Gol D. Roger

Words Left for His Partner

Former captain of the Roger Pirates. After disbanding the crew, he told his first mate, Rayleigh, that he would never die. The words he spoke at his execution ignited a fire in the hearts of pirates everywhere. Soon, that fire turned into an inferno which spread across the entire world.

Special

Last Words with the First Mate

Reduces all enemies' HP by 20%, heals crew by 10,000 HP, reduces crew's Special Bind duration by 10 turns, and boosts DEX and INT characters' slot effects by 3.75x for 1 turn. If 2 or more Roger Pirates characters are on the crew and a DEX-type is set as Support for character, reduces crew's Special charge time by 2 turns, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn, and applies "Territory: Slasher class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If 2 or more Roger Pirates characters are on the crew and an INT-type is set as Support for character, reduces character's Special charge time by 10 turns, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn, and applies "Territory: Striker class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns. If "Silvers Rayleigh", "Scopper Gaban", "Crocus", or "Kozuki Oden" has launched a Special in this turn, boosts DEX and INT characters' damage dealt when landing a Critical hit by 50% for 1 turn (effect applies only to characters with Critical ATK Potential Ability)

BaseLimit Break
Level 123 turns21 turns
Level 222 turns20 turns
Level 321 turns19 turns
Level 420 turns18 turns
Level 519 turns17 turns
Max18 turns16 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Inferno Stoked by the King of the Pirates

Reduces Slasher and Striker characters' Special charge time by 2 turns at start of quest, reduces crew's HP by 10% at end of turn, but boosts DEX and INT characters' ATK by approximately 6x when slots match (5.25x otherwise), HP by 1.25x, makes DEX, INT, Slasher, and Striker characters' DEXINTTND slots have matching slot effects, and if a DEX or INT character with Critical ATK Potential Ability performs a Critical attack, reduces all enemies' [Damage Cut] duration by 3 turns and applies -5% DEX and INT Resistance to all enemies for 1 turn [Applies following effect based on number of applicable Character Tags on crew] Boosts Roger Pirates characters' ATK by 1.25x, and reduces Roger Pirates characters' Paralysis/Bind duration by 10 turns

Crewmate Ability

UNIQ

Makes character's type slots and crew's INT slots have matching slot effects

+STATS

Boosts Slasher and Striker characters' base stats by 150

Unlocks at Limit Break 25

Support Ability

Supported Characters

DEX or INT-type characters with the following Character Tag

Level 5 (Max)

Reduces all enemies' damage reduction duration by 2 turns and reduces Captain's Special charge time by 1 turn at start of final battle

Show all 5 levels
  1. Level 1

    Reduces all enemies' damage reduction duration by 1 turn at start of final battle

  2. Level 2

    Reduces all enemies' damage reduction duration by 1 turn at start of final battle

  3. Level 3

    Reduces all enemies' damage reduction duration by 1 turn at start of final battle

  4. Level 4

    Reduces all enemies' damage reduction duration by 2 turns at start of final battle

  5. Level 5

    Reduces all enemies' damage reduction duration by 2 turns and reduces Captain's Special charge time by 1 turn at start of final battle

Super Special

Super Class
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Portgas D. Ace, Shanks, Silvers Rayleigh, Scopper Gaban, Crocus, Buggy, Dogstorm, Cat Viper, Kozuki Oden, Edward Newgate (Whitebeard), Douglas Bullet

Reduces character's Special Bind duration by 10 turns, reduces character's Special charge time by 2 turns, boosts the chain multiplier by +1.2 for 3 turns, and changes Slasher characters to Super Slasher

Stats

HPATKRCV
Lv 12,002943127
Lv 994,0041,886254
Lv 1506,0062,829381
Limit Break4,504+5002,086+200354+100
Limit Break+5,004+1,0002,286+400404+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base ATK by 10

08

Boosts base HP by 20

09

Boosts base ATK by 10

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 20

13

Boosts base HP by 30

14

Boosts base ATK by 20

15

Potential Ability 2: Damage Limit Break: Type

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base RCV by 40

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Boosts Slasher and Striker characters' base stats by 150

26

Boosts base ATK by 40

27

Boosts base HP by 60

28

Boosts base HP by 80

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base ATK by 50

34

Boosts base RCV by 50

35

Boosts base HP by 100

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 150

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 70% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 80% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 10% damage boost on the last strike

Damage Limit Break: Type
Level 5 (Max)

Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Show all 5 levels
  1. Level 1

    Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6

  2. Level 2

    Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6

  3. Level 3

    Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6

  4. Level 4

    Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6

  5. Level 5

    Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Level Limit Break

HPATKRCV
Lv 1054,2391,996268
Lv 1104,4352,089281
Lv 1204,8282,274306
Lv 1305,2202,459331
Lv 1506,0062,829381

Pirate Rumble

Style
Supporter
DEF
215
SPD
147
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Last Words with the First Mate
Level 10 (Max)

Targets DEX-type/Slasher class teammates for ATK Up Lv.3 (100 s), SPD Up Lv.3 (100 s), 100% chance to evade Action Bind (15 s), 100% chance to evade CT delay (15 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (100 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.12 (100 s), SPD Up Lv.8 (100 s), Special CT Speed Up Lv.7 (100 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 3.5 damage

Charge time: 20 s

Show all 10 levels
  1. Level 1

    Targets DEX-type/Slasher class teammates for ATK Up Lv.1 (55 s), SPD Up Lv.1 (55 s), 80% chance to evade Action Bind (6 s), 80% chance to evade CT delay (6 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (55 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.6 (55 s), SPD Up Lv.3 (55 s), Special CT Speed Up Lv.2 (55 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 1.5 damage

    Charge time: 20 s

  2. Level 2

    Targets DEX-type/Slasher class teammates for ATK Up Lv.1 (60 s), SPD Up Lv.1 (60 s), 82% chance to evade Action Bind (7 s), 82% chance to evade CT delay (7 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (60 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.6 (60 s), SPD Up Lv.3 (60 s), Special CT Speed Up Lv.2 (60 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 1.7 damage

    Charge time: 20 s

  3. Level 3

    Targets DEX-type/Slasher class teammates for ATK Up Lv.1 (65 s), SPD Up Lv.1 (65 s), 84% chance to evade Action Bind (8 s), 84% chance to evade CT delay (8 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (65 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.7 (65 s), SPD Up Lv.4 (65 s), Special CT Speed Up Lv.3 (65 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 1.9 damage

    Charge time: 20 s

  4. Level 4

    Targets DEX-type/Slasher class teammates for ATK Up Lv.1 (70 s), SPD Up Lv.1 (70 s), 86% chance to evade Action Bind (9 s), 86% chance to evade CT delay (9 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (70 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.7 (70 s), SPD Up Lv.4 (70 s), Special CT Speed Up Lv.3 (70 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 2.1 damage

    Charge time: 20 s

  5. Level 5

    Targets DEX-type/Slasher class teammates for ATK Up Lv.1 (75 s), SPD Up Lv.1 (75 s), 88% chance to evade Action Bind (10 s), 88% chance to evade CT delay (10 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (75 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.8 (75 s), SPD Up Lv.5 (75 s), Special CT Speed Up Lv.4 (75 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 2.3 damage

    Charge time: 20 s

  6. Level 6

    Targets DEX-type/Slasher class teammates for ATK Up Lv.2 (80 s), SPD Up Lv.2 (80 s), 90% chance to evade Action Bind (11 s), 90% chance to evade CT delay (11 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (80 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.8 (80 s), SPD Up Lv.5 (80 s), Special CT Speed Up Lv.4 (80 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 2.5 damage

    Charge time: 20 s

  7. Level 7

    Targets DEX-type/Slasher class teammates for ATK Up Lv.2 (85 s), SPD Up Lv.2 (85 s), 92% chance to evade Action Bind (12 s), 92% chance to evade CT delay (12 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (85 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.9 (85 s), SPD Up Lv.6 (85 s), Special CT Speed Up Lv.5 (85 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 2.7 damage

    Charge time: 20 s

  8. Level 8

    Targets DEX-type/Slasher class teammates for ATK Up Lv.2 (90 s), SPD Up Lv.2 (90 s), 94% chance to evade Action Bind (13 s), 94% chance to evade CT delay (13 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (90 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.9 (90 s), SPD Up Lv.6 (90 s), Special CT Speed Up Lv.5 (90 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 2.9 damage

    Charge time: 20 s

  9. Level 9

    Targets DEX-type/Slasher class teammates for ATK Up Lv.2 (95 s), SPD Up Lv.2 (95 s), 96% chance to evade Action Bind (14 s), 96% chance to evade CT delay (14 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (95 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.10 (95 s), SPD Up Lv.7 (95 s), Special CT Speed Up Lv.6 (95 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 3.1 damage

    Charge time: 20 s

  10. Level 10

    Targets DEX-type/Slasher class teammates for ATK Up Lv.3 (100 s), SPD Up Lv.3 (100 s), 100% chance to evade Action Bind (15 s), 100% chance to evade CT delay (15 s); targets (not including self) DEX-type/Slasher class teammates for DEF Up Lv.2 (100 s); when remaining HP is 1% or below, targets DEX-type/Slasher class teammates for ATK Up Lv.12 (100 s), SPD Up Lv.8 (100 s), Special CT Speed Up Lv.7 (100 s); when remaining HP is more than 1%, targets self for HP 99% reduction; targets enemies within large range for ATK x 3.5 damage

    Charge time: 20 s

Ability
Level 5 (Max)

DEX-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, DEF Up Lv.3; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 30% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

Show all 5 levels
  1. Level 1

    DEX-type/Slasher class teammates ATK Up Lv.2, HP Up Lv.2, DEF Up Lv.1; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 10% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

  2. Level 2

    DEX-type/Slasher class teammates ATK Up Lv.3, HP Up Lv.3, DEF Up Lv.1; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 15% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

  3. Level 3

    DEX-type/Slasher class teammates ATK Up Lv.4, HP Up Lv.4, DEF Up Lv.1; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 20% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

  4. Level 4

    DEX-type/Slasher class teammates ATK Up Lv.5, HP Up Lv.5, DEF Up Lv.2; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 25% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

  5. Level 5

    DEX-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6, DEF Up Lv.3; when appearing on the field, targets (not including self) Roger Pirates teammates for Special CT 30% reduction; when remaining time is 80 s or less and self is KO'd, launches Rumble Special 1 time

Resilience

Completely evades Special Bind, reduce damage taken from QCK by 30%

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 5 for 1 turn

Condition

When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 1 for 1 turn

    Condition

    When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

  2. Level 2

    Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 2 for 1 turn

    Condition

    When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

  3. Level 3

    Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 3 for 1 turn

    Condition

    When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

  4. Level 4

    Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 4 for 1 turn

    Condition

    When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

  5. Level 5

    Raises Boost Level of Roger Pirates Sabaody Archipelago Arc Elbaph Arc Mythical Zoan-type characters by 5 for 1 turn

    Condition

    When a Roger Pirates Sabaody Archipelago Arc Elbaph Arc character performs Super Tandem

How to get

Sugo-Fest

Featured · Aug 16, 2026 – Aug 23, 2026

Sugo-Fest

Featured · Aug 15, 2026 – Aug 23, 2026

Family

Gol D. Roger
Gol D. RogerGol D. Roger"King of the Pirates" Gold RogerGol D. RogerGol D. RogerGol D. RogerGol D. RogerGol D. RogerGol D. Roger
Linked families
Roger & NewgateRoger & OdenRoger & Rayleigh & Gaban