
Don Chin Jao
12th Leader of the Happosui Army
The 12th leader of the Kingdom of Kano's Happosui Army. During the battle of Dressrosa, his drill-head was destroyed by a kick from his grandson Sai. Deeply moved by this, he christened Sai's leg with the name "Drill Dragon Nail" and formally handed control of the Happosui Army to him.
Special
Reduces one enemy's HP by 20% and halves damage taken for 1 turn
Reduces one enemy's HP by 25% and reduces damage taken by 70% for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 25 / 30 turns | 24 / 29 turns |
| Level 2 | 24 / 29 turns | 23 / 28 turns |
| Level 3 | 23 / 28 turns | 22 / 27 turns |
| Level 4 | 22 / 27 turns | 21 / 26 turns |
| Level 5 | 21 / 26 turns | 20 / 25 turns |
| Level 6 | 20 / 25 turns | 19 / 24 turns |
| Level 7 | 19 / 24 turns | 18 / 23 turns |
| Level 8 | 18 / 23 turns | 17 / 22 turns |
| Level 9 | 17 / 22 turns | 16 / 21 turns |
| Level 10 | 16 / 21 turns | 15 / 20 turns |
| Level 11 | 15 / 20 turns | 14 / 19 turns |
| Level 12 | 14 / 19 turns | 13 / 18 turns |
| Level 13 | 13 / 18 turns | 12 / 17 turns |
| Level 14 | 12 / 17 turns | 11 / 16 turns |
| Level 15 | 11 / 16 turns | 10 / 15 turns |
| Max | 10 / 15 turns | 9 / 14 turns |
−1 turn at Limit Break 13
Captain Ability
Boosts Powerhouse characters' ATK by 2.75x until a member lands a non-PERFECT strike and heals 120 HP at end of turn
Crewmate Ability
Boosts Fighter and Powerhouse characters' base stats by 50
Unlocks at Limit Break 10
Adds 2x character's ATK on top of tap-timing bonuses
Unlocks at Limit Break 14
Support Ability
Sai, Boo
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,177 | 576 | 77 |
| Lv 99 | 2,707 | 1,367 | 212 |
| Lv 150 | 4,060 | 2,050 | 318 |
| Limit Break | 2,907+200 | 1,467+100 | 262+50 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 20
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 30
Show all 15
Boosts base HP by 30
Boosts base HP by 60
Add 1 Power Slot
Boosts base ATK by 80
Add Crewmate Ability 1: Boosts Fighter and Powerhouse characters' base stats by 50
Add 1 Power Slot
Boosts base HP by 80
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Adds 2x character's ATK on top of tap-timing bonuses
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,866 | 1,447 | 224 |
| Lv 110 | 2,998 | 1,514 | 234 |
| Lv 120 | 3,264 | 1,648 | 255 |
| Lv 130 | 3,529 | 1,782 | 276 |
| Lv 150 | 4,060 | 2,050 | 318 |
Evolution
How to get
Event





