Chin Jao the Drill

Proud Drill Head

The 12th leader of Happosui Army. He confronted Garp on a certain island. Chin Jao held great pride in his drill head and unleashed Drill Dragon Nail in order to crush Garp's fist.

Special

Crushing Drill Dragon Nail

Cuts crew's HP by 60% but deals 50x the HP lost in non-type damage to one enemy, and boosts DEX characters' ATK by 1.5x for 1 turn

Max13 turns

Captain Ability

The 12th Leader of Happosui Army

Boosts Fighter and Powerhouse characters' ATK by 3x

Crewmate Ability

+STATS

Boosts Fighter characters' base stats by 30

Stats

HPATKRCV
Lv 12,12577490
Lv 994,2501,548180
Lv 1506,3752,322270
Limit Break4,650+4001,798+250280+100
Limit Break+4,850+6001,998+450380+200

Limit Break

01

Boosts base ATK by 50

02

Boosts base HP by 80

03

Boosts base ATK by 50

04

Potential Ability 1: QCK Damage Reduction

05

Boosts base HP by 120

Show all 20
06

Boosts base RCV by 100

07

Boosts base ATK by 150

08

Boosts base HP by 200

09

Add 1 Power Slot

10

Potential Ability 2: STR Damage Reduction

11

Expand Limit Break (LB+)

12

Boosts base ATK by 50

13

Boosts base RCV by 50

14

Boosts base HP by 100

15

Boosts base ATK by 50

16

Boosts base RCV by 50

17

Boosts base ATK by 50

18

Boosts base HP by 100

19

Boosts base ATK by 50

20

Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

QCK Damage Reduction
Level 5 (Max)

Reduces damage taken from QCK characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 1%

  2. Level 2

    Reduces damage taken from QCK characters by 2%

  3. Level 3

    Reduces damage taken from QCK characters by 3%

  4. Level 4

    Reduces damage taken from QCK characters by 4%

  5. Level 5

    Reduces damage taken from QCK characters by 5%

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,5001,639190
Lv 1104,7081,714199
Lv 1205,1251,866217
Lv 1305,5412,018234
Lv 1506,3752,322270

Pirate Rumble

Style
Obstructer
DEF
208
SPD
133
Cost
20
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Crushing Drill Dragon Nail
Level 10 (Max)

Targets enemies within large range (frontal) for 70% chance of Special Bind (10 s), Damage Over Time Lv.2 (15 s); targets 2 enemies for Special CT 30% delay

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for 52% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 12% delay

    Charge time: 24 s

  2. Level 2

    Targets enemies within large range (frontal) for 54% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 14% delay

    Charge time: 24 s

  3. Level 3

    Targets enemies within large range (frontal) for 56% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 16% delay

    Charge time: 24 s

  4. Level 4

    Targets enemies within large range (frontal) for 58% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 18% delay

    Charge time: 24 s

  5. Level 5

    Targets enemies within large range (frontal) for 60% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 20% delay

    Charge time: 24 s

  6. Level 6

    Targets enemies within large range (frontal) for 62% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 22% delay

    Charge time: 24 s

  7. Level 7

    Targets enemies within large range (frontal) for 64% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 24% delay

    Charge time: 24 s

  8. Level 8

    Targets enemies within large range (frontal) for 66% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 26% delay

    Charge time: 24 s

  9. Level 9

    Targets enemies within large range (frontal) for 68% chance of Special Bind (10 s), Damage Over Time Lv.1 (15 s); targets 2 enemies for Special CT 28% delay

    Charge time: 24 s

  10. Level 10

    Targets enemies within large range (frontal) for 70% chance of Special Bind (10 s), Damage Over Time Lv.2 (15 s); targets 2 enemies for Special CT 30% delay

    Charge time: 24 s

Ability
Level 5 (Max)

Fighter class teammates HP Up Lv.6, ATK Up Lv.6; when remaining time is less than 50 s, self ATK Up Lv.10

Show all 5 levels
  1. Level 1

    Fighter class teammates HP Up Lv.2, ATK Up Lv.2; when remaining time is less than 50 s, self ATK Up Lv.6

  2. Level 2

    Fighter class teammates HP Up Lv.3, ATK Up Lv.3; when remaining time is less than 50 s, self ATK Up Lv.7

  3. Level 3

    Fighter class teammates HP Up Lv.4, ATK Up Lv.4; when remaining time is less than 50 s, self ATK Up Lv.8

  4. Level 4

    Fighter class teammates HP Up Lv.5, ATK Up Lv.5; when remaining time is less than 50 s, self ATK Up Lv.9

  5. Level 5

    Fighter class teammates HP Up Lv.6, ATK Up Lv.6; when remaining time is less than 50 s, self ATK Up Lv.10

Resilience

Completely evades Special Bind, reduce damage taken from QCK by 30%

How to get

Sugo-Fest

Featured · Mar 7, 2026 – Apr 4, 2026

Sugo-Fest

Featured · Apr 6, 2024 – May 4, 2024

Sugo-Fest

Featured · Nov 4, 2023 – Dec 1, 2023

Sugo-Fest

Featured · Jan 7, 2023 – Feb 4, 2023

Sugo-Fest

Featured · Oct 1, 2022 – Nov 5, 2022

Family

Don Chin Jao
Don Chin JaoDon Chin JaoDon Chin JaoDon Chin JaoDon Chin JaoDon Chin Jao