
Unlocks at Limit Break 39
Boosts PSY characters' ATK by 2.75x, RCV by 1.3x, boosts PSY characters' ATK by approximately 3.75x in turns where "Desert Strider" is used, and makes their RCV slots have matching slot effects
Unlocks at Level Limit Break step 3 (Lv 120)
Reduces crew's Special charge time by 1 turns at start of quest, boosts PSY characters' ATK by 4.25x, RCV by 1.5x, slightly boosts crew's chance of landing on RCV slots, boosts PSY characters' ATK by approximately 5.25x in turns where "Desert Strider" is used, and makes their INTRCVTND slots have matching slot effects
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base stats by 30
Unlocks at Limit Break 7
Makes crew's RCV slots have matching slot effects when Captain is a QCK or PSY type
Unlocks at Limit Break 30
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Adds 4% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Adds 5% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,071 | 535 | 123 |
| Lv 99 | 2,678 | 1,337 | 308 |
| Lv 150 | 4,017 | 2,005 | 462 |
| Limit Break | 3,143+465 | 1,537+200 | 433+125 |
| Limit Break+ | 3,493+815 | 1,737+400 | 533+225 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 10
Potential Ability 1: Own Special Charge Time Reduced
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts crew's base stats by 30
Boosts base RCV by 5
Boosts base HP by 5
Boosts base HP by 10
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base RCV by 40
Boosts base RCV by 50
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects when Captain is a QCK or PSY type
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base ATK by 50
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 90
Boosts base HP by 110
Power Up Captain Ability
Potential Ability 2: Special Double Launch
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 4 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,835 | 1,415 | 326 |
| Lv 110 | 2,966 | 1,481 | 341 |
| Lv 120 | 3,229 | 1,612 | 371 |
| New Captain Ability | |||
| Lv 130 | 3,491 | 1,743 | 401 |
| Lv 150 | 4,017 | 2,005 | 462 |
| New Crewmate Ability 1 · New Special | |||
How to get
Event · Treasure Map































