Don Chin Jao

Kano Kingdom Gang

12th leader of the Happosui Army. He was once a great pirate, active in the days of Pirate King Roger. At his peak, he had a 500 million Berry bounty put on his head. Also known as “Chin Jao the Drill.”

Special

Hasshoken! Hateful Blow

Boosts effect of slots up to 3 levels (stronger the lower the crew's HP is when Special is launched) for 2 turns

BaseLimit Break
Level 119 turns12 turns
Level 218 turns11 turns
Level 317 turns10 turns
Level 416 turns9 turns
Level 515 turns8 turns
Level 614 turns7 turns
Max13 turns6 turns

−1 turn at Limit Break 9

−1 turn at Limit Break 11

−5 turns at Limit Break 24 (LB+)

Captain Ability

Drill Dragon Revived

Doubles Powerhouse characters' ATK and Striker characters' HP

LB

Reduces Special charge time by 2 turns at start of quest, boosts Powerhouse characters' ATK by 2.25x, and doubles Striker characters' HP

Unlocks at Limit Break 10

Crewmate Ability

+STATS

Boosts Striker and Powerhouse characters' base ATK and HP by 50

Unlocks at Limit Break 8

Support Ability

Supported Characters

Sai, Boo

Level 5 (Max)

Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 4% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 5% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 9% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,43374668
Lv 992,8181,424185
Lv 1504,2272,136277
Limit Break2,918+1001,524+100325+140
Limit Break+3,268+4501,724+300400+215

Limit Break

01

Boosts base HP by 50

02

Boosts base RCV by 30

03

Boosts base RCV by 30

04

Potential Ability 1: Critical ATK

05

Boosts base RCV by 40

Show all 25
06

Boosts base RCV by 40

07

Boosts base ATK by 50

08

Add Crewmate Ability 1: Boosts Striker and Powerhouse characters' base ATK and HP by 50

09

Reduces Special charge time by 1 turn

10

Power Up Captain Ability

11

Reduces Special charge time by 1 turn

12

Boosts base HP by 50

13

Boosts base ATK by 50

14

Add 1 Power Slot

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Expand Limit Break (LB+)

17

Boosts base ATK by 100

18

Boosts base RCV by 25

19

Boosts base RCV by 50

20

Boosts base HP by 100

21

Boosts base HP by 100

22

Boosts base HP by 150

23

Boosts base ATK by 100

24

Reduces Special charge time by 5 turns

25

Potential Ability 3: Bind Ship Ability Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 30% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 30% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,9831,507195
Lv 1103,1211,577204
Lv 1203,3981,717222
Lv 1303,6741,856240
Lv 1504,2272,136277

Evolution

Don Chin Jao
Black Pirate PenguinRainbow Pirate PenguinRainbow Hermit CrabRed Striped DragonBlack Striped Dragon
25,000 Beli
Don Chin Jao

Family

Don Chin Jao
Chin Jao the DrillDon Chin JaoDon Chin JaoDon Chin JaoDon Chin JaoDon Chin Jao