
Gol D. Roger
Parting of the King of the Pirates
Captain of the Roger Pirates. He disbands the Roger Pirates after returning from Raftel. In the last stages of his illness, Roger disembarks from his ship and bids farewell to his crewmates.
Special
Reduces crew's Bind duration by 2 turns and heals crew by 5,000 HP. Special has various effects based on the number of times character has used "Man's Farewell": for 0 times, boosts Slasher characters' base ATK by +800 for 1 turn; for 1 time, boosts Slasher characters' base ATK by +800 and extends the duration of base ATK boost by 1 turn; for 2 times or more, boosts Slasher characters' base ATK by +800, extends the duration of base ATK boost by 1 turn, and further adds +200 to base ATK boosts on crew (turn extension and +200 also applies to base ATK boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 21 turns |
| Level 2 | 21 turns | 20 turns |
| Level 3 | 20 turns | 19 turns |
| Level 4 | 19 turns | 18 turns |
| Level 5 | 18 turns | 17 turns |
| Level 6 | 17 turns | 16 turns |
| Max | 16 turns | 15 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts crew's ATK by 3.5x, HP by 1.3x, makes crew's QCK slots have matching slot effects, and boosts ATK by 5.25x when characters attack in the order of GOOD, GREAT, and PERFECT without breaking the chain
Crewmate Ability
Makes character's type slots have matching slot effects
Makes crew's QCK slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
All characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kozuki Oden, Silvers Rayleigh, Edward Newgate (Whitebeard), Scopper Gaban, Crocus, Shanks, Buggy, Dogstorm, Cat Viper, Portgas D. Ace
Changes crew's slots (including BLOCK slots) to QCK, changes QCK characters to Super QCK, and changes Slasher characters to Super Slasher
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,591 | 753 | 130 |
| Lv 99 | 3,182 | 1,507 | 261 |
| Lv 150 | 4,773 | 2,260 | 391 |
| Limit Break | 3,382+200 | 1,607+100 | 311+50 |
Limit Break
Potential Ability 1: Pinch Healing
Boosts base HP by 50
Boosts base ATK by 10
Potential Ability 2: Critical ATK
Boosts base ATK by 20
Show all 15
Boosts base RCV by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base ATK by 40
Boosts base RCV by 30
Boosts base HP by 70
Add Crewmate Ability 2: Makes crew's QCK slots have matching slot effects
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 3: Special Triple Launch
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Up to 2 times per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Up to 2 times per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Up to 2 times per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Up to 2 times per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Up to 2 times per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Up to 2 times per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,369 | 1,595 | 276 |
| Lv 110 | 3,525 | 1,669 | 289 |
| Lv 120 | 3,837 | 1,817 | 314 |
| Lv 130 | 4,149 | 1,964 | 340 |
| Lv 150 | 4,773 | 2,260 | 391 |
Pirate Rumble
- Style
Supporter- DEF
- 202
- SPD
- 150
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets teammates within medium range for ATK Up Lv.5 (15 s); targets 3 high ATK enemies for 100% chance of Halve ATK (10 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets teammates within medium range for ATK Up Lv.1 (10 s); targets 3 high ATK enemies for 50% chance of Halve ATK (5 s)
Charge time: 30 s
- Level 2
Targets teammates within medium range for ATK Up Lv.1 (10 s); targets 3 high ATK enemies for 55% chance of Halve ATK (5 s)
Charge time: 30 s
- Level 3
Targets teammates within medium range for ATK Up Lv.1 (11 s); targets 3 high ATK enemies for 60% chance of Halve ATK (6 s)
Charge time: 30 s
- Level 4
Targets teammates within medium range for ATK Up Lv.2 (11 s); targets 3 high ATK enemies for 65% chance of Halve ATK (6 s)
Charge time: 30 s
- Level 5
Targets teammates within medium range for ATK Up Lv.2 (12 s); targets 3 high ATK enemies for 70% chance of Halve ATK (7 s)
Charge time: 30 s
- Level 6
Targets teammates within medium range for ATK Up Lv.3 (12 s); targets 3 high ATK enemies for 75% chance of Halve ATK (7 s)
Charge time: 30 s
- Level 7
Targets teammates within medium range for ATK Up Lv.3 (13 s); targets 3 high ATK enemies for 80% chance of Halve ATK (8 s)
Charge time: 30 s
- Level 8
Targets teammates within medium range for ATK Up Lv.3 (13 s); targets 3 high ATK enemies for 85% chance of Halve ATK (8 s)
Charge time: 30 s
- Level 9
Targets teammates within medium range for ATK Up Lv.4 (14 s); targets 3 high ATK enemies for 90% chance of Halve ATK (9 s)
Charge time: 30 s
- Level 10
Targets teammates within medium range for ATK Up Lv.5 (15 s); targets 3 high ATK enemies for 100% chance of Halve ATK (10 s)
Charge time: 30 s
STR/DEX/QCK-type teammates ATK Up Lv.5, HP Up Lv.3
Show all 5 levels
- Level 1
STR/DEX/QCK-type teammates ATK Up Lv.1, HP Up Lv.1
- Level 2
STR/DEX/QCK-type teammates ATK Up Lv.2, HP Up Lv.1
- Level 3
STR/DEX/QCK-type teammates ATK Up Lv.3, HP Up Lv.2
- Level 4
STR/DEX/QCK-type teammates ATK Up Lv.4, HP Up Lv.2
- Level 5
STR/DEX/QCK-type teammates ATK Up Lv.5, HP Up Lv.3
60% chance to evade Paralysis/Damage Over Time
How to get
Pirate King Adventures · 2023-05-12 – 2023-06-14Reward








